The Xbox Series X could upgrade and enhance games from legacy generations including the Xbox 360 and even original Xbox era.
Microsoft has high aspirations for the Xbox Series X's extensive backward compatibility. The next-gen Xbox will play four generations' worth of Xbox games. If it's playable on Xbox One, it's playable on the Xbox SX, the company says. And the new console will play all of these games even better thanks to an on-console boost mode that natively upscales resolution, frame rate, and performance of older games. But Microsoft could take this even further and bring higher-end upgrades like ray tracing to older-gen games (look at Quake II RTX, for example).
In a recent Major Nelson podcast, Xbox exec Jason Ronald says the backward compatibility team wants to push the bar higher than ever before and enhance games beyond their current state.
"Our back compat team is one of the best in the industry, and we're really looking at new opportunities the Xbox Series X gives us to enhance titles even further than you've seen them before.
"As a member of the team, I can say the team loves these franchises just as much as players and developers over the years. It's critically important to us that they always respect the artistic integrity of the original creator, but at the same time too we want thse games to look and play better than you've ever seen them before.
"The team is constantly inventing brand new techniques, things we never even thought were possible, to really push the boundaries.
"It's really awesome to see the creativity and innovation coming from that team. It's the exact same team that did the Xbox 360 compatibility and the original Xbox compatibility on the Xbox One. The exact same team is continuing to push the state-of-the-art on the Xbox Series X."
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Read Also: Xbox Series X's Smart Delivery game upgrades explained by Microsoft
The potential here is huge. We could see OG Xbox games resurrected in a brand new way, or even Xbox 360 games enhanced with new tighter frame rates and maybe even 4K resolution. It all depends on the innovations by the back compat team, the available assets, and what developers are willing to add in.
Right now the Xbox Series X has two forms of backward compatibility innovations. Here's how they work.
Native backward compatibility
Every game that's playable on the Xbox One is playable on the Xbox Series X, from OG, Xbox 360 titles, and every single Xbox One game. The console will automatically touch-up, accelerate, and overall boost these games by default.
Gamers don't need to download or install anything extra to reap these benefits. The console handles this scaling internally.
Enhancement patches and upgrades
Developers can also roll out specific enhancement patches for their games, similar to the Xbox One X enhancements that added 4K HDR and higher frame rates to Xbox One games.
These aren't automatic and have to be issued by developers. Devs have full discretion on when, if, and how they use these upgrades. The updates have a greater potential to upgrade games to new heights, including adding support for 120FPS, ray tracing, ultra fast loading times, and boosted resolutions.
Using the new Smart Delivery system, the Xbox Series X will automatically identify assets, downloads, and upgrades and install them to the system.
Xbox Series X is due out by Holiday 2020. No pricing has been announced.
Check below for confirmed specs and details, and a huge content listing of everything we've heard about Xbox Series X so far:
Xbox Series X confirmed details (Formerly Project Scarlett):
- 8-core, 16-thread Zen 2 CPU
- Navi GPU on RDNA architecture
- Highly customized 7nm SoC from AMD
- GDDR6 memory
- 2x Xbox One X's 6TFLOPs of GPU perf
- 4x CPU power of Xbox One generation
- Can deliver up to 40x more performance than Xbox One in specific use cases
- Adaptive sync supported
- Super-fast SSD that can be used as VRAM
- Supports 8K resolution (likely media playback)
- 120FPS gaming
- Variable refresh rate (adaptive sync/FreeSync)
- Variable Rate Shading
- Raytracing confirmed with dedicated raytracing cores
- Backward compatible with thousands of Xbox, Xbox 360, and Xbox One games
- New controller with a dedicated share button
- Compatible with Xbox One accessories
Lockhart (Unconfirmed lower-end Xbox Series hardware)
- 1440p 60FPS
- No disc drive
- Super-fast SSD that can be used as VRAM
- 7nm AMD SoC w/ scaled-down 8-core, 16 thread Zen 2 CPU at 3.5GHZ and Navi GPU
- Lower GDDR6 memory pool (Possibly 12GB)
- ~6-8 TFLOPs of power?
