Assassin's Creed Odyssey has been out for almost two months now, and while Ubisoft has celebrated sales milestones for the title, it appears to be consistently losing players, with metrics now indicating it has less players than Assassin's Creed Odyssey over a 24-hour period.

The statistics are sourced from SteamDB, a website that tracks all of the games played on Steam, and according to the source, Assassin's Creed Shadows had a 24-hour peak of 4,654 players, while Assassin's Creed Odyssey, released in 2018, has 5,642 players. It should be noted that Odyssey was three Assassin's Creed games ago, with the last two before Shadows being Mirage and Valhalla, both of which have less than 3,000 players over a 24-hour period.
These metrics suggest that Shadows is failing to maintain a consistent player base. The data indicates that approximately 16,000 people were concurrently playing Shadows on April 20, but this number has now dropped to 4,654 as of May 14. Why is this happening? One could argue the difference between the two titles is the content on offer, with Odyssey having a very fleshed-out and substantial amount of content to offer gamers, while Shadows is still quite new and slated to receive its first DLC, The Claws of Awaji expansion, later this year.

However, I don't necessarily believe that's the entire case here. As Odyssey maintained, on average, a higher player count over the same period of time than Shadows following its launch, suggesting other factors are at play as to why players are leaving the game and opting for older titles.




