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TweakTown News Posts - Page 83

PlayStation VR works on the PC with SteamVR... for now

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: Dec 19, 2016 12:33 am

Well, it happened sooner than I thought it would - which I kinda didn't think it would happen at all, but Sony's new PlayStation VR headset is already working on the PC with an unofficial (of course) method.



The latest version of Trinus PSVR works with PSVR, adding side-by-side support for non-VR games, a PSVR Box switch off button, a fix for switched colors, the ability to check for updates, PSVR display selector, and improved lens correction.


PSVR with Trinus PSVR won't work with the Oculus Touch or HTC Vive controllers, so all games have to be played with the gamepad. For now, Trinus PSVR is also limited to 60Hz, so don't blame us - or Trinus PSVR if you get sick.

Continue reading 'PlayStation VR works on the PC with SteamVR... for now' (full post)

Resident Evil 7 demo lands on PC tomorrow

By: Anthony Garreffa | More News: Gaming | Posted: Dec 18, 2016 10:32 pm

The hype train for Resident Evil 7 is chugging along well, but the PC version of the game hasn't been seen much - if at all, and that's about to change with Capcom releasing a demo of Resident Evil 7 tomorrow, December 19.



Resident Evil 7 is aiming to return to its roots, with a massively upgraded look and feel - with exploration, puzzles, and super-intense atmosphere. Capcom will be releasing a demo of Resident Evil 7 for the PC on December 19, and it is shaping up beautifully so far. As a massive fan of the original Resident Evil, I can't wait to try out RE7 on the PC in the coming hours.

Continue reading 'Resident Evil 7 demo lands on PC tomorrow' (full post)

RAF ex-commander think gamers as potential drone pilots

By: Ma Yong Kang | More News: Drones | Posted: Dec 18, 2016 8:17 pm

Retired RAF drone operation deputy commander said their future potential drone pilots might be the teens who are playing games on their PCs, Xbox and PlayStation consoles.




Greg Bagwell, former Air Marshal that oversaw RAF drone operations in Syria, states that they need more new blood to pilot their drones since most of the current batch are quitting due to the enormous pressure in an exchange with theguardian: "The problem we have had is that in seven years of constant operations we have not been allowed to have a break point, to step back and take stock without having to keep pushing crews. It was stressful for the operators to mount complex attacks over Syria and Iraq and then to return at night to a family home in the UK."


The ex-deputy commander believed that the RAF need to test the viability of making pilots out of teenagers who spend their days on video games: "We need to test harder whether we can take a young 18- or 19-year-old out of their PlayStation bedroom and put them into a Reaper cabin and say: 'Right, you have never flown an aircraft before [but] that does not matter, you can operate this."

Continue reading 'RAF ex-commander think gamers as potential drone pilots' (full post)

Vulkan provides 60% perf improvement in Unity Engine

By: Anthony Garreffa | More News: Gaming | Posted: Dec 18, 2016 6:27 pm

Unity has announced that the beta version of their new Unity Engine has support for the fresh Vulkan API, something that starts with Unity 5.6 beta - allowing Personal Edition users to even jump in and use Vulkan.



Vulkan is allowing rendering performance leaps of up to 60% out of the box, without having to dive into the deep ocean that is the Vulkan API. Unity adds: "Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs on desktop and mobile platforms. It's designed to take advantage of multiple CPU cores by allowing multiple threads to run in parallel. This means increased speed with reduced driver overhead and CPU workload, leaving the CPU free to do additional computation or rendering".


Unity 5.6 beta also includes improvements to graphics, with Metal Compute, Particle System, and GPU Instancing all receiving some developer love. Unity also has future plans to add in new features into the next beta, something that will include a new Progressive Lightmapper for baked lightmaps that will provide fast iterations and predictable ETA.


The team adds: "Light modes are replacing mixed mode lighting, providing flexible and efficient ways to merge baked and realtime shadows. This come with the ability to bake shadowmasks, providing seamless "past realtime shadow distance" shadows. The result will be a high reduction in realtime shadow distance for increased performance. Realtime shadow fade out has been added for every light type and rendering path".

Continue reading 'Vulkan provides 60% perf improvement in Unity Engine' (full post)

Star Citizen dev asks for more money in Alpha 2.6 stream

By: Anthony Garreffa | More News: Gaming | Posted: Dec 18, 2016 9:45 am

Cloud Imperium Games is celebrating the holidays by showing off Star Citizen Alpha 2.6, where it teased a bunch of the game - except for Squadron 42, which was recently delayed from October, to 2017.



The team didn't show anything off from Squadron 42, instead there was plenty of advertising ship sales for the days leading up to Alpha 2.6, with the "all-ships" sale from the recent Anniversary stream returning, with discounts on a bunch of star-exploring ships. The first-person shooter module Star Marine had plenty to tease, but it wasn't much different to what the developer showed off last month.


