Stop Killing Games nears 1 million signatures goal, but it might not be enough

The Stop Killing Games initiative is nearing its goal of reaching one million signatures, but it might not be enough, as a portion of them will be invalid.

Stop Killing Games nears 1 million signatures goal, but it might not be enough
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Tech and Science Editor
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TL;DR: The Stop Killing Games initiative, nearing 1 million signatures, urges lawmakers to require publishers to keep online-only games playable after sale, addressing consumer rights gaps exposed by Ubisoft shutting down The Crew's servers. It highlights the need to protect game ownership and prevent loss of access post-purchase.

The Stop Killing Games initiative, sparked by Ubisoft's announcement to shut down the servers powering the game The Crew, is 99% of the way to its goal of reaching 1 million signatures.

Stop Killing Games nears 1 million signatures goal, but it might not be enough 65165

Ubisoft sparked the Stop Killing Games initiative after it announced it was shutting down the servers to The Crew, rendering the game impossible to play, as The Crew is an online-only game. The initiative is an international consumer rights campaign that calls upon lawmakers in numerous countries to prevent publishers from making it impossible to access online-only games after they have been sold to consumers.

The initiative has so far received 999,000 signatures, meaning it's nearing its goal of 1 million. But that might not be enough to see any meaningful change, as a portion of those signatures will be deemed invalid by the European Commission after they are vetted. Stop Killing Games is aware of this and even wrote, "at least 1.2 - 1.3 million, and ever more buffer to account for invalid signatures!" The initiative has until July 31 to reach its goal.

"This initiative calls to require publishers that sell or license videogames to consumers in the European Union (or related features and assets sold for videogames they operate) to leave said videogames in a functional (playable) state," reads the initiative

"Existing laws and consumer agencies are ill-prepared to protect customers against this practice," the initiative explains. "The ability for a company to destroy an item it has already sold to the customer long after the fact is not something that normally occurs in other industries."

"With license agreements required to simply run the game, many existing consumer protections are circumvented. This practice challenges the concept of ownership itself, where the customer is left with nothing after 'buying' a game," explains Stop Killing Games

You can sign the Stop Killing Games petition here.

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News Source:gamesradar.com

Tech and Science Editor

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Jak joined TweakTown in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms.

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