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TweakTown News Posts - Page 45

PlayStation Vue drops Viacom networks

By: Sean Ridgeley | More News: Online Video | Posted: Nov 11, 2016 5:03 pm

PlayStation Vue users will no doubt be unhappy to learn the service has somewhat abruptly dropped Viacom networks starting today. More than 11 channels in total get the axe as a result: BET channels, Centric, CMT channels, Comedy Central, Logo, MTV channels, Nickelodeon channels, Spike, Tr3s, TV Land, and VH1.




Sony's PlayStation division explanation implies the channels simply weren't that popular, at least overall.


"As part of our ongoing evaluation of the PlayStation Vue offering, we have determined that removing the bundle of channels from Viacom is the best way for us to continue to offer the most compelling value to our fans, while enabling us to focus on the content our users request most," it says.

Continue reading 'PlayStation Vue drops Viacom networks' (full post)

Spotify writing huge amounts of data to storage drives

By: Sean Ridgeley | More News: Software | Posted: Nov 11, 2016 3:58 pm

For five months or more, the Spotify software on Windows, Mac, and Linux has been writing a gigantic amount of data to storage devices, potentially taking years off their lifespan. Tens, hundreds, or even thousands of gigabytes written within an hour have been reported, and occur when the software is idle and is not storing any songs locally.




The problem -- which was reproduced easily by Ars Technica -- is said to be tied to one or more database files with the Mercury.db string. It is of course particularly burdensome to solid state drives (SSDs), which have limited write capacity.


"We've seen some questions in our community around the amount of written data using the Spotify client on desktop," a Spotify spokesperson said in a statement. "These have been reviewed and any potential concerns have now been addressed in version 1.0.42, currently rolling out to all users."

Continue reading 'Spotify writing huge amounts of data to storage drives' (full post)

PS4 Pro max temps only hit 35C

By: Derek Strickland | More News: Gaming | Posted: Nov 11, 2016 1:24 pm

Sony's new 4K-ready PlayStation 4 Pro is a massive improvement over the original PS4 in terms of heat and power efficiency, with the system only generating a max temp of 35C under load.




Anyone who owns an original launch PS4 knows the system gets hot. We're talking heat that's sometimes in excess of 70C, to the point where you want to turn the console off after 2-3 hours. With temps like these, the PS4 APU's thermal paste starts to crack, potentially leading to overheating and console failure.


Armed with a highly-customized 14nm GPU based on AMD's power efficient Polaris architecture, the PS4 Pro alleviates this issue and runs half as cool as the original PS4, hitting max temps of just 35C while gaming.

Continue reading 'PS4 Pro max temps only hit 35C' (full post)

Skyrim Special Edition runs at native 4K on PS4 Pro

By: Anthony Garreffa | More News: Gaming | Posted: Nov 11, 2016 7:25 am

Bethesda is fighting issues on the PC version of Dishonored 2, but it looks like Skyrim Special Edition will be running at native 4K on Sony's just-released PS4 Pro console.



Although Skyrim: Special Edition is hitting native 4K on Sony's new PS4 Pro, the high resolution comes at the cost of frame rates. Skyrim running in native 4K on the PS4 Pro triggers frame rate drops and noticeable stuttering, showing that the console isn't that far removed from the resolution vs FPS balancing act required for the PS4 and Xbox One. As a result, Skyrim actually has better FPS on PS4 than PS4 Pro while running in 4K.


"Sony emphasizes that games running on PS4 Pro must have frame-rates that are better than or equal to the game running on the standard PS4 console. However, that's not the case with Skyrim, where the increase in resolution can lead to a visible drop in performance in scenes where the GPU is pushed more heavily," Digital Foundry's David Bierton reports.

Continue reading 'Skyrim Special Edition runs at native 4K on PS4 Pro' (full post)

The Last Guardian will upscale to 4K on the PS4 Pro

By: Anthony Garreffa | More News: Gaming | Posted: Nov 11, 2016 6:01 am

After 10 years in development, can you believe we're talking about The Last Guardian, and its future updates that will add HDR support, and improved performance on the new PS4 Pro console.



The Last Guardian's upcoming PS4 Pro update will include some small performance improvements as well, with the game itself set to hit the US and Japan on December 6, while Europe will have to wait 24 hours.

