RAGE gets updated, fixes many of the games issues

RAGE gets patched, most launch issues sorted.

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RAGE has had its first patch and with it brings many, many bug fixes and improvements. Because RAGE changes the graphics quality on-the-fly to maintain that silky smooth 60fps, there are some hiccups. This is part of what has been addressed in the patch and the list of issues fixed is quite long.

RAGE gets updated, fixes many of the games issues | TweakTown.com

Here is a list of Patch Changes / Fixes:

- Implemented workaround for AMD driver crash right after intro cinematic

on Win 7 32-bit systems.

- Disabled UBOs because they are causing animation issues with AMD drivers.

- Don't allow swap-tear to be enabled on AMD while the extension is not

exposed because it may crash.

- Support for new video settings: "texture cache", "vsync" and

"anisotropic filter"

- Automatically adjust vt_maxPPF based on the number of available cores.

- Improved performance for SLI cards when GPU transcode is enabled.

- Fix for GPU Transcoding option being disabled after exiting gameplay.

- Added safe mode to restore video settings to default values.

- Allow g_fov to be changed from the RAGE launch options in Steam.

- Server now forwards text chat from clients to all other clients while

in-game.

Take a look at the Steam page for more details.

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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