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Remedy teases it could 'come up with something cool' for Max Payne

Remedy teases it 'could come up with something cool' for a new Max Payne game.

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Gaming Editor
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The original Max Payne was a huge game at the time, with its sequel improving on the game in many ways - but many gamers felt Max Payne 3 wasn't as good as it could've been - with developer Remedy selling the rights to Max Payne to Take-Two Interactive all the way back in 2002.

Remedy teases it could 'come up with something cool' for Max Payne | TweakTown.com

Under Take-Two's ownership, Rockstar Games (the developers of Grand Theft Auto) released Max Payne 3 in 2012 - which was met with success. Fast forwarding to now, with the impending release of Quantum Break, Remedy's Sam Lake talked with Metro Game Central about what the developer would do if they were to be in the position of making another Max Payne game. Lake teased: "They did contact us close to the end of Max Payne 3 and wanted us to be consultants. We were playing the game and giving them feedback, and I had a nice opportunity of working with Dan Houser when he was creating the prequel comic book for Max Payne 3. But other than that we were not involved".

Lake continued: "I don't know... if that kind of opportunity did present itself I think it would be fun. Yes. You can't help but have all kinds of ideas, but we did two Max Payne games. From a creator's perspective it was actually nice knowing that we had sold the IP to Rockstar after the first one, and part of the deal was to make the second one. So through that whole project I knew that in all likelihood this was the last Max Payne that we would make. So doing that and saying your goodbyes to that franchise had a lot of closure for me. But who can say, if something like that would suddenly happen I'm sure that we could come up with something cool".

You know what I'd love to see? A next-gen Max Payne game with totally new bullet time, with full support for VR. Let me dodge bullets, in virtual reality.

News Source:wccftech.com

Gaming Editor

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Anthony joined TweakTown in 2010 and has since reviewed 100s of tech products. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

Anthony's PC features Intel's Core i5-12600K paired with the GIGABYTE Z690 AERO-G, Corsair's 32GB DDR4-3200, and NVIDIA's GeForce RTX 4090 FE. It runs Sabrent's Rocket 4 Plus 4TB with Windows 11 Pro, housed in Lian Li's O11 Dynamic XL, and powered by ASUS's ROG Strix 850W. Accessories include the Logitech G915 Wireless keyboard, Logitech G502X Wireless mouse, and LG C3 48-inch OLED TV 4K 120Hz monitor.

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