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007 First Light gameplay trailer reveals Hitman-style systems with Bond flair

IO Interactive has released a new gameplay trailer for 007 First Light, highlighting stealth mechanics, gadgets, and tactical gameplay systems.

007 First Light gameplay trailer reveals Hitman-style systems with Bond flair
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Tech and Science Editor
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TL;DR: 007 First Light emphasizes stealth, gadgets, and tactical gameplay, allowing players to use disguise, bluff enemies, and improvise with environmental tools. IO Interactive offers diverse mission approaches with gadgets like the Q Lens and Dart Phone, plus a Focus ability for precise combat and a Tac Sim mode for skill testing and replayability.
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IO Interactive is pulling back the curtain on its Bond reboot, with a new gameplay trailer for 007 First Light showing off stealth, gadgets, and a surprisingly deep tactical layer.

The latest "Rules of Spycraft" trailer for 007 First Light dives into what players can expect when stepping into the role of the iconic agent. This new footage shifts focus to gameplay, something fans of the upcoming title have been chomping at the bit for. Just like the James Bond movies, blending in appears to be a core pillar of gameplay, with players navigating environments through disguise, deception, and social stealth, alongside more traditional sneaking and takedowns.

One of the coolest features is players will have the ability to bluff enemies, enabling the player to move through large packs of enemy NPCs completely undetected. However, for enemies that are clued-in, bluffing will be more difficult, and if caught will aggro surrounding enemies.

007 First Light gameplay trailer reveals Hitman-style systems with Bond flair 936

The meat of the reveal lies in its systems. IO Interactive is leaning heavily into player choice, offering a mix of gadgets like the Q Lens, Q Watch, and Dart Phone to approach missions in different ways. Improvisation is another major theme, with environmental interactions allowing players to adapt on-the-fly, whether that means distracting guards or turning objects into weapons, including out-of-ammo weapons.

Combat hasn't been ignored either, with a Focus ability slowing time for precision shooting when stealth breaks down. There's also a "Tac Sim" mode, which acts as a testing ground for skills and progression, hinting at replayability beyond the main campaign.

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News Source:insider-gaming.com

Tech and Science Editor

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Jak joined TweakTown in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms.

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