Konami first quarter profits jump from strong game sales

Konami may have the ire of the gaming sphere, but the Japanese company reports strong first quarter profits.

2 minutes & 36 seconds read time

Konami's first quarter earnings show the Japanese games-maker is doing quite well for itself, despite being near-universally disliked among gamers.

Konami first quarter profits jump from strong game sales 443

Total first quarter earnings display year-over-year boosts (note: Q1'17 is calendar year, corresponds to fiscal Q1'18).

Controversial games publisher and developer Konami kicks off its fiscal year with strong overall growth in revenues driven by successful performance of its videogame branch. The company earned total revenues of 55.743 billion yen ($503.303 million) in the quarter ended in June, up 12.8% year-over-year. Total operating profit reported for the quarter was operating profit 12.2 billion yen ($110.129 million), up a strong 34.2% from fiscal Q1'17. Konami's total profits for the three-month period are also up 46.4%, with 8.5 billion yen ($76.729 million) being generated.

Konami first quarter profits jump from strong game sales 444

Konami's earnings segment-by-segment show impressive growth in games (note: Q1'17 is calendar year, corresponds to fiscal Q1'18).

Out of Konami's four segments, its Digital Entertainments videogame segment was the biggest contributor to fiscal Q1'18 revenues. Catalyzed by sales of the popular Yu-Gi-Oh! card game series, a PES 2017 soccer mobile game, and Super Bomberman R on Nintendo Switch, Digital Entertainments pulled in 51.87% of total quarterly revenues, or 28.914 billion yen ($261.06 million), up a strong 35.53% year-over-year.

Konami disclosed its total Fiscal Year 2018 earnings guidance for the full year, which shows estimated year-on-year segment growth. In the total FY2018 timeline Konami expects to make revenues of 245 billion yen ($2.21 billion), operating profit of 40 billion yen ($361.080 million), and total profits of 39 billion yen (352.053 million).

The company's future release slate looks bleak, at least compared to what gamers would want from Konami. Six out of its nine total games are Japan-only, and only five of them will be released on traditional platforms like PS4/PS3, Xbox One/Xbox 360, PlayStation Vita, Nintendo 3DS or PC--the rest are "arcade games", or pachinko cabinets.

Pro Evolution Soccer 2018 will be Konami's major breadwinning game for this fiscal year in terms of overseas earnings, possibly followed by online-based shooter Metal Gear: Survive.

You can see a segment-by-segment earnings breakdown below detailing Konami's full fiscal Q1'18 earnings, as well as the upcoming release slate pipeline and full FY2018 forecast.

FY18 game release slate

Konami first quarter profits jump from strong game sales 433

Konami fiscal Q1'18 financials at-a-glance:

*calendar Q1'17

Total Revenue

  • 55.743 billion yen ($503.303 million)
  • up 12.8% year-over-year

Operating Profit

  • 12.2 billion yen ($110.129 million)
  • up 34.2% year-over-year

Total Profit

  • 8.5 billion yen ($76.729 million)
  • up 46.4% year-over-year

Konami fiscal Q1'18 earnings at-a-glance by segment:

*calendar Q1'17

Digital Entertainment

  • 51.87% of total revenue
  • 28.914 billion yen ($261.06 million)
  • up 33.53% year-over-year

Health and Fitness

  • 28.84% of total revenue
  • 16.079 billion ($146.177 million)
  • down 6.68% year-over-year

Gaming and Systems

  • 11.62% of total revenue
  • 6.479 billion yen ($58.498 million)
  • up 18.72% year-over-year


  • 8.26% of total revenue
  • 4.609 billion yen ($41.614 million)
  • up 18.74% year-over-year

Total Revenue

  • 55.743 billion yen ($503.303 million)
  • up 12.8% year-over-year

FY2018 guidance at-a-glance


  • 245 billion yen ($2.21 billion)

Operating Profit

  • 40 billion yen ($361.080 million)

Total Profit

  • 39 billion yen (352.053 million)
NEWS SOURCE:konami.com

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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