Leap Motion partners with Razer, will be baked into the OSVR headset

Leap Motion will be baked into the future versions of Razer's OSVR headset.

1 minute & 2 seconds read time

Leap Motion has teamed up with Razer for its OSVR headsets, where it will supply its motion-tracking technology directly into the Open Source Virtual Reality headset.

Leap Motion partners with Razer, will be baked into the OSVR headset | TweakTown.com

Razer's upcoming Hacker Development Kit (HDK) headset for OSVR will be made available later this year, where developers will have the option of buying one with the faceplate that feature's Leap Motion's gesture-tracking hardware and software baked inside. Developers who opt for this will receive a bundle that includes the ability to create apps and experiences that will use Leap Motion's hand-tracking technology.

Leap Motion's CEO, Michael Buckwald, has said that this partnership is just the first it will have with VR headset makers. Buckwald was coy on which other partners it is working with, but teased that Leap Motion's long-term goal is to have their technology in as many of the leading VR headsets as possible. Buckwald said: "The peripheral [the Leap Motion controller as a standalone device] is still our biggest business but VR is our priority now. We can be in at the ground floor and help shape what it means to have input and help shape what the [VR] operating systems look like".

Developers will be able to secure themselves an OSVR headset for pre-order in May, after which it will begin shipping in June. It will start at $199, with the pricing of the Leap Motion-powered OSVR not known just yet. Buckwald did say that the Leap Motion-powered OSVRF will be about "the same or less expensive" as the current options for a VR headset with a Leap Motion controller.

NEWS SOURCE:mashable.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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