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TweakTown News Posts - Page 44

Donald Trump gets a programming language, doesn't follow logic

By: Jeff Williams | More News: Software | Posted: Jan 25, 2016 4:01 pm

Some astute individual went ahead and taken everything that Presidential candidate Donald Trump has said throughout this past year, and has created programming language that follows all those statements and rules. And the language doesn't follow any sort of logic whatsoever.




The language was created by two Rice University students during a hackathon, Chris Brown and Sam Shadwell, and it's based on Python. This appropriately named TrumpScript uses the basis of his Presidential campaign philosophy as the groundwork for how it operates. So you can't play with floating point numbers that are smaller than 1 million and users from China or Mexico can't use it either.


There're a lot more little nuggets of humor floating inside this semi-usable language, and you can play with it right now by heading over to the github page. But even in this incomplete state, it's a lot of fun to play with and you can even add your own audacious logic to it if you'd like.

Endless Legend getting another expansion, a new race and major faction

By: Jeff Williams | More News: Gaming | Posted: Jan 25, 2016 3:03 pm

Endless Legend, one of the best 4X strategy games to grace PC gaming, is getting another expansion pack in April, called Shifters.




Shifters adds a new faction called the Allayi that's able to "shift" during long winters, so they aren't quite as effected by the economic down-turn that comes from the colder weather. They're also adding in a new resource that you can collect called the Pearls of Auriga which will let you unlock new powers through the Altar of Auriga, which can help suitably alter the impact that Winter has on your units.


The new expansion is expected to land sometime in April, and if it's anything like the other expansions that they've had, the integration will be deep and the actual value will be quite high. Amplitude Studios puts a lot of effort into creating the lore and backstory, and it shows in the quality of their games.

Mighty No. 9 delayed once again, this time matchmaking doesn't work

By: Jeff Williams | More News: Gaming | Posted: Jan 25, 2016 1:56 pm

The side-scrolling action adventure MIghty No. 9 has been delayed, again, from its original February 9th release until sometime later in the Spring while some trifling issues are dealt with.




The developer posted on the games blog as well as on their Kickstarter explaining that they've been having critical network mode issues that prevented the experience from being what they intend it to. So in order to try to maintain a February release date, and not push it back any further, they'll be dedicating themselves to resolving those issues, even up to the last minute before release.


"There are two large reasons for this problem, one of them being the large number of platforms supported (the solution for each platform is slightly different) and the other stems from the fact that the engine we are using is no longer being updated which means adjustments for matchmaking and online code are being made manually (actually reprogramming parts of the engine by the dev team themselves). Unfortunately, this is all a result of miscalculations on the part of us, the development staff."

Continue reading 'Mighty No. 9 delayed once again, this time matchmaking doesn't work' (full post)

Next iPhone images leaked and its name confuses most

By: Chris Smith | More News: Mobile Devices, Tablets & Phones | Posted: Jan 25, 2016 12:33 pm

Claimed by One More Thing to be a photo of Apple's next iPhone release, this small image is said to showcase exactly what we should expect to see launched in March.




Designed with a 4-inch screen, this model is reported by 9-to-5Mac to also have a weird name attached to its release - set to be called the 'iPhone 5se'. Not only is this name unusual because Apple hasn't released a 'se' phone to date, but also because industry experts expected it to be named the '6c'.


No matter what the name, you can expect this smartphone to come packed with an 8-megapixel camera, a rounded frame and an A8 processor.

Reddit tackles Australia's slow internet woes

By: Chris Smith | More News: Internet & Websites | Posted: Jan 25, 2016 11:32 am

The citizens of Down Under haven't had a great run with internet speeds throughout their time in this hot country, with local internet users often taking to social mediums in order to express their frustration at the lack of internet speeds available locally.




Taking matters into their own hands, Reddit user 'asscopter' made a few pro-NBN (National Broadband Network) 'advertisements', highlighting some of the advantages that a high speed, fibre-to-the-premises (FTTP) setup may provide.


These advertisements, as seen on Gizmodo, aim to show not only a difference between current infrastructure offerings and what FTTP could bring, but also showing advantages over the Government's current plans to offer a nation-wide fibre-to-the-node upgrade instead.

Continue reading 'Reddit tackles Australia's slow internet woes' (full post)

Twitter changes top roles, sources claim

By: Chris Smith | More News: Social Networking | Posted: Jan 25, 2016 10:31 am

Undisclosed sources claim that Twitter's engineering head Kevin Wail and its head of media, Katie Stanton, will be departing the social media giant soon, seen reported by The Australian recently.




