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TweakTown News Posts - Page 43

AMD Radeon RX 480 in 'strong' supply, large quantities for launch

By: Anthony Garreffa | More News: Video Cards | Posted: Jun 22, 2016 1:03 am

We're only a week away from the launch of the AMD Radeon RX 480, with its release on June 29, and now it's being reported that AMD has plenty of RX 480s on hand and that supply is "strong" on the first Polaris-based card to hit the market. NVIDIA recently dropped the price on its Maxwell-based range, including the GeForce GTX 980 Ti, GTX 980 and even the GTX 970.




NVIDIA has hit a huge snag recently with their GeForce GTX 1070/1080, with global shortages and price hikes on their GP104-based offerings. With NVIDIA's GeForce GTX 1080 is $850+ right now, and even $1999 on eBay at one point for EVGA's GeForce GTX 1080 FTW ACX 3.0 card, AMD could really hit NVIDIA where it hurts if they have a strong supply of their Radeon RX 480, and can keep at the $199 price.


There won't be partner cards at launch, with AMD being the only one selling them on June 29 - AIB partner cards with custom PCBs and coolers will arrive in July. SAPPHIRE, XFX, and many others have cards planned - with samples floating down here to my GPU labs in the coming weeks.

Three more 'Archer' seasons locked in

By: Ben Gourlay | More News: Celebrities & Entertainment | Posted: Jun 22, 2016 12:17 am

Fans of the FX Network's long running animated hit 'Archer' will be happy today, with confirmation that the show will continue for at least another three seasons.




Despite falling ratings, the network is confident enough in the future of the show to keep it around for at least a total of 10 seasons, which will see it on the airwaves through to 2019. Nick Grad a, co-President of Original Programming for FX Networks told media "We can't say enough about what Adam, Matt and the entire Archer team at Floyd County have done to keep this series so insanely funny and vital through seven seasons. The move to Los Angeles this past season as private detectives was just the latest twist in Archer's legendary exploits and the next three seasons will to be just as amazing and unpredictable. We are thrilled to continue making great TV with our friends and colleagues at Floyd County." While the season order has been reduced to just eight episodes, that means that there's still 9 hours of the show on the way, and that's a very good thing.


'Archer' season eight is expected to hit screens mid 2017.

EVE: Valkyrie Carrier Assault out now -- experience a VR trench run

By: Jason Evangelho | More News: Virtual & Augmented Reality | Posted: Jun 21, 2016 10:33 pm

EVE: Valkyrie is the game that got me hooked on VR, and while it's an exceptional game that showcases the immersion VR is capable of, it's a little light on content. That recently changed, as developer CCP has released the first major, post-release update called Carrier Assault. And it's 100% free.



Unlike before, that giant carrier that's been mocking you is now open to attack, and it'll take coordination and some twitch dogfighting skills to wear it down and take it out. Here's how the battles unfold:

Continue reading 'EVE: Valkyrie Carrier Assault out now -- experience a VR trench run' (full post)

Agents of Mayhem is so good, I forgot it's not called Saints Row V

By: Jason Evangelho | More News: Gaming | Posted: Jun 21, 2016 7:18 pm

When the fine folks at Volition and Deep Silver scheduled me for a hands-on appointment with an "unannounced game" at E3, my heart started racing. "Saints Row V! Saints Row V" I shrieked to no one in particular. I even got my wife's hopes up. She's played through Saints Row IV about four times at this point and believe me when I say that's a testament to how ridiculously fun that game is. As you know, that unannounced game wasn't the latest insane adventures of the Third Street Saints, but an entirely new IP called Agents of Mayhem. I'll be honest: I was disappointed. But after 30 minutes with Volition's latest romp, I've done a complete 180.




AHOY Motherf***ers!


If you had any concerns about the irreverent and bombastic Saints Row DNA disappearing because Volition's developed a new IP, you probably haven't seen the Agents of Mayhem trailer. Aside from the game being set in the larger Saints Row universe, believe me when I tell you that Volition's "secret sauce" is simmered to perfection here. 3rd person, over the top action? Check. Amoral characters with big personalities? Check. Plenty of colorful language and downright wacky scenarios? Check.

Continue reading 'Agents of Mayhem is so good, I forgot it's not called Saints Row V ' (full post)

Overwatch's golden weapons look slick

By: Sean Ridgeley | More News: Gaming | Posted: Jun 21, 2016 6:53 pm

Last week we learned the upcoming Competitive Mode for Overwatch would feature golden guns among other things as rewards. Courtesy of the Korean Public Test Realm (PTR), we now know exactly what they look like.




Slick indeed. To see all of them, head here.


Korean player 'itstake' explains Competitive Mode rewards you with competition points, which you can then use to buy the weapons. Each will cost 300 points. It's assumed you'll be able to keep the weapons indefinitely once you've acquired them.

