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TweakTown News Posts - Page 18

NVIDIA's orders TSMC to make next-gen Volta GPU on 12nm

By: Anthony Garreffa | More News: Video Cards | Posted: 1 week, 6 days ago

NVIDIA just launched its Pascal-based GeForce GTX 1080 Ti with a huge performance crown earned at $699, and now we're hearing that TSMC is taking orders for next-gen HPC (high-performance computing) chips for AI applications from both NVIDIA, and Qualcomm.

 

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The new report is coming from DigiTimes, which reports: "TSMC will fabricate NVIDIA's next generation Volta GPU using a 12nm process, said the paper, which added that the Volta GPU will be paired with NVIDIA's Xavier supercomputer chips for self-driving car applications".

 

NVIDIA is currently having TSMC produce its 256 core Pascal-based GPU and dual-core Denver 2 CPUs for their recent Jetson TX2 supercomputing platform, all on the 16nm process. NVIDIA's next big leap will be to Volta, on the smaller 12nm node - where things will really get interesting.

Intel acquires self-driving car firm for $15.3 billion

By: Anthony Garreffa | More News: Technology in Vehicles | Posted: 1 week, 6 days ago

Intel is making a massive investment into autonomous car technology, acquiring Israeli self-driving car firm Mobileeye for a huge $15.3 billion.

 

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Mobileye has technology inside of 27 carmakers' vehicles, with technology from cameras to sensors around the car, to emergency braking technology, lane assistance systems, and more. Intel has been working with Mobileye for a while, teaming with BMW last year to make a fully autonomous car by 2021.

 

Intel isn't just throwing down its $15 billion investment for nothing, as the company sees the autonomous car market becoming a mammoth $70 billion market by 2030. Intel boss Brian Krzanich made it very clear that by combining Intel's processing power with Mobileye's advanced automotive computer vision systems, and its partnerships with carmakers, as something transformative. Krzanich said: "Together, we can accelerate the future of autonomous driving with improved performance in a cloud-to-car solution at a lower cost for automakers".

Quake Champions goes free-to-play, champions cost money

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 6 days ago

Quake was my original FPS love, with thousands of hours pumped into the original (and rocking my 3dfx Voodoo 4MB graphics card at the time) and into its sequels, Quake II and Quake III Arena. Now, we have the news that Quake Champions, being developed by id Software once again, will be a free-to-play game.

 

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We've been introduced to one of the Champions already, but id Software's Tim Willits has come out saying: "At its core, it's a free-to-play game," Willits said, "with the option to buy the Champion Pack and just get in and play with all the Champions. There are a number of Quake players that just want to play their Quake, right? And they are familiar with the business model of our previous games, and they are totally fine. 'I want to buy the game. I want to start playing. I want to have access to all the Champions".

 

He continued: "But then we also understand that we want to get as many people into the game as possible, especially outside of North America and Western Europe, where we have a massive fan base. So we want to have the flexibility to have a free-to-play option for those people".

 

This means that Quake Champions itself is free and all of its maps will be available to everyone, but free-to-play side will be seeing in-currency - something called Favor, which can be used to play other Champions for a limited amount of time.

GALAX gives us a glimpse at its GTX 1080 Ti HOF card

By: Anthony Garreffa | More News: Video Cards | Posted: 1 week, 6 days ago

We've seen virtually every AIB board partner tease their custom GeForce GTX 1080 Ti graphics cards, and now we have GALAX teasing their upcoming GeForce GTX 1080 HOF (Hall of Fame).

 

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The new GTX 1080 Ti HOF looks virtually identical to the previous HOF model, but it looks like GALAX has tweaked the cooling shroud, and slapped on a crown-shaped LED. GALAX has used an 8+8-pin PCIe power connector setup on the upcoming GTX 1080 Ti HOF, with a fully custom PCB that is wider than the Founders Edition.

 

No word on clocks or pricing just yet, obviously.

AMD: Ryzen 7 1700X, 1800X reporting temps incorrectly

By: Anthony Garreffa | More News: CPU, APU & Chipsets | Posted: 1 week, 6 days ago

AMD has just issued a new community update on its brand new Ryzen CPUs, addressing issues over thread scheduling on Ryzen processors - but also detailed the problems over temperature reporting on Ryzen.

 

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AMD explains in the post that the "primary temperature reporting sensor of the AMD Ryzen processor is a sensor called 'T Control,' or tCTL for short. The tCTL sensor is derived from the junction (Tj) temperature-the interface point between the die and heatspreader-but it may be offset on certain CPU models so that all models on the AM4 Platform have the same maximum tCTL value. This approach ensures that all AMD Ryzen processors have a consistent fan policy".

 

The post continues in detail, with AMD explaining: "Specifically, the AMD Ryzen 7 1700X and 1800X carry a +20°C offset between the tCTL° (reported) temperature and the actual Tj° temperature. In the short term, users of the AMD Ryzen 1700X and 1800X can simply subtract 20°C to determine the true junction temperature of their processor. No arithmetic is required for the Ryzen 7 1700. Long term, we expect temperature monitoring software to better understand our tCTL offsets to report the junction temperature automatically".

