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PUBG dev: we've 'fallen short' with performance improvements

PUBG on the PC will soon be running much faster, better matching Fortnite's slick performance.

@anthony256
Published Mon, May 28 2018 7:35 PM CDT   |   Updated Tue, Nov 3 2020 11:51 AM CST

Any gamer who played Battlegrounds in its first form will know how horribly unoptimized the game was, bringing even NVIDIA's flagship GeForce GTX 1080 Ti to its knees at high resolutions.

PUBG dev: we've 'fallen short' with performance improvements | TweakTown.com

Fortnite launched with impressive performance across mainstream PC components lkike the super-popular GeForce GTX 1060, consoles and even on the iPhone. PUBG has gotten better especially as it got closer and closer to the 1.0 update in December, but the developer has said that it has "fallen short", even in a post 1.0 world of PUBG.

PUBG Corp. would normally wait for a bunch of optimizations and new things for the big update itself, instead of rolling them out across smaller patches. This is going to change, with the developer noting that they will "announce each of these improvements in subsequent patch notes".

The developer is working on tightening up the frame rate drops, poor performance and stuttering where client and server side fixes will take place. On the client side of PUBG, the multiple cars driving across the map creating effects from the surface that overload GPUs. Another tweak PUBG Corp will perform is with character movements are optimized when you're parachuting into the game, where there would be a noticeable FPS drop as you hit the ground.

Hackers and cheaters are being dealt with, with the developer saying: "We've introduced a variety of encryption based solutions to make it harder for hackers to exploit vulnerabilities. We've also ... refined the process by which we identify cheaters-most cheaters are now banned within hours of using an exploit".

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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