Diablo 2 Resurrected's new v2.4 patch is expected to change up the meta with a host of new runewords, character rebalances, and gear adjustments. A new D2R runeword has been revealed...and it's kind of odd.
A new D2R runeword has leaked. This time it's a revamped version of Plague, a classic runeword that was originally slated to release in Diablo 2 Lord of Destruction v1.15 but was withheld.
For some reason, Blizzard has changed up Plague's stats a bit. Plague's order has changed to Cham + Shael + Um, a hefty cost but also a new use for the under-utilized Cham rune. The new version of Plague reads like some strange experimental build that has a very specific use case. Everyone's trying to figure out why you should use Plague over something like Hoto or even a powerful melee weapon like Grief or Breath of the Dying.
Old Plague (left) vs new Plague (right).
The biggest change is that Plague now uses 3 socketed swords instead of general weapons. Another change is -1 to All Skills, and the removal of +strength since Fal is no longer used. Enhanced damage has been added, which is a big bonus for raw damage. The other stats are basically the same.
Plague was strange at the beginning, but it had its uses, possibly for casters; YouTuber Drunski125 notes that Plague being restricted to swords only is a mistake.
"If you could it in scepters, imagine a +3 Fist of Heavens scepter that you roll Plague in, gives you cleansing aura and an additional skill point; again incentive for something other than Hoto. Let's say for a trapsin you get a +3 light sentry or +3 death sentry claw, you could roll Plague, get +4 to traps, cleansing aura--again, more incentive to use something other than Hoto."
Blizzard has yet to announce when Diablo 2 Resurrect's v2.4 is coming out.
Plague (Cham + Shael + Um)
- 3 open socketed swords
- 20% Chance to Cast Level 12 Lower Resist When Struck
- 20% Chance to Cast Level 15 Poison Nova On Striking
- Level 13-17 Cleansing Aura When Equipped (varies)
- +1 to All Skills
- + 20% Increased Attack Speed
- + 311% Enhanced Damage
- -23% To Enemy Poison Resistance
- 0.3% (0-29.7) Deadly Strike (Based on Character Level)
- 25% Chance of Open Wounds
- Freezes Target +3