Xbox has signed exclusives, won't be ready for 2-3 years

Microsoft has a bunch of Xbox exclusives that won't be ready for 2-3 more years yet.

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Microsoft killed it this year at E3 2017, announcing its next-gen Xbox One X console, but they were also teasing they have a bunch of first-party Xbox exclusives in the development oven, that aren't anywhere near ready to begin showing off.

Xbox has signed exclusives, won't be ready for 2-3 years | TweakTown.com

During an interview at E3 2017 with VICE's Waypoint, Xbox boss Phil Spencer said: "When I started this job three years ago, hardware was a real focus for us because I thought we had more work to do there. Xbox One S shipped last year, the X is shipping this year, I love our hardware line. Xbox Live was something I wanted to focus, coming on Android, iOS, Windows PC because I really want people to play games on the place they want to go play".

Spencer continued: "Our first party is a critical part of that equation. Yesterday, I know people want to see what we're investing in new. We are investing in new things, we signed things just recently that I thought, 'Hey, from a PR standpoint it would be really easy for me to put a trailer on screen', but then I know the game is not coming for another two and half or three years, so I didn't want to do that. I understand some people would say, 'Hey, that would give me confidence in the future of Xbox'...".

Finishing up, Spencer added: "This is a cheesy line, but I'll just say, trust that this is important to us as a platform. From the top CEO of the company down, if you talked to Satya [Nadella, Microsoft's CEO] he would say 'I understand, we need to invest in content in the gaming space'. That is important and we are going to invest. We have Sea of Thieves, Crackdown 3, State of Decay 2, Lucky's Tale, Ori and the Will of the Wisps...But I know what you're asking about. Big, triple A console games, I hear that and I'm committed to that. Today I wanted to talk about things that if you're going to buy the console you will be able to play, but I'll continue to work to deliver games. We did on hardware, we did on platform and [backward] compatibility and we will do this on first-party as well. It is critically important".

NEWS SOURCES:wccftech.com, tweaktown.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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