OVERKILL's The Walking Dead officially canceled on consoles

So its now official, OVERKILL's The Walking Dead has been canceled on consoles, PC support will also end.

Published Wed, Feb 27 2019 2:00 AM CST   |   Updated Tue, Nov 3 2020 11:49 AM CST

The controversy surrounding the whacky unfinished release of OVERKILL's The Walking Dead is coming to an end, as Skybound Entertainment has simply had enough.

OVERKILL's The Walking Dead officially canceled on consoles | TweakTown.com

The release of OVERKILL's The Walking Dead simply did not meet The Walking Dead IP owner, Skybound Entertainment's standards, nor the standards of players who pre-ordered the title on PC. Unfortunately, Skybound Entertainment has "terminated our contract with Starbreeze Studios and will discontinue all efforts on OVERKILL'S THE WALKING DEAD" which effectively means that all work towards a console release for the game will now be canceled.

This makes sense considering Sony began refunding gamers who pre-ordered the title via PSN Store last week, but also contradicts the statement that 505 Games made, saying that the console version of the game is not canceled and just "postponed". Since Skybound Entertainment is the IP holder of The Walking Dead and this is more updated statement on the current affairs, I would say that a console release for OVERKILL's The Walking Dead won't be happening. In fact, PC support for the title will most likely end as well since all ties to publisher Starbreeze Studios and OVERKILL have been cut.

This does not mean the future of The Walking Dead video games is over, Skybound Entertainment say in their statement that "We remain dedicated to providing our fans with the most premium quality content we can offer, and will continue to look for alternative video game options for the IP." This means that Skybound Entertainment will be looking for other studios to create games within The Walking Dead universe, so hope is not all lost!

Jak joined the TweakTown team in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science and space news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of typical FPS, Jak holds a very special spot in his heart for RTS games.

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