- Aims to rival PS4 Pro/Replace Xbox One S
- Full backward compatibility with all Xbox One games
- Cheaper MSRP
Anaconda/Xbox Series X/Project Scarlett
- 4K 60FPS
- Disc drive with 4K UHD playback
- Super-fast SSD that can be used as VRAM
- 7nm AMD SoC with 8-core, 16 thread Zen 2 CPU at 3.5GHz and Navi GPU
- 16GB GDDR6 RAM
- 12 TFLOPs of power
- 2x GPU power as Xbox One X/aims to replace Xbox One X
- Full backward compatibility with all Xbox One games
- More expensive MSRP
Xbox Series X coverage:
- Xbox Series X's new Quick Resume function is revolutionary
- Microsoft: Xbox Series X's real magic is hardware and software synergy
- Xbox Series X enhancement patches will upgrade current-gen games
- Microsoft: Xbox Series X's real magic is hardware and software synergy
- Xbox Series X natively plays all Xbox games better
- Xbox Series X 12 TFLOP GPU confirmed, 4x Xbox One CPU and 8x GPU power
- Xbox Series X packs dedicated audio hardware acceleration
- How publishers will approach current-gen on PS5, Xbox Series X
- Xbox Series X and PlayStation 5 pricing expected to be $500
- Xbox studio using AI to upscale low-res textures in real-time
- Coronavirus may delay PlayStation 5, Xbox Series X launch past 2020
- Xbox Series X may support CFExpress memory cards
- Xbox Series X might support UltraWide monitors thanks to Samsung
- Xbox Series X CPU is the key to next-gen frame rates, Spencer teases
- China trade tariffs won't directly raise PS5, Xbox Series X prices
- AMD unknown APU: is this the mid-range Xbox Series S chip?
- Xbox Series X SSD: DRAM-less PCIe 4.0 NVMe with up to 3.7GB/sec speeds
- First photo of an Xbox Series X prototype has leaked
- Next-gen console exclusives will be few and far between through 2021
- No, Xbox Series X won't run Steam or the Epic Store
- Ex-Xbox VP won't buy next-gen Xbox, will play exclusives on PC instead
- Xbox Series X HDMI pass-through currently not supported
- New Xbox Series X renders show ventilation and back ports
- Xbox Series X new die shot teases beautiful AMD custom 7nm APU
- Analyst: $500 Xbox Series X will take wind out of Microsoft's sails
- PlayStation 5 to outsell Xbox Series X in 2020, analyst predicts
- Xbox Lockhart going digital-only at launch would be a mistake
- Xbox Series X new die shot teases beautiful AMD custom 7nm APU
- Xbox Series X will destroy PlayStation 5 with its MUCH faster GPU
- Xbox Series X rumor: launching November 22 for $499
- Xbox Series X GPU is better than any Navi GPU released so far
- Xbox Series X may be more powerful, but will third-party devs use it?
- Xbox Series X will boost performance of previous gen Xbox games
- PS5, Xbox Series X SSD may use software-defined flash to boost speeds
- Microsoft to 'virtually eliminate' loading times on Xbox Series X
- How the Xbox Series X will look in your living room
- Clarifying the Xbox Series X name
- Xbox Series X's custom SoC built with backward compatibility in mind
- Next-gen Forza is playable on Xbox Series X, is 'vastly different'
- Xbox Series X size comparison vs Xbox One, PS4 Pro, Switch
- Next-gen Xbox controller has a share button
- Xbox Series X naming scheme leaves door open for Lockhart
- Xbox Series X may allow suspend and resume for multiple games at once
- Microsoft reveals next-gen Xbox console, the Xbox Series X
- Xbox Series X may allow suspend and resume for multiple games at once
- Next-gen Xbox Lockhart has 'significantly less RAM' for 1440p gaming
- Next-gen Xbox Scarlett specs: 12TFLOPs, 16GB RAM, 3.5GHz Zen 2 CPU
- Cheaper next-gen Xbox Lockhart targets 1440p 60FPS
- Cheaper next-gen Xbox Lockhart targets 1440p 60FPS
- Project Scarlett devkits aren't widely available yet
- PS5, Xbox Scarlett SSD may use Optane-like ReRAM to supercharge speeds
- NVIDIA G-Sync monitors to improve PlayStation 5 and Xbox Scarlett
- Project Scarlett won't get VR gaming, Microsoft doesn't care about VR
- Next-gen Xbox Scarlett plays four generations of Xbox games
- Microsoft teases next-gen Xbox: 8K, 120FPS, super-fast SSD
- Xbox Scarlett CPU: 'no compromises', allows for 4K 120FPS gaming
- Microsoft: Xbox Scarlett will kick PlayStation 5's ass in perf/price
- Next-gen Xbox may hit 4K 60FPS in every game
- Project Scarlett to hit 1080p 120FPS gaming
- Project Scarlett trade-in program announced, but there's a big catch
- New Viking Assassin's Creed may be next-gen console launch game
- Next-gen Xbox may get room-scale VR gaming
- PS5 and Xbox Scarlett will both handle ray tracing differently
- Gears 5 developer says Xbox Scarlett has dedicated ray tracing cores
- GTA 6 on PS5, Project Scarlett to have insane hyper-realistic visuals
- AMD 'Flute': Xbox Scarlett SoC: Zen 2 8C/16T @ 3.2GHz on 7nm
- Project Scarlett's price isn't locked in yet
- Project Scarlett isn't the last Xbox console