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Only 8% of PC games sold last year were physical, 92% sold digitally

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: Aug 19, 2014 7:31 am

When was the last time you purchased a game for your PC from an actual retailer? If you're like me, every game you purchase is digital - either through Steam, Origin or even a service like GOG.com. Well, according to DFC Intelligence, 92% of PC game sales for last year were digital, leaving just 8% to physical copies.

 

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Payday 2 publisher Starbreeze saw 80% of its first-month sales of 1.58 million copies being digital. But then titles like DotA 2 and DayZ were completely digital, adding to that huge 92%. Rewinding back to 2010, digital PC sales made up 48% of all PC sales, so we've seen a huge increase of 44% over the last three years.

 

But then powerhouse publisher EA has only seen 20% of its total sales being digital, but EA have titles on virtually every platform available to gamers, with games in both physical, and digital form.

YouTube's streaming music service could arrive as YouTube 'Music Key'

By: Anthony Garreffa | More News: Internet & Websites | Posted: Aug 19, 2014 6:30 am

Android Police is reporting that Google will soon unveil YouTube's music streaming service, something that will be called YouTube Music Key. YouTube Music Key will reportedly be offered with a free 30-day trial, after which it'll be $9.99 per month.

 

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This $9.99 will give users access to both YouTube Music Key and Google Play Music Key. Better yet, YouTube Music Key will give music lovers ad-free music, and audio-only playback that can be played in the background, or screen-off listening, something YouTube currently doesn't offer. For those who are subscribed to Play Music All Access, you should have your subscription service to Music Key added automatically.

 

We should hopefully see Google unveil YouTube Music Key in the coming weeks.

LG's curved ultrawide 34-inch display has a resolution of 3440x1440

By: Anthony Garreffa | More News: Displays & Projectors | Posted: Aug 19, 2014 5:33 am

Early next month IFA 2014 kicks off, where LG will unveil its new 34-inch curved ultrawide display. The LG 34UC97 has a 21:9 aspect ratio, with a QHD resolution of 3440x1440.

 

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LG's new curved ultrawide monitor is compatible with both PC and Mac, with two Thunderbolt connections, a 7W speaker system, and should handle virtually anything you throw at it. LG will also be showing off other displays at the trade show, with a 31-inch 4K monitor to be unveiled. Another display will be a 144Hz-capable monitor that should be aimed at the gaming market.

 

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A perfect use for these new 34-inch curved ultrawide monitors is in a multi-monitor setup, as you can see above, where it would provide a truly awesome experience. Now, where's my wallet?

EA digs up 72 hours of free Plants vs. Zombies: Garden Warfare gaming

By: Anthony Garreffa | More News: Gaming | Posted: Aug 19, 2014 4:27 am

The last time EA teased its Origin Game Time service was when it offered up Battlefield 4 free for a week, but now we have Plants vs. Zombies: Garden Warfare up for grabs, with 72 hours of fully-unlocked gaming, for a very limited time.

 

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To get in on this, you'll have to visit the Game Time website, where you'll be greeted with a list of recent EA games. Right up the top you'll see Plants vs. Zombies: Garden Warfare, and if you have an Origin account and are signed into it, you can download it right now for free. As soon as you begin playing it, a countdown will begin for your 72 hours of free gaming. After this 72 hours is up, the game will stop working until you purchase it.

 

Not only do you get to play Plants vs. Zombies: Garden Warfare as is, but all of the released DLC maps and characters that have been released into the game are available in the 72-hour free Game Time offer. If you want to purchase it at the end, it is available for $30 through Origin.

John Carmack's young son has released his first video game

By: Anthony Garreffa | More News: Gaming | Posted: Aug 19, 2014 3:33 am

Ryan Carmack, the 9-year-old son of John Carmack, has released his first video game: Angry Face. The 9-year-old game developer explains his inspiration for Angry Face, where he said: "I enjoy video games a lot so I made one".

 

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John Carmack, the co-founder of id Software and current Chief Technology Officer (CTO) of Oculus VR, has helped his son out working within the Unity engine in C#. Ryan even had his 4-year-old brother help out in the sound design and testing phases of Angry Face. Another Carmack joined in, with Ryan's mom Katherine Anna Kang, who was the former Director of Business Development at id Software, contributing to the game.

 

Ryan Carmack added: "This is the very first game that I've created and I want to make more in the future. I hope I get a good response and that everyone likes it".

