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Cyberpunk 2077 will leverage NVIDIA DLSS to help scale and run the game at on the Nintendo Switch 2.

Thanks to a new-and-improved NVIDIA chip, Nintendo's new Switch 2 can now run games in 4K resolution. The hardware is only half of the equation; NVIDIA's DLSS upscaling tech streamlines gameplay to ensure a more fluid and enjoyable experience. That's especially important for demanding games like Cyberpunk 2077, which is coming to the Switch 2 at launch.
CD Projekt has recently confirmed that Cyberpunk 2077 will use DLSS in all modes of play, including handheld/tabletop mode as well as when the system is docked to a 4K TV.
"We're using a version of DLSS available for Nintendo Switch 2 hardware, powered by NVIDIA's Tensor cores. The game utilises DLSS in all four modes: in handheld and docked, and the performance and quality variations of each," NVIDIA told DigitalFoundry.
CD Projekt also announced that Cyberpunk 2077 will have 40FPS performance mode when played in docked mode on the Switch 2. There's also a 30FPS quality mode. The game is being output at 1080p resolution when docked and then adjusted through dynamic resolution scaling and DLSS.
In handheld mode with the quality preset, Cyberpunk 2077 will run at 1080p 30FPS on the Switch 2, with DLSS being used for the image scaling. There's also a performance preset when playing in handheld mode that drops the resolution down to 720p, which is then upscaled to deliver 40FPS targets.
One very interesting thing that Digital Foundry's Richard Leadbetter noted about how DLSS works in the game:
"...depending on GPU load, the DLSS upscaler will be fed with anything from 540p to 1080p in the 30fps quality modes and the docked 40fps performance mode. For the handheld iteration of the performance mode, the 2x and up scaling would suggest DRS between 360p and 720p, depending on GPU load."
Cyberpunk 2077 will release on the Nintendo Switch at launch on June 5.