Switch 2 boosts third-party sales by $1 billion, analyst firm estimates WB Games, Bandai, & EA earned $100 million+

The Switch 2's launch significantly boosted software sales, and one analyst firm quantifies the data, finding that Switch 2 catalyzed $1bn in extra sales.

Switch 2 boosts third-party sales by $1 billion, analyst firm estimates WB Games, Bandai, & EA earned $100 million+
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Senior Gaming Editor
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TL;DR: The Switch 2 launch boosted third-party game sales by over 75%, adding $1 billion in revenue despite a 2.5% drop in unit sales, driven by higher prices. Its accessibility and large user base make it a key platform for publishers amid rising costs and declining PlayStation 5 and Xbox Series adoption.

UK-based Analyst firm Ampere Analysis examines how the Switch 2's launch has affected third-party game sales, leading to a substantial +76% increase in software earnings on the Switch ecosystem.

Switch 2 boosts third-party sales by $1 billion, analyst firm estimates WB Games, Bandai, & EA earned $100 million+ 44

Thanks to unrelenting software exclusivity, consumers typically buy Nintendo first-party games to play on Nintendo consoles. These titles are designed to be must-haves that can't be played anywhere else. Yet the Switch 2's release has catalyzed a mighty push of third-party software--which makes sense, because 3P vastly outnumbers Nintendo's catalog.

According to a new report from Ampere Analysis, the Switch 2's release helped boost third-party software sales by over 75% year-over-year, tacking on an additional $1 billion in revenue over a 9-month period. (Note: these sales are across both the Switch 1 and Switch 2 platform). The firm does a breakdown estimation on how much the top companies earned during the launch blitz, with Warner Bros. leading the charge primarily due to Hogwarts Legacy's success.

Switch 2 boosts third-party sales by $1 billion, analyst firm estimates WB Games, Bandai, & EA earned $100 million+ 2

The increase in revenue is also due to the increase in MSRP for the software itself; many of these games have increased in price, especially the Switch 2 versions. Ampere notes that overall game unit sales were down 2.5% through the tracked period, meaning consumers are now paying more and buying less units.

Perhaps the most illuminating part of the analysis is how Ampere frames the Switch 2's importance in the current industry landscape.

With Sony and Microsoft raising prices of their consoles to astronomical heights, developers and publishers could now be eyeing the Switch 2 as a more viable platform because it's much more accessible than those of Nintendo's competitors.

"Switch 2 is set to play a more important role in third-party publisher platform strategies for several key commercial reasons," Ampere says in the report.

"The success of the original Switch, with 154 million units in the hands of consumers by the end of 2025, means Switch 2 is more heavily targeted by publishers seeking to reach new audiences.

"At the same time, the combined active installed base of PlayStation 5 and Xbox Series consoles is about 15 million units below the previous generation. This 13% decline in addressable devices is increasing the importance of Switch 2 within publisher platform strategies."

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Senior Gaming Editor

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Derek joined TweakTown in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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