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Capcom ships 4 million copies of Resident Evil 7

Capcom has shipped over 4 million copies of Resident Evil 7, but don't get that mixed up with sales.

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Senior Gaming Editor
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In an advertisement for the new Resident Evil 7 Gold Edition, Capcom reveals the haunting game has sold-in (shipped) more than 4 million copies worldwide...but don't get this confused with actual digital and retail sales.

Capcom ships 4 million copies of Resident Evil 7 3133

This new milestone might sound impressive, but a closer glance gives true meaning. Remember that this is shipments to retailers, also called sell-in, not actual games sales made to consumers (which is called sell-through). At the time of writing Capcom still has Resident Evil 7 pinned at 3.7 million units sold globally, matching the figures it gave out during its fiscal Q1'18 earnings report.

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Capcom's recent financials reveal that Resident Evil 7, which was released in January, missed the lofty sales target set by the publisher: the company expected the game to hit 4 million units sold by the end of the fiscal year in March. Capcom later adjusted its financials and removed exact sales projections on a per-game basis.

Reports indicate Marvel vs Capcom: Infinite may also be hit by poor sales amid reception issues and player concerns, but that remains to be seen. Capcom should announce second quarter earnings soon.

Overall Capcom isn't in trouble, and the company is quite interesting. The company's operating income spiked by over 2000% in Q1'18, and the publisher plans to revitalize, remaster, and re-release a smattering of old and classic IPs.

Capcom ships 4 million copies of Resident Evil 7 313
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News Source:gamingbolt.com

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About the author

Senior Gaming Editor

Derek joined TweakTown in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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