Nintendo considering naming Zelda character to honor Robin Williams

By: Ben Gourlay | More News: Celebrities & Entertainment | Posted: Aug 19, 2014 3:27 am

Actor and comedian Robin Williams was a long time fan of the Nintendo franchise 'The Legend of Zelda', even going so far as to name his daughter after the princess after he became obsessed with the Nintendo Entertainment System game which launched in 1986.

 

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Zelda and Robin Williams even starred together in a promotion for the 3DS remake of 'Ocarina of Time'.

 

 

Following his tragic death last week at age 63, Nintendo has seen themselves on the end of a fan campaign to name a character in a forthcoming title in his honour. The campaign, run by Australian Nick Schaedel has to date received over 111,000 signatures and rising.

 

Nintendo of Japan has now issued a statement in response to the campaign, stating:

 

"Nothing has been decided, but we won't rule out the request".

 

The latest 'Zelda' title; 'Hyrule Warriors' launched this week for the WiiU console in Japan and comes to Australian shores on September 20th.

Synthetic human physiology helping blast wave defense research

By: Michael Hatamoto | More News: Science, Space & Robotics | Posted: Aug 19, 2014 2:45 am

The medical threat from shock waves related to improvised explosive device (IED) blasts and other explosions pose a significant threat to military personnel. Advancements in synthetic human physiology research is helping provide a glimpse of realistic blast testing, with artificial cranial bones focused on skulls of the 20- and 30-year old soldiers deployed.

 

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The Army Research Laboratory (ARL) wants to create a uniform response that can be used to develop better helmets and technology to reduce the impact of blast waves and blunt impact related to explosions.

 

"The mechanical properties of the human skull challenge with age and depend on the health of the individual," said Dr. Thomas Plaisted, ARL Materials and Manufacturing Science Division materials engineer. "Donor skulls that may be available for testing would typically come from older people, and the properties of those skulls can be highly variable and may not have the same response as the average skull of the Army Soldier population."

Mother creates Ignore No More app to disable apps if kids ignore calls

By: Michael Hatamoto | More News: Mobile Devices, Tablets & Phones | Posted: Aug 19, 2014 1:22 am

The Ignore No More Google Android app was created by Sharon Standifird, a frustrated mother aiming to prevent kids from ignoring phone calls from parents. If a child ignores a phone call, parents have the ability to remotely lock the Android-powered smartphone so it can only do two things: call parents back or call emergency responders.

 

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Parents have the ability to choose a password that can later unlock the phone, with an effort to get children to stop ignoring phone calls. There has been an increase in security-related Apple iOS and Android apps, giving parents greater control over what their children do on their smartphones.

 

"We need to develop an app that just shuts their phone completely down and they can't even use it," Standifird said in an interview with CBS News. "And I started - literally just started researching how to develop an app."

Wearable tech shipments to increase over 100 percent in 2014

By: Tamlin Magee | More News: Health Technology | Posted: Aug 19, 2014 12:21 am

Wearable technology shipments have been forecast to grow by almost 130 percent throughout 2014, a new report from analysts at CCS Insight has stated.

 

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The company believes new products will cause a boom in shipments of wearables, reaching 22 million by next year compared to 9.7 million in 2013 - and with all sales counted for the next five years, the total figure could be as high as 370 million.

 

Right now it's early days for wearable, but some health gadgets like FitBit have really taken off. It's fitness wearables that CCS expects will drive early adoption rates, and the group images Christmas will be a big win for the sector. However, CCS' Marina Koytcheva said for wearables, the market is still in a "chaotic stage of development" and that there's "still a huge amount of uncertainty" in general.

Community Health Systems confirms up to 4.5M at risk from data breach

By: Michael Hatamoto | More News: Hacking & Security | Posted: Aug 18, 2014 11:39 pm

The Community Health Systems (CHS) suffered a data breach in April and June that has affected up to 4.5 million of the company's patients. Although payment information wasn't taken, patient names, addresses, birthdates, telephone numbers, and Social Security numbers were compromised during the breach.

 

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The attack likely was an Advanced Persistent Threat (APT) originating from China, in an effort to steal bulk data which can be used later. APTs are targeted attacks designed to circumvent modern firewalls, antivirus and antimalware solutions used by companies.

 

"The company has confirmed that this data did not include patient, credit card, medical, or clinical information," Community Health noted in a statement to the Securities and Exchange Commission (SEC).

Continue reading 'Community Health Systems confirms up to 4.5M at risk from data breach' (full post)

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