Ubisoft will start charging $70 for PS5, Xbox Series X/S games

Ubisoft CEO Yves Guillemot says that all future big AAA games will now cost $69.99 on PS5 and Xbox Series X/S to reflect the new market pricing schemes.

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Ubisoft confirms that it will start charging the new $69.99 base pricing for all future big AAA games on newer systems.

Ubisoft will start charging $70 for PS5, Xbox Series X/S games 32

As games publishers liked Activision-Blizzard and Take-Two Interactive started pushing base $69.99 prices for their games way back in 2020, Ubisoft has been holding out on raising the MSRP of its games in a bid to sell more copies. The plan has worked; Assassin's Creed Valhalla made over $1 billion in consumer spending and generated the largest revenues in the entire series thanks in no small part to its free cross-gen upgrades and regular discounts.

Skull and Bones is the first of Ubisoft's games to get the price hike, but it won't be the last. The pirate game is exclusive to PS5 and Xbox Series X/S generation consoles which apparently justifies the cost. It seems like it's only a matter of time before all video games publishers start charging $69.99 for new-gen titles (right now SEGA and Capcom are still holding out, though).

"Some of the games will come at the same price as the competition. The big AAA games will come at $70," Ubisoft CEO Yves Guillemot told Axios.

This would include the new Avatar Frontiers of Pandora game,

Up until this point Ubisoft would not comment on whether or not it would raise the prices of its new games.

Even still, Ubisoft's next Assassin's Creed will only be $49.99 on all systems. Mirage isn't what Ubisoft considers a big AAA game, though, and is more akin to Assassin's Creed Rogue or Revelations in size and scope.

Read Also: Assassin's Creed franchise hits 200 million sales worldwide

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NEWS SOURCE:axios.com

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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