Sure, your flashy new GeForce GTX 980 has 4GB of VRAM, and so does the one next to it in SLI. But while you have a total of 8GB of VRAM between two cards, only one set of VRAM is being used, it's not being combined. That is, for now. Things could change according to a recent tweet from AMD's Robert Hallock.
Hallock teased that with the upcoming APIs in Mantle and DirectX 12, two GPUs in SLI or Crossfire could possibly act as 'one big' GPU. Hallock said: "Mantle is the first graphics API to transcend this behavior and allow that much-needed explicit control. For example, you could do split-frame rendering with each GPU ad its respective framebuffer handling 1/2 of the screen. In this way, the GPUs have extremely minimal information, allowing both GPUs to effectively behave as a single large/faster GPU with a correspondingly large pool of memory".
"Ultimately the point is that gamers believe that two 4GB cards can't possibly give you the 8GB of useful memory", he continued. He added: "That may have been true for the last 25 years of PC gaming, but thats not true with Mantle and its not true with the low overhead APIs that follow in Mantle's footsteps". This isn't confirmation that memory stacking is going to happen, but it's a much better direction to be heading in, that's for sure. Especially with 4K and beyond gaming, VRAM is more important than ever and wasting 4-8GB of VRAM on SLI/Crossfire setups is just silly.
Mobile World Congress 2015 is just around the corner, so it's about time that Samsung began teasing its Unpacked event. Samsung will be hosting Samsung Unpacked 2015 on March 1, in Barcelona, Spain.
We should expect Samsung to unveil its new Galaxy S6 smartphone, as well as other devices during the show, which leads directly into Mobile World Congress 2015. Samsung Unpacked 2015 starts at 18:30 local time, which is 12pm New York or 9am on the west coast. Be sure to tune in, but if not we will be getting all of the news up as it happens.
We haven't even received GTA V on the PC yet, which was delayed from January to March, but now we're hearing the first rumbles of GTA VI. Yes, that's Grand Theft Auto 6.
During a talk with Develop, Rockstar Games' President, Leslie Benzies said: "We've got about 45 years worth of ideas we want to do. We don't know what GTA 6 will be, but we've got some ideas". Benzies continued, somehow thinking that teasing the world of one of the biggest franchises of all world would be fine, adding: "It comes from the idea first. Where is it going to be set is the first question. Then that defines the missions; you're doing different things in LA than in New York or Miami. The map and story get worked up together, and the story is a basic flow of how it works out so you can layer the missions in".
Now we have the pleasure of imagining where Rockstar could take GTA VI if it wasn't held back in shackles by the previous generation consoles. What could GTA IV turn out to be like if it were built from the ground up on the Xbox One, PS4, and the PC? What if Rockstar made it with the PC as the lead platform, with VR in mind and then just baked down to the consoles? I'm obviously making too much sense with that last bit, so I'll leave it at that.
The Rooster Teeth community is in shock right now, with the creator of RWBY, Monty Oum, dying at the young age of 33. Oum died due to an extreme allergic reaction during a routine medical procedure. Oum fell into a coma, and never recovered, where he passed away at 4:34pm on February 1 "surrounded by people who loved him very much".
Rooster Teeth has released a message to its fans, saying: "As for honoring Monty, we will do that in our own way. In lieu of flowers or gifts, we ask that you simply do something creative. Use your imagination to make the world a better place in any way that you can. If you know Monty like we do, then you know he would certainly be doing that if he were able to".
There's already a GoFundMe campaign that has been opened up, to help Oum's family with the medical costs. Our thoughts are with his family, as it's such a sad way to go. Did you enjoy Oum's work? Are you a fan of Red vs. Blue?
H1Z1 and Planetside 2 developer Sony Online Entertainment (SOE) has announced that it has snapped away from Sony, where it is now operating as an independent company.
How did this happen? Well, an investment management firm based in New York City, Columbus Nova, bought the company out from Sony for an undisclosed amount of money. The studio has said: "This means that effective immediately SOE will operate as an independent game development studio where we will continue to focus on creating exceptional online games for players around the world, and now as a multiplatform gaming company".