Continue reading 'The Last Guardian will upscale to 4K on the PS4 Pro' (full post)

HTC Vive is now wireless, add-on for $220 cable-free

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: Nov 11, 2016 5:00 am

Holy crap... HTC has just announced a tether-less VR upgrade kit made by TPCAST, one of the first 33 companies that joined the huge Vive X Accelerator, and a preview version of the kit was displayed at Alibaba's "11/11" global shopping festival in Shenzhen, CHina.



In a chat with UploadVR, China Regional President of Vive at HTC, Alvin W. Graylin said that there are absolutely no wires in the video above. He said that the wireless experience would "greatly improve" the overall Vive experience, with no "noticeable difference" when it comes to latency.


The wireless kit for the HTC Vive will have a standard battery, with a bigger battery to be made available in the months after launch. We're looking at around 1.5 hours of power from the battery, with the bigger battery sitting your pocket when it's released. HTC expects the enthusiast Vive users to buy the wireless module, although arcades and VRE (VR Experience) use cases would be perfect.

Continue reading 'HTC Vive is now wireless, add-on for $220 cable-free' (full post)

Watch Dogs 2 will 'fill the gap' for Assassin's Creed

By: Anthony Garreffa | More News: Gaming | Posted: Nov 11, 2016 4:31 am

Ubisoft has high hopes for Watch Dogs 2, and considering that there's no Assassin's Creed game out this year, the sales are going to have to be quite good.




In an interview with MCVUK, Ubisoft Sales Director Darren Bowen said: "Assassin's Creed has been a fantastic seller for Ubisoft and really important to the market every year, but make no mistake, Watch Dogs 2 will certainly fill the gap this year".


He added: "We are very fortunate to have such a strong and varied line-up so we don't have to rely just one franchise. Following Watch Dogs 2, we also have Steep launching at the start of December along with strong back catalogue sales on Tom Clancy's The Division and Far Cry Primal which have been two of the biggest launches so far this year. Let's not forget live games like The Crew and Rainbow Six Siege which is really being embraced the community with 10m players worldwide. If that wasn't enough we also have the Ezio Collection, so for those consumers who need a taste of Assassin's Creed every year - and we know there are a huge number of people - they will still be able to purchase a great triple pack which covers the most loved period of Assassin's Creed".

Continue reading 'Watch Dogs 2 will 'fill the gap' for Assassin's Creed' (full post)

Bethesda: Dishonored 2 needs GTX 1070/1080 for 1440p

By: Anthony Garreffa | More News: Gaming | Posted: Nov 11, 2016 3:07 am

Dishonored 2 is an absolute mess on the PC, with Bethesda now recommending that if you are having "performance issues, try lowering the resolution". The company says: "Use 1440p resolution only if you have a very high-end GPU ( GTX 1070/1080 or equivalent)".




There are gamers reporting that even with high-end, expensive PCs rocking Intel Core i7-6700K and GeForce GTX 1080 that they can't hit 4K - even with reduced graphical settings. There are performance issues at 1440p as well, even with TXAA disabled. Arkane Studios and Bethesda better be ready to put this fire out, because gamers are getting sick of less than half-baked PC ports.

NVIDIA smashes analyst expectations, more good to come

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: Nov 11, 2016 1:10 am

NVIDIA has had a massive 2016, and now they're reaping those rewards with Q3 2016 results that have blown analysts expectations away.




Analysts expected NVIDIA to hit $1.69 billion for the three-month period, but the company instead reached $2 billion - quite the difference. NVIDIA's gaming sector saw the biggest increase in revenue, especially compared to last quarter - with NVIDIA posting a huge 63% increase to $1.244 billion for the gaming sector.


Patrick Moorhead from Moor Insights & Strategy said: "NVIDIA had a stellar quarter and the company is hitting on all cylinders. GPUs and Tegra were up a combined 54% YoY driven by huge increases in gaming, datacenter and automotive with steady progress from pro graphics. It's hard to spot a hole right now in their lineup and as self-driving cars and machine learning become more popular, I believe NVIDIA will just keep improving".

Rainbow Six Siege free to try until Monday

By: Sean Ridgeley | More News: Gaming | Posted: Nov 11, 2016 1:00 am

If you've been curious about tactical shooter Rainbow Six Siege but maybe not enough to take the plunge, Ubisoft is offering you a chance to play it for free starting today and ending Monday.



Xbox One users get the rub, but if you're on PC, click here and get to playing; if you're on PS4, click the game's product page on PlayStation Network (no Plus required).


The game had a rough launch but the community will tell you now it's turned a corner after all the patches and extra content. In other words, it's a good a time as any to jump in.

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