After years of exclusivity deals with PlayStation, Square Enix is now ready to sell its games on all platforms. This sentiment is found at both the executive and creative level, especially with the leads of the newer Final Fantasy VII remake trilogy.

It sounds like everyone is shrugging off exclusivity these days. After buying Activision, Microsoft starting selling its first-party games on PlayStation and Nintendo Switch. Then there's Square Enix, who had finally brought Final Fantasy XIV over to Xbox last year and pledged to launch more games on all systems--PC and Xbox included. That plan will continue, and the third chapter of the FF7 remake trilogy could be a multi-platform release.
Sony recently profiled FF7 Rebirth game director Naoki Hamaguchi on the topic of hardware and compatibility, and Hamaguchi's answers fall in line with those spoken by Square Enix's CEO:
Q. How do you approach advancements in hardware specs and the evolving gaming landscape?
A. "Even within the same platform, there are generational differences in hardware capabilities. That's something I'm always mindful of, and I make it a point to strongly convey to the team the importance of ensuring compatibility across a wide range of devices.
"This is especially true for the PC version. While focusing on high-end setups can appeal to some players, it also narrows the overall player base, which can lead to negative reactions. That's why we carefully consider the balance to make the game accessible to as many players as possible.
"Especially in the world today, I feel that the excitement surrounding a game, driven by the number of players engaging with it, has a synergistic effect, ultimately enhancing everyone's gaming experience and leaving a positive impression."