Obsidian reveals the six teammates that players can join alongside in battle in The Outer Worlds 2,

No Obsidian RPG is complete with an ensemble cast of companions, and their next game, The Outer Worlds 2, will have six different squadmates to choose from. Unfortunately, you can't actually romance them--this isn't Mass Effect.
There's Niles, a pistol-toting gunslinger who either can go invisible or has some sort of overshield effect; Valerie, a flying gun-drone robot that can heal allies; Aza, a rogue with a brutal wrist cannon; Inez, an Auntie's Choice agent with a havoc-inducing corrupted left arm; Marisol, an Order of the Ascendant tinkerer who uses time magic to slow enemies; and the pompous, yet barbaric hammer-wielding Tristan.
We didn't get a complete breakdown on skills and abilities, but more of a general rough idea on what to expect from each companion in battle. I played a two-handed melee build in The Outer Worlds and I'm really curious to see what two hammer-wielding barbarians can do in combat.
Another thing that I found interesting was Marisol's apparent time magic, including putting enemies in a state of torpor, or slowness.
The Outer Worlds 2 releases on October 29, 2025 on Xbox Series X/S, PC, and PlayStation 5.
Check below for more info on the companions:

Niles
- Faction - Earth Directorate
- Pros - Can fix your sh*t
- Cons - Can't commit to a hobby

Valerie
- Faction - Earth Directorate
- Pros - Healing, damage reduction
- Cons - Uses big needles, poor bedside manner

Aza
- Faction - The Glorious Dawn
- Pros - Bloodthirsty psychosis
- Cons - Bloodthirsty psychosis

Inez
- Faction - Auntie's Choice
- Pros - Field medicine, formidable graft
- Cons - Didn't take hippocratic oath

Marisol
- Faction - Order of the Ascendant
- Pros - "Torpifies enemies"
- Cons - Withering world-weary wit

Tristan
- Faction - Protectorate
- Pros - Blunt (like his hammer)
- Cons - Holier-than-thou attitude




