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Apple to make the iPhone 8 thinner by using an AMOLED display

Apple's next -gen iPhone 8 will reportedly use an AMOLED screen from Samsung.

@anthony256
Anthony Garreffa
Published Sat, Jul 2 2016 3:33 AM CDT   |   Updated Tue, Jun 16 2020 4:29 PM CDT

Apple wants the new iPhone to be thinner, but without reducing the size of the internal battery, it's a hard job. The second largest part of most flagship smartphones is the touch display, with Apple rumored to be tapping Samsung for 40 million Super AMOLED displays.

Apple to make the iPhone 8 thinner by using an AMOLED display | TweakTown.com

Up until now, Apple has been using LCD panels on its iPhones, but there are significant benefits in moving over to AMOLED panels. First, the colors are superior and there are faster refresh rates, allowing for smoother operation on everything on the iPhone, as well as games. Reduced power consumption which will see the iPhone run cooler, with additional battery life, and it'll make the AMOLED-based iPhone thinner, too.

The iPhone 8 won't arrive until at least 2017, and according to DigiTimes the AMOLED deal was struck with Samsung - Apple's main, and biggest competitor - by far. Samsung will be providing multiple companies with AMOLED panels, which allows them to ramp production up to probably close to 100%, reducing their manufacturing cost as they're selling tens of millions of AMOLED panels to the largest companies in the world.

Remember that Samsung has their own range of smartphones with some of the best displays on the market, with the Galaxy S7 and Galaxy S7 edge having class-leading displays. The more exciting rumor on the new iPhone is that it will finally be capable of wireless charging, which is something I hope we see debut with the iPhone 7 that is reportedly being unveiled this year.

NEWS SOURCE:wccftech.com

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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