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TweakTown News Posts - Page 47

Assassin's Creed dev wins back macabre 1666: Amsterdam from Ubisoft

By: Derek Strickland | More News: Gaming | Posted: Apr 26, 2016 1:05 am

Assassin's Creed creative director Patrice Desilets has won back the rights of the mysterious dark alternate history game Amsterdam: 1666 from Ubisoft.




The beef between Patrice Desilets and Ubisoft surrounding the once-cancelled Amsterdam: 1666 game has officially been squashed, and Desilets now owns creative and business control over the IP. Amsterdam: 1666 was to be Desilets' next AAA game at THQ Montreal, but the company eventually fell apart, and Ubisoft scooped up the project and the dev team. Shortly after acquiring the game, however, Ubisoft cancelled the project and fired Desilets. This kicked off a fierce legal battle between the Assassin's Creed creative director and Ubisoft, but the publisher has finally relinquished its control to deliver 1666: Amsterdam back in Desilets' hands.


Although we know next to nothing about the game, Desilets showed off a bit of artwork that speaks volumes. The teaser is quite eye-catching, and portrays a dark, macabre alternate-history universe that conjures up Middle Age vampires, demons, and other harrowing ghastly creatures. Considering Desilets was directly responsible for making Assassin's Creed into a AAA juggernaut, we could see 1666: Amsterdam become a smashing success. I for one can't stop looking at the's quite hypnotic and mesmerizing.

Continue reading 'Assassin's Creed dev wins back macabre 1666: Amsterdam from Ubisoft' (full post)

Cyberpunk 2077 being built with drastically upgraded visual effects

By: Derek Strickland | More News: Gaming | Posted: Apr 26, 2016 12:02 am

CD Projekt RED is making dramatic changes to its in-house games development software to ensure Cyberpunk 2077 lives up to the staggering hype.



In order to make Cyberpunk 2077 "bigger, better and more revolutionary" than The Witcher 3, CD Projekt RED laying the foundations with a new suite of powerful dev tools. The studio is using hard-earned feedback gleaned from Witcher 3 programmers and developers to help streamline Cyberpunk 2077's development. These enhancements include a brand new visual effects editor, along with a suite of other optimized features and most likely a new, heavily customized game engine.


"The most important thing that's happening at the moment is that the programmers are taking the feedback we gave them from working on The Witcher . As cliche as it sounds it was a big learning experience," CDPR visual effect artist Jose Teixeira told iDigitalTimes. "The programmers are updating our software quite drastically."

Continue reading 'Cyberpunk 2077 being built with drastically upgraded visual effects' (full post)

Final 'X-Men: Apocalypse' trailer rains down devastation

By: Ben Gourlay | More News: Celebrities & Entertainment | Posted: Apr 25, 2016 11:38 pm

While spin-off character 'Deadpool' might have unexpectedly taken some of the attention away from the upcoming sixth film in the 'X-Men' saga, Apocalypse has come to command your attention. Today, Fox have released the final trailer for the film which follows up the plot threads from the last film 'X-Men: Days of Future Past'.



Starring James McAvoy and Michael Fassbender reprising their roles as Professor X and Magneto, and introducing Oscar Isaac as Apocalypse - the original and most powerful mutant of them all, the film also returns Jennifer Lawrence as Mystique, Nicholas Hoult as Beast and Sophie Turner as Jean Grey. I won't spoil the surprise, but be sure to stay right to the end of the trailer for a hint on who's set to make a most welcome cameo appearance.


'X-Men: Apocalypse' hits 2D, 3D and IMAX screens worldwide from May 18.

Continue reading 'Final 'X-Men: Apocalypse' trailer rains down devastation' (full post)

Paragon Essentials Edition announced for PS4, get F2P for $60

By: Jeff Williams | More News: Gaming | Posted: Apr 25, 2016 10:09 pm

Epic games has revealed today that there is definitely going to be a retail release of their free-to-play MOBA hybrid and that they're going to sell a premium, or Essentials, version on the PlayStation 4 version that should add some starting value to those wishing to hit the ground running.




The game itself is completely free-to-play, aside from the in-game currency that can be used to purchase skins, rep boosts and XP boosts. The Paragon Essentials Edition will cost $60 on launch and include what Epic Games is saying is a total of $160 of value. You'll have 6000 Paragon coins, five hero master challenges that will unlock challenger skins and XP boosts. And as an added bonus, if you pre-order this Essentials edition, then you'll receive an extra 1000 Paragon coins thrown in for good measure. Alongside the in-game currency, you'll get five skins, one of which is a launch-exclusive, five rep boosts and a rep speed boost.


You'll be able to find that new paid edition inside the PlayStation store starting on June 7th with a full release of the game slated for sometime later in 2016 on the PS4 and PC. MOBA's and any game with its own economy tend to have micro-transactions of these tyeps that might at first feel like a pay-to-win situation. Epic has been adamant that you can play, win and achieve all in-game items without paying anything, however.

Driveclub VR has been rated by the ESRB, could be a PSVR launch title

By: Jeff Williams | More News: Gaming | Posted: Apr 25, 2016 9:00 pm

A very interesting revelation has appeared as thanks to the ESRB. Driveclub VR has officially been rated by the US's game rating organization, which means that it's that much closer to launch. Theoretically.




