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Nintendo Switch 2 uses NVIDIA DLSS to upscale from 540p to 1080p

The Nintendo Switch 2 achieves a stable 60FPS in Street Fighter 6 by using NVIDIA DLSS upscaling technology from a base 540p resolution.

Nintendo Switch 2 uses NVIDIA DLSS to upscale from 540p to 1080p
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Tech and Science Editor
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TL;DR: The Nintendo Switch 2 uses NVIDIA DLSS upscaling to run games like Street Fighter 6 at a stable 60FPS with visuals comparable to PlayStation 4 and Xbox Series S. Launching June 5, it balances performance and graphics quality, marking a significant advancement in handheld console technology.
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The Nintendo Switch 2 was confirmed to have upscaling technology when it was announced, and now we are starting to get some hands-on reports revealing the technical details of what is happening under the hood.

A new report from the gold standard of gaming hardware analysis, Digital Foundry, has looked at what the Nintendo Switch 2 is doing with Street Fighter 6, and according to the experts at Digital Foundry, Nintendo's new console is capable of achieving a stable 60FPS while in docked mode with visuals on par with PlayStation 4 and Xbox Series S versions of the same game. An early analysis of the footage revealed the Switch 2 isn't running the game at native 1080p, but using its NVIDIA DLSS technology to upscale it from a base 540p resolution to 1080p.

As for optimization, Digital Foundry reports the Switch 2 was able to consistently produce 60FPS for Street Fighter 6, but does make some concessions to get there, specifically with shadow quality being reduced, and screen space reflections being disabled, which is the same as the PS4 and Series S versions of the game. Other Switch 2 titles that are using NVIDIA's DLSS upscaling technology include Cyberpunk 2077, which is reportedly using the technology in both docked and handheld mode.

The Nintendo Switch 2 will release worldwide on June 5, with Nintendo currently in rampant production mode to make as many Switch 2 units as possible to fulfill its millions of pre-orders.

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News Source:eurogamer.net

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Jak joined TweakTown in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms.

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