Ubisoft's subscription bet paying off, biggest Assassin's Creed games reach 40 million players

Ubisoft's foray into subscription and cloud gaming appears to be paying off as the company hits 40 million player milestones in two Assassin's Creed games.

Ubisoft's subscription bet paying off, biggest Assassin's Creed games reach 40 million players
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Senior Gaming Editor
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TL;DR: Ubisoft's Assassin's Creed Origins and Odyssey have surpassed 40 million players each, driven by strong cloud gaming and subscription models like Ubisoft+ and Xbox Game Pass.

Two modern Assassin's Creed games have set major player milestones, potentially indicating that Ubisoft's push into non-traditional gaming is doing well.

Ubisoft's subscription bet paying off, biggest Assassin's Creed games reach 40 million players 24

Ubisoft's cloud and subscription model appears to be paying off. The publisher has announced that both Assassin's Creed Origins and Odyssey have both broken 40 million players since release. This metric includes all access points to the games, and is a combination of full game sales as well as temporary access granted via subscriptions like Ubisoft+ and Xbox Game Pass.

While we don't know the breakout ranges for these parts--we don't know how many of these players accessed via the cloud versus buying a copy of the game--but these player count numbers are nonetheless impressive.

The company's foray into cloud and subscriptions began years ago with its own first-party model, then called uPlay+ (and now Ubisoft+). The French games-maker was among the pioneers of third-party studios that embraced cloud gaming. Google even tested its now-cancelled game streaming service, Stadia, by streaming Assassin's Creed Odyssey to select participants.

Ubisoft's cloud-and-subscription ambitions also netted it an incredibly lucrative licensing deal. In 2023, in a bid to get clearance from UK regulators to buy Activision, Microsoft made a deal to transfer the streaming rights to Call of Duty to Ubisoft. The publisher has since collected millions in revenues via these licensing rights.

Streaming, cloud gaming, and subscription models will likely stay within Ubisoft's business model. After all, its biggest games are well-suited for monthly subscriptions; Ubisoft has designed its games to be massive open worlds that you can spend a lot of time in (as well as spend extra money on microtransactions). These experiences can be tough to consume quickly and a one-month Ubisoft+ subscription could turn into a two- or three-month subscription as a result.

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Senior Gaming Editor

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Derek joined TweakTown in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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