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TweakTown News Posts - Page 47

Nintendo shies away from PC gaming, and for good reason

By: Derek Strickland | More News: Gaming | Posted: Jul 5, 2017 12:21 pm

Nintendo currently has no plans to bring its games to desktops or laptops.




The House of Mario has changed dramatically over the years and is now a big success again. The company spent years swimming against the current with its stubborn attachment to a clandestine business model, but has since turned everything around by embracing market trends. Nintendo traditionally has tried to make trends instead of follow them, and this approach worked quite well over the years until it hit a brick wall with the Wii U. Now the Kyoto-based games-maker has done both: it's changed the game with its massively popular new Switch handheld-console hybrid, and swims with the current by bringing its world-class IP to smartphones for the first time.


While Nintendo's paradigm shift towards a more open integrated hardware and software business has paid off, the company is still slow to further change. Its mobile releases are staggered over many months to ensure quality and avoid saturation, but Super Mario Run was by far and large a misstep due to its free-to-start business method. Nintendo weighs its moves very carefully in regards to the Nintendo Switch, too, keeping big games releases appropriately spread across the year and keeping big updates like Virtual Console and the paid online service close to its chest.


But there's one platform Nintendo just isn't ready to pursue yet: PC.

Continue reading 'Nintendo shies away from PC gaming, and for good reason' (full post)

AMD Radeon RX Vega leak: 8GB HBM2, GTX 1080 perf

By: Anthony Garreffa | More News: Video Cards | Posted: Jul 5, 2017 12:10 pm

There's a significant rumor on AMD's upcoming Radeon RX Vega graphics card, with WCCFTech reporting that there's a new listing of RX Vega with the code 687F:C1, showing details on RX Vega's GPU clocks, HBM2 clocks and memory bandwidth.




As previously rumored, AMD will reportedly launch the Radeon RX Vega with 8GB of HBM2, featuring memory bandwidth of 484GB/sec. The GPU will be clocked at 1630MHz, which is a big jump over the 1200MHz GPU clocks in previous rumors. The 8GB of HBM2 is also clocked higher than previous rumors, from 700MHz up to 945MHz.




Performance wise, it seems to be dropping right into where I expected it to hit: a competitor to NVIDIA's refreshed GeForce GTX 1080 with its 8GB of GDDR5X clocked at 11Gbps. AMD's new Radeon RX Vega hits 31,873 graphics score in 3DMark 11, which is around 4000 more than the GTX 1080 and double the score of the GTX 1070. The GTX 1080 Ti is still much faster, but I think we'll see another competitor in a few months for the GTX 1080 Ti in Vega form. For now, GTX 1080 11Gbps performance is great... for AMD, as FreeSync gaming displays are significantly cheaper than their G-Sync counterparts.

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Nintendo Switch helps revitalize Japan hardware sales

By: Derek Strickland | More News: Gaming | Posted: Jul 5, 2017 10:33 am

Despite only releasing in March, the Nintendo Switch has topped Japan's domestic hardware sales and rallies the country's total console sales for the first half of 2017.




Nintendo's new Switch handheld-console hybrid has had a tremendous effect on Japan's console gaming segment. The new system, which launched in March and combines both handheld and console form factors, has only been available for four out of the total six-month sales aggregation period and has still managed to dominate Japan's 1H 2017 video games hardware sales.


Mobile gaming reigns supreme in Japan, but the Nintendo Switch has managed to spark growth in the country's console hardware market. Japanese games website Famitsu tracked hardware and software sales for the last 26 weeks from December 2016 to June 2017, showing substantial growth in hardware sales for the first half of 2017. According to the data total games hardware sales in Japan are up a mighty 44% year-over-year to $676.26 million (76.51 billion yen), with the Nintendo Switch at the top of the charts with over 1 million units sold.



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China is home to 25% of the world's game market

By: Anthony Garreffa | More News: Gaming | Posted: Jul 5, 2017 6:23 am

With a population that far exceeds 1 billion, it shouldn't come as much of a surprise that China is the largest gaming market in the world, and is expected to be a $29 billion industry this year.




Gamasutra reported from IHS Market Technology that while consoles were illegal in China until 2014, mobile and PC gaming is massive in the country with 51% of the market. Xbox One and PS4 sales have only hit 500,000 - but will continue to grow, as they've only been on the market for just over 3 years now.


IHS said in the report: "This slow adoption is a reflection of having to compete with the entrenched PC and mobile games markets and existing grey market console imports from Hong Kong and Japan, which are often cheaper than the official versions of the consoles. Sony has experienced a mild increase in sales momentum in 2017 and will be further helped by the recent launch of the PS4 Pro, which has been priced aggressively to compete with grey market imports. The company also benefits from a well-established brand and its entrenched console lead versus Xbox in most Asian territories".

Project CARS 2: 180 vehicles from 35 high-end carmakers

By: Anthony Garreffa | More News: Gaming | Posted: Jul 5, 2017 5:10 am

Project CARS 2 is looking to be one of the most expansive and detailed car games ever made, with Bandai Namco and developer Slightly Mad Studios announcing that Project CARS 2 will be home to 180 cars from 35 elite brands that are fully licensed models, approved, and tested.




The publisher adds that the car list will reflect 9 disciplines of motorsport, and 29 motorsport series in-game. Each in-game car has been selected to represent a specific moment in time, and has been built to exacting standards, with the architecture of the car approved by each and every carmaker. The handling has been tested and approved by a handful of real-world professional drivers.


The full list of cars for Project CARS 2 can be found right here, and if you want to compare against the first game, the original Project CARS had just 65 cars compared to the 180 in its successor. Project CARS 2 launches in September.

