This is one game that we did differently, as it does not feature a built-in benchmarking feature. When it comes to Battlefield 4, there are countless ways you can benchmark it. Some find a spot in the single player campaign which is easily repeatable, and use that. For our testing, we've chosen to use a 64-player online multiplayer server for real-time performance statistics.
We joined a 64-player map and played for five minutes using FRAPS, pulling our minimum/average and maximum FPS. We did this for each test, running 1080p at Medium/Ultra and then 1440p at Medium/Ultra - but for the 1440p tests, we disabled AA as it is quite stressful on the GPU at that resolution. We're only doing this to give you a look at what BF4 performance is like on the GTX 960 AMP! Edition, and 1440p with 4x MSAA isn't an ideal way of doing that.
And again, this time with the Ultra preset.
Metro: Last Light
Middle-earth: Shadow of Mordor
Sniper Elite 3
Batman: Arkham Knight
You can find our performance summary of all of our gaming tests later in the review.
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- Page 1 [Introduction]
- Page 2 [Packaging & Box Contents]
- Page 3 [Detailed Look]
- Page 4 [Card Specifications & Cooling Setup]
- Page 5 [Testing Method & Test System Configuration]
- Page 6 [Benchmarks - Synthetic (3DMark and Heaven)]
- Page 7 [Game Benchmarks (1080p)]
- Page 8 [Game Benchmarks (1440p)]
- Page 9 [Performance - 4K]
- Page 10 [Performance Summary]
- Page 11 [Overclocking]
- Page 12 [Power Consumption and Sound Testing]
- Page 13 [Software]
- Page 14 [What's Hot, What's Not & Final Thoughts]