The ESRB is generally very good about not releasing information, the rating or the synopsis and explanation of their rating, until very close to the actual release date. They generally follow NDA's or are careful about leaks. Thus, Driveclub VR could very well be ready for download very soon, and certainly a launch game for the PS VR.


Evolution Studios, who has since had their doors shuttered, had teased off a 360-degree video of Driveclub that was a precursor to the official game that's being reported here. Despite the closure of the studio, Sony is still committed to supporting the game and even adding new content and experiences. Driving games are perfect for VR, and this might be enough to lead more players back to the game.

Blackroom is the new shooter from Quake and Doom veteran John Romero

By: Jeff Williams | More News: Gaming | Posted: Apr 25, 2016 7:54 pm

John Romero has been teasing his re-entry into triple-A gaming for some time, reiterating his dedication to his original genre and that he's going to introduce something "soon." Blackroom is the name of his new game which is being developed by him and his new studio, Night Works Games. It's classic FPS at it's heart, but with a great overarching story might actually make you feel something for the characters.




John Romero is intent on recapturing the fun and excitement that we had with some of his earlier projects, such as Quake, where the story is the driving force of the action, and the action surrounding that story is brutal and exciting. It's not easy to bring back those nostalgic feels in such a way, as the recent DOOM beta has attested to. But damned if Romero and crew aren't going to give it a try.


In Blackroom, the story revolves around a new immersive holographic simulation technology, known as Blackroom. That technology has been developed to help create better training experiences for the military and much more. The tech, like anything as new, has it's share of bugs and glitches the just might be very deadly, and it's up to you as the chief engineer to fid those problems and fix them by traveling through different simulations. There's a huge focus on the narrative, with Romero wanting to integrate it into the gameplay.

Continue reading 'Blackroom is the new shooter from Quake and Doom veteran John Romero' (full post)

Facing heavy streaming music competition, Rhapsody appoints first CEO

By: Sean Ridgeley | More News: Business, Financial & Legal | Posted: Apr 25, 2016 7:04 pm

Rhapsody International -- parent company of streaming music companies Rhapsody and Napster -- has appointed Mike Davis (pictured here) as its first CEO. Until now, the company has been led by executive committee.




Davis' background lies in private equity; he recently served as a "growth adviser" and senior operating consultant to LA firm The Gores Group.


The move seems to be a response to the intense competition seen from Spotify and Apple Music, as has recent feature additions to the Rhapsody client in recent months.


Davis notes Rhapsody pioneered the concept of digital, subscription-based music and it's now taking hold in the industry at large. The company now sees itself playing catch-up to its own creation; if only for the sake of competition, one hopes Davis is the man for the job.

Microsoft's Word Flow keyboard now available for iPhone

By: Sean Ridgeley | More News: Apps | Posted: Apr 25, 2016 6:11 pm

Microsoft's lovely Word Flow keyboard is now available to iPhone users. Featuring one-handed typing, customization options, tap or type input, and a pretty slick interface, you may well come to prefer it over the native iPhone keyboard.



The bad news is it seems be available only to US residents, and it doesn't support 3D Touch. If you're in the US and don't care about 3D Touch, though, give it the old college try.

Continue reading 'Microsoft's Word Flow keyboard now available for iPhone' (full post)

Exclusive PS4 HITMAN contracts get an action-packed trailer

By: Jeff Williams | More News: Gaming | Posted: Apr 25, 2016 5:07 pm

The PlayStation 4 gets to have some exclusive content in HITMAN. Not just a unique skin or costume that you can unlock, but an entire sub-set of stories that are completely self-contained and should provide a few more hours of content within each new episode. A new trailer for these Sarajevo Six missions has just been released, and it's quite entertaining.



The Sarajevo Six are a set of missions where you have the option of pursuing and finding members of a paramilitary unit known as CICADA. In Sapienza you'll have the pleasure of finding a Gary Lunn, who is apparently working at a bio lab developing any number of devious substances, or rather enforcing the wrath of his superiors instead. He's rumored to be in the Villa Caruso, and should prove to be quite the worthy opponent. And I'm sure there are some very hilarious way that you can set up his ultimate end. You're limited only by your imagination, after all.


Of course these particular missions are only available to those on the PS4 and will be ready to go once the second season is available to play.

Continue reading 'Exclusive PS4 HITMAN contracts get an action-packed trailer' (full post)

AMD looking to move to smaller HQ in Silicon Valley, sources say

By: Sean Ridgeley | More News: Business, Financial & Legal | Posted: Apr 25, 2016 4:08 pm

AMD's longstanding residence of the Sunnyvale campus will be no more before long, rumor has it; The Irvine Company is set to buy it from New York real estate investment trust W.P. Carey, according to real estate sources. Irvine Company is known to raze offices and R&D campuses, so it makes sense that we're hearing AMD is consequently seeking another headquarters in Silicon Valley.




While the company forecast for AMD has been looking increasingly better in recent times, it's still 2,000 employees shy of what it was in 2011, and so it's said to be looking at properties with a 35 to 40 percent footprint reduction, or about 175,000 - 225,000 square feet versus the 319,000 square feet of its current location.

Continue reading 'AMD looking to move to smaller HQ in Silicon Valley, sources say' (full post)