NVIDIA was the first to adopt multi-frame generation with its RTX 50 series GPUs, using AI to generate additional frames between traditionally rendered frames. Users can choose from different frame generation ratios, with modes scaling up to around 4x in DLSS 4 and 6x in DLSS 4.5. NVIDIA later doubled down with dynamic frame generation, which automatically adjusts the MFG mode to match your monitor's refresh rate.
So far, AMD has trailed behind, with FSR 4 offering only basic frame generation modes up to 2x modes. That puts the Red Team not just behind NVIDIA, but also Intel, whose XeSS 3 launched this year with impressive 4x modes across Arc B-Series, Arc A-Series, and even some iGPUs.
But that may be about to change. A fresh discovery in the GPUOpen documentation (via Wccftech) suggests AMD is finally laying the groundwork for its own multi-frame generation solution. The latest ADLX 1.5 materials add a new "FidelityFX Frame Generation Upgrade" interface, allowing users to select a desired frame generation ratio for optimal performance and visual quality.

Interestingly, AMD doesn't use the term multi-frame generation anywhere in the documentation. But options such as checking support, enabling the feature, viewing the active ratio, listing available ratios, and manually setting a ratio all suggest a more flexible approach than a single, fixed frame-generation mode.
It's still unclear which hardware will support these features, and whether compatibility will be limited to RDNA 4 and the Radeon RX 9000 series, as with FSR 4.1, or whether older hardware will get a look-in. NVIDIA made its MFG exclusive to the RTX 50 series, and AMD may take the same approach. It is also possible this change doesn't point to full multi-frame generation support at all, but if it does, it will be interesting to see whether AMD sticks to 4x modes or pushes to 6x or beyond to go head-to-head with NVIDIA's solution.




