Sea of Thieves patch 1.0.2 packs performance improvements

The Sea of Thieves patch 1.0.2 arrives on the live servers, brings performance improvements.

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Rare has released their second patch for Sea of Thieves, the last patch was a massive 19.53GB this time Rare manages to squeeze some performance improvements in a 450MB update.

Sea of Thieves patch 1.0.2 packs performance improvements | TweakTown.com

In the recently released patch Rare will be changing the ship re-spawn distance, adding performance improvements and fixing some other bugs. Here is a few important changes in the patch notes, "Ship respawn distance - When a ship sinks, we have significantly increased the distance at which the crews new ship will respawn. Ships will now respawn outside of visible view of the ship that sank them." A bug has also been fixed concerning Mermaids and treasure. "Mermaid Teleport - It is no longer possible to accidentally teleport to your ship from the mermaid whilst holding treasure items."

Rare has also included in this patch performance improvements through adding "Multiple server and client crash fixes" Patch 1.0.2 will be automatically downloaded and for those that want to view the entire patch notes you can visit the official Sea of Thieves website here.

Jak joined the TweakTown team in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of typical FPS, Jak holds a very special spot in his heart for RTS games.

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