The information has been leaked "according to people familiar with the matter," with further claims being made that Stanton has already announced her absence internally some time ago. Being a prior chairman, current chief executive Jack Dorsey told Twitter that he'll only take back the CEO role if the entire board of directors was replaced - it seems that he's now a few steps closer to this goal.


While Twitter has declined official comment itself, sources further claim that this major executive shuffle is a bold move by Dorsey to revitalise his company, one of which that has fallen on hard times recently.

Bethesda releases new screenshots of Doom, showing off some enemies

By: Anthony Garreffa | More News: Gaming | Posted: Jan 25, 2016 9:15 am

Bethesda has released new screenshots of id Software's Doom reboot, which will be released later this year. The new screenshots, we have below for your viewing pleasure.





As for the new screenshots, sure - they look good. But they really don't look great. After watching the gameplay reveal trailer during E3 2015, it felt so watered down and slow to the first-person shooter that really started it all. I want to reserve judgement, but I think we're going to be disappointed with Doom on the PC, as they're having to cater to console gamers and their controllers - versus the fast-paced mouse and keyboard action we're used to on the PC.


There are plenty of more in the full story, with another 13 images to check out.

Continue reading 'Bethesda releases new screenshots of Doom, showing off some enemies' (full post)

OWC offers 2TB Mercury Electra SSD with 490MB/s read speeds

By: Chris Smith | More News: Storage | Posted: Jan 25, 2016 8:29 am

Other World Computing (OWC), also known as MacSales, isn't solely about pimping out your Apple PC, announcing in a recent press release that it's launching a 2.0TB SSD before the close of January.




The 2TB Mercury Electra offers SATA 3.0 6G read speeds of 490MB/s sustained, 128/256-bit AES encryption, MLC flash, a three-year warranty and the largest capacity that OWC has on offer. While also offering read speeds of up to 471MB/s, this drive has been "designed from the ground up for heavy-duty use," says OWC founder and CEO Larry Conner.


Available before the end of January 2016, this drive will set back consumers $799.99 on release and can be bought directly from MacSales.

Remedy solved performance issues in Quantum Break with DirectX

By: Anthony Garreffa | More News: Gaming | Posted: Jan 25, 2016 7:14 am

With the Game Developers Conference right around the corner, Quantum Break developer Remedy Entertainment will talk about how they were able to get through performance and efficiency issues on the Xbox One.




Remedy used their in-house Northlight engine for Quantum Break, with the developer explaining: "Northlight is Remedy Entertainment's in-house game engine which powers Quantum Break. In this presentation we discuss how various rendering performance and efficiency issues were solved with DirectX, and suggest design guidelines for modern graphics API usage".


We will also learn about the impressive AI used in Quantum Break, with Remedy Entertainment's Head of PR, Thomas Puha, saying that some of the big issues with Quantum Break was the weak AI. At the time, the AI wasn't fully baked, so the gameplay footage we saw wasn't indicative of the final game. He said: "So a lot of the footage you have seen is from summer 2015 for Gamescom. AI really was not done at that point, hence the enemies in the trailers don't seem to give you much fight".

Continue reading 'Remedy solved performance issues in Quantum Break with DirectX' (full post)

EA's Frostbite Labs are playing around with VR and AR technologies

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: Jan 25, 2016 5:29 am

With the hoopla surrounding the impending release of the Oculus Rift on March 28, and the HTC Vive the month after, we're not surprised to hear that EA's Frostbite Labs is working on VR and AR content.




The Stockholm-based developer is a group that EA says will help them push the "boundaries of technology and shape the future of gaming". As for the team, EA explains that Frostbite Labs will "begin as a small, multi-disciplined team within EA Studios. Based initially in Stockholm but reaching around the globe, the remit of Frostbite Labs is to explore the undefined or nascent opportunities for new experiences and ways to reach our players. These will be high-potential and possibly high-risk opportunities. Every project will have an intended destination within EA Studios or across Electronic Arts, and key measures to understand the return on each opportunity".


When it comes to the VR and AR content, Frostbite Labs is looking for a Senior Software Engineer, as well as a Senior Game Designer for VR projects. DICE's Technical Director, Johan Andersson, recently tweeted that EA is building a "small VR Frostbite team", and it looks like this is it. Personally, I'm excited to see what Frostbite Labs can cook up in the world's of VR and AR.

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