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Tekken game designer Katsuhiro Harada has confirmed that Tekken 7 will run at 1080p 60FPS on PlayStation 4.
Harada is known for being very open and vocal to his fans on Twitter, so when the renowned dev was asked if the anticipated new fighter Tekken 7 would hit the standard 1080p 60FPS on Sony's PS4 console, he answered with a very simple "yes". It's unclear if Tekken 7 will hit native 1080p 60FPS on PS4 or use console's usual dynamic resolution scaling, but given what we've seen from the game so far, the frame rates are very smooth.
Consistent, high frame-rates are very important for fighting games like Tekken where split-second reactions are key to victory. But some fans are worried that since Tekken 7 is being developed by Bandai Namco, the game might suffer from the same PS4 input lag found in Street Fighter 5. Street Fighter 5 also runs at 1080p 60FPS on PS4, with the input lag possibly caused by dynamic resolution. Harada recently countered this argument, saying that no one that's played Tekken 7--from EVO pro players and everyday gamers--has complained about input lag.
Yes. RT@Fast_Devilz Senpai, will Tekken 7: FR run at 1080p/60fps on the PlayStation?
The moment Nintendo fan have been eagerly waiting for might be happening quite soon: the NX console could be unveiled at Gamescom next month.
Japanese console games giant Nintendo will be attending this year's Gamescom event in Cologne, Germany from August 18 - 21, possibly indicating an official reveal of its mysterious new NX console. Nintendo has promised to reveal the NX console sometime this year, and now that we know the company won't be at Tokyo Game Show 2016, Gamescom might be the venue for the big showcase.
So far Nintendo has gone great lengths to protect the NX's "new idea", including a almost complete press blackout, not revealing NX at the biggest games show of the year (E3), and withholding devkits from third-party devs. In fact, Nintendo skipped the opportunity for a NX reveal at E3 2016 simply because they didn't want anyone to copy their idea.
According to the mod's features page, GTA V Redux isn't just a graphics overhaul: it completely redefines the scope of the game. New changes include effects like new motion blur and depth of field effects, re-configured atmospheric fog effects, cleans up the view by removing chromatic aberration and lowering lens flare, new custom HBAO effects, massively improved terrain tessellation, and a built from scratch dynamic weather system that "blends naturally to create an image that will leave you breathless." Redux also adds in new vehicle handling for every vehicle in the game, a 100% tweaked wanted system and police AI, physics and ragdoll adjustments, and personalized population control.
To achieve that incredibly defined look, GTA Redux uses "only the best" ReShade and ENB effects for "perfect color correction, bloom, tonemapping, and more." In fact users can choose from more than 15 ReShade modes including Redux Origina/Lite, The LUT, Ultra V1-3, and more.
After four long years of scouring the infinite reaches of the universe, Hello Games has completed the launch build of No Man's Sky.
No Man's Sky just went gold. Let that sink in for a minute: No Man's Sky, the staggeringly-hyped, procedurally-generated space sim that ignited our imaginations at VGX 2013, is now officially ready for its launch next month. No more delays, no more excuses. Come August 9 (just a few weeks!), gamers will finally be able to peel back the rim of the universe and explore to their heart's content.
The game is one of the most ambitious experiences ever created by a small indie studio. In fact, there's only sixteen devs at Hello Games working on No Man's Sky. Just think about that...Ubisoft has hundreds of people working on AAA Assassin's Creed games, but Hello Games is creating something that's "even bigger than we can imagine". The small studio aims to break the mold and deliver something new with No Man's Sky.
The new Radeon Software 16.7.1 drivers can be downloaded here, with two solutions offered by AMD to lower the power draw on the Radeon RX 480. Firstly, it will move the power draw to the PCIe power connector from the PCIe slot, or limit the total power consumption of the card. AMD's main focus seems to be moving the power consumption to the 6-pin PCIe power connector.
AMD has also provided a 'compatibility mode' inside of Radeon Settings that will limit the RX 480's power consumption so that both the PCIe slot and PCIe power connector will not draw more power than allowed. Performance is affected slightly, and will be something we'll be looking into next week.
Battlefield 1 is shaping up to be one of the best-looking games to be released this year, but thanks to Candyland's new comparison between the PC version on Ultra against the PS4 and Xbox One, we can get a better look at how the PC version of the game looks, and how the PS4 and Xbox One versions of BF1 compare.
As you can see in the video above, the PC version of Battlefield 1 looks gorgeous - it's incredibly sharp and clear with its Ultra graphics settings. The PS4 version shapes up quite well, but the Xbox One looks atrocious. The Xbox One version of Battlefield 1 is really blurry, even against the PS4 version of the game. As always, the faster PS4 console beats out the Xbox One yet again, and I'm sure things won't change too much before Battlefield 1's release on October 21.
ASUS has revealed its next-gen ROG G752VS gaming notebook, which rocks NVIDIA's latest and second-greatest GeForce GTX 1070 graphics card.
The new ASUS ROG G752VS can be configured right up to Intel's Core i7-6700HQ processor, up to 64GB of DDR4-2133 RAM, up to a 512GB M.2 PCIe-based NVMe SSD, and a Blu-ray burner. As for the display, you can configure it with two different 17.3-inch panels, with one of them being a 1080p resolution while the other is a 4K-capable panel. Both of them feature NVIDIA's G-Sync technology, and they're both IPS matte finish displays.
Connectivity wise, we have 4 x USB 3.0 ports, USB Type-C with Thunderbolt, GbE network, HDMI 2.0 output, an SD card reader, and a headphone/mic jack. All of this arrives in a 1.9-inch (48.2mm) thick laptop, which weighs 9.5lbs (4.3kg). We should expect it to be quite expensive when it arrives, with more details on pricing to come.
Inno3D has put its hat into the custom GeForce GTX 1060 ring, with the announcement of their new iChill GTX 1060 X3 and GTX 1060 GAMING OC X2 graphics cards.
NVIDIA's own GeForce GTX 1060 Founders Edition was announced in the last 24 hours for $299, while Inno3D's cards will feature factory overclocks, a custom PCB and much better cooling technology. Inno3D's new iChill GTX 1060 X3 has a triple-slot cooler, while the GPU clocks are 1712/1784MHz for base/boost clocks, respectively. The 8GB of GDDR5 on Inno3D's iChill GTX 1060 X3 is ramped up to 8.2GHz, a 200MHz increase over the stock 8GHz frequency.
VideoCardz reports that Inno3D's upcoming iChill GTX 1060 X3 will rock a single 8-pin PCIe power connector, but it'll still include some great overclocking headroom, especially over the reference Radeon RX 480 from AMD.