NVIDIA to shift to multiple GPUs on future GeForce cards

By: Anthony Garreffa | More News: Video Cards | Posted: Jul 5, 2017 4:25 am

In the quest for GPU dominance, we'll see both NVIDIA and AMD shifting away from increasingly larger GPU dies, to many smaller GPU dies. NVIDIA has recently talked about building a MCM package (Multi-Chip-Module package) that is a collection of chips (GPU/CPU/memory/controllers) onto the same chip interposer (similar to GPU/HBM on the interposer of Fiji/Fury X and Vega/RX Vega) that are interconnected through ridiculously fast I/O lanes.




This has already been done, but not on the consumer side of NVIDIA's GeForce graphics cards. AMD is ahead of the game here, as they're using their next-gen Infinity Fabric link between EPYC CPU dies, with 8 cores per die that are interconnected through Infinity Fabric. AMD will be using this same method for their next-gen Navi GPU architecture, which should debut sometime later this year or in 2018.


NVIDIA is proposing that their MCM design might be very different to the traditional design of massive GPU and a couple of DRAM dies on the package, changing it over to MCM and using smaller versions of their GPUs - but just many more of them, as well as much more DRAM dies. The GPU and DRAM dies would be connected through I/O and the controller chipset on-die, versus on-chip.

Continue reading 'NVIDIA to shift to multiple GPUs on future GeForce cards' (full post)

StarCraft: Remastered PC requirements revealed

By: Anthony Garreffa | More News: Gaming | Posted: Jul 5, 2017 4:09 am

Blizzard has announced the official PC requirements of StarCraft: Remastered, with some tame requirements compared to the AAA games of today. You won't need a beefy PC at all, but StarCraft is also not a crazy high-end game either.




You'll need at a minimum, an Intel Pentium D or AMD Athlon 64 X2 processor with 2GB of RAM and a GeForce 6800 or ATI Radeon X1600 Pro with 256MB of VRAM, and 2.8GB of HDD space. Recommended requirements are bumped up to an Intel Core 2 Duo E6600 or an AMD Athlon 64 X2 5000+ or better, 4GB of RAM, and the same 2.8GB of HDD space.


StarCraft: Remastered Requirements:


Minimum Requirements:


  • Operating System: Windows® 7 / Windows® 8 / Windows® 10
  • Processor: Intel® Pentium® D or AMD™ Athlon™ 64 X2
  • Video: NVIDIA GeForce 6800 (256 MB) or ATI™ Radeon X1600 Pro (256 MB) or better
  • Memory: 2 GB RAM
  • Storage: 2.8 GB HD space
  • Internet: Broadband Internet connection
  • Input: Keyboard and mouse
  • Resolution: 1024 x 768 minimum display resolution


Recommended Requirements:


  • Operating System: Windows® 10 64-bit
  • Processor: Intel Core 2 Duo E6600 (2.4GHz) or AMD Athlon 64 X2 5000+ (2.6GHz) or better
  • Video: NVIDIA GeForce 8800 GT (512 MB) or ATI Radeon HD 4850 (512 MB) or better
  • Memory: 4 GB RAM
  • Storage: 2.8 GB HD space
  • Internet: Broadband Internet connection
  • Input: Keyboard and mouse
  • Resolution: 1024 x 768 minimum display resolution

AMD gives Radeon the D with Radeon RX 560D

By: Anthony Garreffa | More News: Video Cards | Posted: Jul 5, 2017 1:27 am

With the Ethereum mining boom exploding and creating a black hole for all Radeon RX 470/480 and RX 570/580 graphics cards, AMD has a massive inventory of Radeon RX 460 graphics cards that the company will be upgrading to the purported Radeon RX 560D.




The news is coming from MyDrivers, which is reporting that the Radeon RX 560D will have 896 stream processors, meaning the RX 560D is a simple rebrand of the RX 460. MyDrivers says that the new Radeon RX 560D will use up to 50% less power than the RX 560, which could make it perfect for mining. If you had 6 x RX 560Ds per machine and had many of those machines... well... that could be a cheap little power efficient beast for ETH mining.

Fortnite: 4K 30FPS on both Xbox One X and PS4 Pro

By: Anthony Garreffa | More News: Gaming | Posted: Jul 4, 2017 11:54 pm

Fortnite isn't too far away now, with Epic Games revealing what resolution and frame rate it will be running at on both the Xbox One X coming in November, and the PS4 Pro - oh, and PC.



Epic Games changed things up with Fortnite, which blends the elements of sanbox, construction and survival into a game where you have to team with othe players to prepare your fortress during the day, for the monsters that will attack at night.


In an interview with GamingBolt, Fortnite Producer Zak Phelps talked about the graphics performance across the platforms, saying that the PC version will look the best if you have the hardware to enable all of the settings and ensure a smooth frame rate. He added: "Resolution and frame rate is all dependent on your PC and what you can run. PS4 Pro, Xbox X, it's going to look really good in 4K. We're going to allow the resolutions that we can support and frame rate at 30 frames per second. We've turned on several key PC pieces on Epic settings. We're able to run the game on Xbox One X, and PS4 Pro".

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HTC is working on another smartphone with Edge Sense

By: Lana Jelic | More News: Mobile Devices, Tablets & Phones | Posted: Jul 4, 2017 10:09 pm

Back in January, HTC announced that they would announce only six to seven new devices this year because they want to focus on quality instead of quantity. They already unveiled the U Ultra and U Play, followed by their this year's flagship, the HTC U11.




It seems that the company might launch another smartphone soon. According to a report, HTC is working on a device codenamed Ocean Life.


The mid-range device should be powered by Qualcomm's Snapdragon 660 and feature a 5.2-inch 1080p display.

Continue reading 'HTC is working on another smartphone with Edge Sense' (full post)