Continue reading 'Overwatch's golden weapons look slick' (full post)

Battlefield 1 will again feature Community Test Environment

By: Sean Ridgeley | More News: Gaming | Posted: Jun 21, 2016 6:30 pm

DICE's patch rate and polish with its Battlefield series had been lacking for years until the Community Test Environment (CTE) launched six months after Battlefield 4's launch. With it, it assigned its DICE LA outfit to attend to the long-term health of the game. They were helped in part by the community, which got to try out balance changes and new features among other things before offering its feedback. Once both parties were happy and quality assurance was complete, the results were released to all players. This process repeated many times, and the result is Battlefield 4 as you see it today, which is to say infinitely more polished than it was at its launch three years ago.




It'll no doubt come as welcome to the community then to know that the CTE is returning for Battlefield 1. YouTuber and long-time Battlefield fan XFactor Gaming (formerly known as rivalXfactor) confirmed this today in a reddit AMA while noting the CTE is a point of pride for DICE.

Continue reading 'Battlefield 1 will again feature Community Test Environment' (full post)

Coming soon: Virtual Reality replays, seats at Sacramento Kings games

By: Jason Evangelho | More News: Virtual & Augmented Reality | Posted: Jun 21, 2016 5:57 pm

Only days ago, I was chatting with our Senior Editor Anthony Garaffe about the uses of virtual reality beyond gaming. I suggested we're only a couple years away from being able to attend the Superbowl from the sidelines using a Gear VR or Google Daydream headset. His idea was a bit more ambitious: bounce around from seat to courtside at a basketball game, or even view the action from the rim! Well guess what? The Sacramento Kings' new stadium has had its wireless infrastructure built with that very idea in mind.




The Sacramento Kings' new stadium opens in October, and boasts a high capacity Wi-Fi system with 1000 access points that's capable of blasting out 225,000 Instagram photos per second, according to team vice chairman and co-owner Paul Jacobs (who's also executive chairman at Qualcomm). And while social sharing was obviously high on their priority list, Jacobs tells TechnologyReview that being able to experiment with virtual reality was a must.

Continue reading 'Coming soon: Virtual Reality replays, seats at Sacramento Kings games' (full post)

Stereolabs finds the holy grail of mobile VR with their ZED camera

By: Jason Evangelho | More News: Virtual & Augmented Reality | Posted: Jun 21, 2016 4:58 pm

Mobile VR like the Samsung Gear VR or Google's Daydream has two limiting factors right now that prevent it from being as immersive as the Oculus Rift or HTC Vive. The first is horsepower, but that's something the mobile market makes advances in rapidly. The second is the lack of positional tracking (being able to track a person around a room). That second obstacle has already been solved by Stereolabs, and that solution -- the ZED camera -- is already shipping to developers.



The ZED is a depth sensing camera that currently attaches to any mobile VR headset. A pair of RGB cameras talk to an external GPU, and Stereolabs' custom software calculates a real-time depth map based on the disparity between the images. It's a technique called stereovision, and it actually trumps IR-based technologies like Microsoft's Kinect or Intel's RealSense because it can work outdoors, and over long distances.

Continue reading 'Stereolabs finds the holy grail of mobile VR with their ZED camera' (full post)

Chattanooga sees wage growth, downtown explosion from fiber access

By: Sean Ridgeley | More News: Networking | Posted: Jun 21, 2016 4:39 pm

Chattanooga's homeade fiber network has paid dividends and then some: unemployment has dropped to 4.1 percent from 7.8 percent in the past three years and wages are up (which mayor Andy Berke says is directly related to internet jobs and the technology sector), to name a few improvements.




"It changed our conceptions of who we are and what is possible," says Berke. "Before we had never thought of ourselves as a technology city."


The downtown area has exploded as well, with residency doubling, thanks in part to landlords offer gigabit speeds included in rent. Tech businesses and events have shown up in the area too. The revitalized core has paved the way for the success of restaurants, bars, music, and more, too, Berke notes.

Continue reading 'Chattanooga sees wage growth, downtown explosion from fiber access' (full post)

Square Enix wants to bring Star Ocean 5 to PC

By: Sean Ridgeley | More News: Gaming | Posted: Jun 21, 2016 3:33 pm

Star Ocean: Integrity and Faithlessness aka Star Ocean 5 producer Shuichi Kobayashi says the latest installment in the beloved JRPG series may make its way to PC. In a recent interview with FFDream, he indicated it's more a matter of when and not if, and depends mostly if not entirely on whether they can make it work on a technical level.




FFD : Do you plan to make a PC port of Star Ocean 5?


S.K. : Because it's a fast paced action title, I'm wondering what would be the best way to play it on PC... According to you, what would be the best way to play it?

FFW : With a controller?

S.K. : But in Europe, are people used to play on PC with a controller?

Together : Yes.

S.K. : I see. Of course, if you have a controller, you can play it without any trouble, but I wonder how to do for those who don't have one. That's our main worry and that's the reason why we delayed for the later release of a PC version, to think of a control scheme for players without a controller. ASKA engine, which is used by Tri-Ace to develop Star Ocean 5, allows for fairly easy PC ports, so if we find out a way to solve the control scheme issue, the port would be pretty easy for us, although I can't promise that it would be fast.

Continue reading 'Square Enix wants to bring Star Ocean 5 to PC' (full post)