Chris Roberts said in an email to backers: "After all the effort we expended for CitizenCon, we didn't want to spend additional developer time polishing intermediate solutions if it wasn't going towards the final product. A slick demo isn't that helpful if it pushes back the finished game, so we decided that the priority should be completing full systems over getting the vertical slice into a showable state".

Continue reading 'Star Citizen dev asks for more money in Alpha 2.6 stream' (full post)

Terry Crews visits Blizzard, meets with Overwatch team

By: Anthony Garreffa | More News: Gaming | Posted: Dec 18, 2016 8:08 am

Terry Crews has expressed interest in voicing an Overwatch character, and now there seems to be more to the story than previously thought, as Crews visited the Blizzard offices recently.



Crews took to Reddit not too long ago, saying: "I would LOVE TO PLAY DOOMFIST". Then on December 16, Crews visited Blizzard HQ and uploaded a few pictures, leaving the internet in a frenzy. As an Overwatch addict and fan of Crews, this would be incredible to see - Blizzard, please let Terry voice DOOMFIST, please?

Continue reading 'Terry Crews visits Blizzard, meets with Overwatch team' (full post)

Elon Musk to dig tunnels, because traffic makes him mad

By: Anthony Garreffa | More News: Science, Space & Robotics | Posted: Dec 18, 2016 6:02 am

Elon Musk, the visionary behind Tesla Motors, SpaceX, PayPal - and very soon, a company that bores tunnels underneath traffic so that Musk - and millions of others, won't have to sit in peak hour anymore.




On Saturday, Musk tweeted: "Traffic is driving me nuts. Am going to build a tunnel boring machine and just start digging...", and if you thought he wasn't serious, a few hours later he added: "I am actually going to do this". Musk has said some out-there things before, so we don't know if he's going to be creating a boring company, but it could happen.

No Twitch stream of MLG Vegas Overwatch tournament

By: Anthony Garreffa | More News: Gaming | Posted: Dec 18, 2016 4:25 am

Overwatch fans will want to know that Major League Gaming will broadcast its upcoming MLG Vegas tournament through YouTube, as well as its own EVE player on, with no confirmation of a Twitch stream being made available.




In previous MLG matches, the company has broadcast matches, news, and analysis on the official MLG YouTube page. Yahoo reports: "Earlier this year parent company Activision Blizzard announced that it was expanding its streaming platform through a partnership with Facebook, although there has been no confirmation that MLG Vegas will be streamed to the platform".


The upcoming major Overwatch tournament is on right now, with 8 teams competing for a $100,000 prize pool in Las Vegas.

id Software removes anti-temper tech from DOOM

By: Anthony Garreffa | More News: Gaming | Posted: Dec 18, 2016 2:41 am

id Software has removed Denuvo's anti-tamper technology from DOOM, but didn't mention it in DOOM's latest patch notes. The anti-temper tech was stopping gamers can using mods in DOOM, but that's no longer the case with the update 5 patch.




Denuvo said its anti-temper tech was removed from DOOM because it had done its job, protecting the game from piracy during its launch window. Denuvo's Robert Hernandez told Kotaku: "The simple reason why Denuvo Anti Tamper was removed from Doom was because it had accomplished its purpose by keeping the game safe from piracy during the initial sales window. The protection on Doom held up for nearly four months, which is an impressive accomplishment Hernandez for such a high-profile game".


The latest on DOOM is that AMD's next-gen Vega 10-based graphics card was running the game at 4K 60FPS+ on Ultra/Nightmare settings during their recent AMD Tech Summit 2016 in Sonoma, California.

GTX 1080 Ti spotted alongside 'Club GeForce Elite'

By: Anthony Garreffa | More News: Video Cards | Posted: Dec 18, 2016 12:22 am

We've been hearing rumbles of the NVIDIA GeForce GTX 1080 Ti for a while now, but it seems we might be closer to the release than we thought - now that NVIDIA is reportedly preparing "Club GeForce".




What is Club GeForce? PCWorld reports that NVIDIA's own GeForce Experience software teases it as: "I think of GFE Rewards as more than giveaways-it's a Club with exclusive benefits for GFE users. Through the Club we can help improve our customer's gaming experience and build a GeForce/GFE community". The benefits? One free indie game once a year, as well as a free skin or in-game item for a AAA game once every quarter. There's also weekly giveaways of full games, beta codes, hardware, and more.


In the post, there is a tease for "980 Ti users get first spot in line for 1080 Ti pre-orders"... which is, well, rather interesting to see. The post itself is from a LinkedIn post by NVIDIA looking for a Senior Marketing Manager - GeForce, Gamer Loyalty & Advocacy.

Continue reading 'GTX 1080 Ti spotted alongside 'Club GeForce Elite'' (full post)

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