Yes, you read that right. SOE can now make games for the Xbox, mobile, and many more platforms. Jon Smedley, President of SOE has already said "Yes, that means PlayStation and Xbox, mobile, and more!". From this day forward, SOE is now known as Daybreak Game Company, with the new studio saying: "This name embodies who we are as an organization, and is a nod to the passion and dedication of our employees and players. It is also representative of our vision to approach each new day as an opportunity to move gaming forward".
It looks like this is the end for RadioShack, as the company will sell almost half of its retail stores to Sprint, while the rest will be shuttered. Sprint will operate the RadioShack locations under its own brand name, according to sources.
It's still possible Sprint and RadioShack won't finalize a deal, or something could change, with both companies previously discussing a co-branded retail effort.
There are about 4,300 RadioShack stores in North America, and half of those stores will close if the company is unable to entice another suitor. Employees have been ordered to slash prices and ship inventory other locations, in anticipation of future store closures.
We've been hearing the rumbles of an insane video card from EVGA for quite a while now, but here it is: the EVGA GeForce GTX 980 KINGPIN ACX 2.0. From the name alone, you can see that this is the top tier Maxwell-powered GTX 980 from NVIDIA, but the entire package is going to blow you away.
First and foremost, we have a custom designed PCB which has been tailor made to push things right to their breaking points. Under LN2, the new EVGA GeForce GTX 980 KINGPIN ACX 2.0 was capable of an insane 2.2GHz GPU clock, and 8.9GHz on the memory. Comparing this to the stock speeds of 1291MHz for the GPU and 7GHz for the GDDR5 RAM, this is an impressive result for EVGA and KINGPIN. The custom designed PCB is showing its strength here, but it'll be more interesting to see what it does with its ACX 2.0+ cooler.
Speaking of the custom designed PCB, we have a 14+3 Fully Digital VRM which will increase the stability, efficiency and the overall power capacity of the board, all while it runs at low temperatures of an average of 28C. The custom designed PCB has been made from 12 layers of copper, with two 8-pin PCIe power connectors backed up by a third, 6-pin PCIe power connector. All of this power will ensure that the EVGA GeForce GTX 980 KINGPIN ACX 2.0 has enough power when it is receiving a total thrashing in the overclocking department.
Pebble has sold more than 1 million smartwatches since launch, with the milestone reached on December 31, as the company's price cuts apparently helped do the trick. The Pebble smartwatch saw a price reduction down to $99, while the Steel model received a price cut down to $199 in September - and consumers were more willing to splurge.
To help build on its success, Pebble will release a new software platform and additional smartwatch products to compete with growing competition. Specifically, the company has a new software framework that it hopes will appeal to consumers and app designers:
"We've found a new framework to use as an interaction model on the watch," said Eric Migicovsky, CEO of Pebble, in a statement to The Verge. "It doesn't look like what we have today, and it doesn't look like what's on your smartphone."
Major advertisers such as Microsoft, Google and Amazon have secretly entered negotiations to pay Adblock Plus to stop blocking ads from their advertising networks. Eyeo, which makes Adblock Plus, said the free extension has more than 50 million monthly active users and has been downloaded more than 300 million times.
Non-intrusive advertisements could be added to an Adblock whitelist so they will not be blocked - which is how Eyeo makes money - and larger advertisers will certainly have to pay.
"Microsoft will always give consumers choice when it comes to advertisements," according to a statement Microsoft issued to the Financial Times. "We are committed to working with partners who share our vision for relevant, impactful brand interaction and respect the integrity of consumer choice."
The New England Patriots beat the Seattle Seahawks in a thrilling Super Bowl, and it looks like the game was a major success on Twitter and Facebook. There were more than 265 million posts, comments and likes on Facebook, generated by at least 65 million users, according to the company.
An interception to effectively end the game was the most popular Facebook discussion (1.36 million people per minute), while Katy Perry's halftime performance racked up 1.02 million people per minute discussing it.
There were more than 28 million tweets posted on Twitter related to the Super Bowl and Perry's halftime performance. Not surprisingly, Malcolm Butler's interception to seal the victory for the Patriots received 395,000 tweets per minute, earning the most generated Twitter moment of the event.
Throughout the Super Bowl, there was a large volume of Facebook posts and tweets related to every commercial during the game - and continues to show how important social media can be during major sporting events. Lenny Kravitz, Missy Elliott and Perry all saw a surge in Spotify song streams following the halftime performance, with Elliott receiving a massive 676 percent increase.