Continue reading 'AMD: Ryzen 7 1700X, 1800X reporting temps incorrectly' (full post)

AMD addresses Windows 10's thread scheduler with Ryzen

By: Anthony Garreffa | More News: CPU, APU & Chipsets | Posted: 1 week, 6 days ago

Now that AMD has launched its Ryzen processors, some niggly issues have popped up with one of them being the underwhelming performance at 1080p. AMD has hit back with an official statement, saying: "the Windows 10 thread scheduler is operating properly for Zen".

 

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AMD continues, saying that they "do not presently believe there is an issue with the scheduler adversely utilizing the logical and physical configurations of the architecture". There have been some differences between Windows 7 and Windows 10 performance over the thread scheduler, but AMD added that they "do not believe there is an issue with scheduling differences between the two versions of Windows" and that any performance differences between Windows 7 and Windows 10, come down to the difference between the operating systems - and not the Ryzen CPU.

 

AMD also talked about the SMT (the multi-threaded part of Ryzen) and the negative performance in some games, with the company saying that SMT offers a "neutral/positive benefit" in a range of processors. AMD added: "For the remaining outliers, AMD again sees multiple opportunities within the codebases of specific applications to improve how this software addresses the "Zen" architecture. We have already identified some simple changes that can improve a game's understanding of the "Zen" core/cache topology, and we intend to provide a status update to the community when they are ready".

Gran Turismo Sport footage shown off at PAX East 2017

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 6 days ago

PAX East 2017 had some great things for gamers to check out, but Gran Turismo Sport would have to be at the top of some gamers' lists - especially with Sony pushing it as a PS4 exclusive.

 

 

During the show, gamers got to test out Gran Turismo Sport before it is released - with some off-screen footage captured, showing off some of the various tracks that will be featured in the game. Check out the video above.

 

Sony confirmed during the Geneva Motor Show that they've partnered with watchmaker TAG Heuer for Gran Turismo Sport, with TAG Heuer becoming the game's official timekeeper. Sony explained: "TAG Heuer will appear as the official timekeeper and official watch of Gran Turismo Sport in all areas of the game, and TAG Heuer's Live Timing technology will be used to provide players with an experience that's just the same as real motor racing".

Continue reading 'Gran Turismo Sport footage shown off at PAX East 2017' (full post)

Shadow of War dev: Xbox Scorpio is a powerful beast

By: Anthony Garreffa | More News: Gaming Consoles | Posted: 1 week, 6 days ago

Microsoft has been pumping some serious hype into its upcoming Project Scorpio console, with the company touting it is the most powerful console ever created - with Middle-earth: Shadow of War developer Monolith Productions reiterating Microsoft's comments on the console.

 

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Shadow of War was recently confirmed as the first Xbox Scorpio title, with Microsoft's backing, with it featuring 4K and HDR technology. During an interview with GamesRadar, Monolith Productions boss Kevin Stephens said: "I can't speak for Microsoft, but from our point of view they seem very committed to, you know, if you buy an Xbox One, whether it's a One, or an S, or a Scorpio you're going to buy a game and [be able to] play it on any of them. That seems very consistent with our experience of working on those platforms".

 

In previous interviews, Xbox boss Phil Spencer has teased with Project Scorpio: "We've found nothing false about their claims about the hardware. As far as we can tell, it will be the most powerful console ever created when it launches - unless somebody has an announcement I don't know about".

GTX 1080 Ti runs Mass Effect Andromeda at 4K 60FPS+

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 6 days ago

The PC version of Mass Effect Andromeda has been confirmed to not be a console port, but what hardware will you need to run it at 720p and 1080p? We know that, which we've got below for you - but what about 4K 60FPS? Now we know that, too.

 

 

In order to run BioWare's upcoming Mass Effect Andromeda at 4K 60FPS+ you're going to need one of NVIDIA's fresh new GeForce GTX 1080 Ti graphics cards to hit 4K 60FPS+ according to BioWare Producer Michael Gamble. Gamble recently took to Twitter confirming Mass Effect Andromeda is indeed not a console port, but he was also asked "can the 1080 Ti run the game at 4K@Ultra smoothly?" with Gamble tweeting back "lol yes, 60+".

 

We will be running Mass Effect Andromeda through its paces when it drops on March 21 (in the US) and March 23 (in Europe).

Continue reading 'GTX 1080 Ti runs Mass Effect Andromeda at 4K 60FPS+' (full post)

Mass Effect Andromeda is NOT a console port

By: Anthony Garreffa | More News: Gaming | Posted: Mar 13, 2017 11:42 pm

Mass Effect Andromeda is right around the corner, and while we know what hardware we'll need to play the game at 720p and 1080p - what about those of us with much higher-end hardware?

 

 

BioWare Producer Michael Gamble has answered some critical questions regarding Mass Effect Andromeda on Twitter, where someone tweeted Gamble saying "Please don't F*** up the PC port" to which Gamble replied: "it's not a port, and it's not f***ed up". Bam. There you go - Mass Effect Andromeda isn't a PC port, so expect glorious PC master race goodness from the game.

Continue reading 'Mass Effect Andromeda is NOT a console port' (full post)

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