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TweakTown News Posts - Page 20

Arkane: Prey's scope is mind-boggling

By: Derek Strickland | More News: Gaming | Posted: Apr 10, 2017 5:25 pm

Arkane's new Prey game looks quite interesting, and I have a feeling it melds some distinct psychological horror-weirdness with old-school first-person shooter action. That sounds like quite a formula, and Arkane is pretty impressed with what they've built.



In fact, Arkane's Lead System Designer Seth Shain says Prey is quite mind-boggling. "The sheer audacity of what we have dared to build in this game, it's a little bit mind-boggling to me," Shain said in a recent interview with GameTM magazine. "The fact that we were able to stuff it all into this package called Prey is kind of amazing; it's a testament to the team and the passion of the developers we have here. Everybody shared in this vision and really wanted to see this thing through the end."


Considering Prey looks to be a cerebral game that has you second-guessing your very identity, the term "mind-boggling" certainly seems apt. From what I've seen, the game looks to be a mix of Twilight Zone and The Outer Limits' sci-fi bizarreness infused with Dead Space's survival horror, all wrapped up neatly in some DIY-style improvised FPS action straight out of an old-school PC shooter.

Continue reading 'Arkane: Prey's scope is mind-boggling' (full post)

The Nokia 9 powered by Snapdragon 835 could cost $700

By: Lana Jelic | More News: Mobile Devices, Tablets & Phones | Posted: Apr 10, 2017 3:26 pm

Nokia's Snapdragon 835 powered flagship has been rumored for a while, and it is believed that the device will be named the Nokia 9.




Nokia recently announced the modern version of the Nokia 3310 and three smartphones, but their flagship is yet to come.


Recent rumors have suggested that the Nokia 9 will have a 5.5-inch QHD OLED screen, 6GB of RAM, and 64GB or 128GB of internal storage. The same leak claims that the device will come with 22MP dual-lens Carl Zeiss rear camera and a 12MP front-facing shooter. Other features should include 3,800 mAh battery support for Qualcomm Quick Charge 4, fingerprint sensor, and iris scanner. The phone should also have IP68 certification.


A new leak confirms previous rumors and reveals more about the pricing and availability of the device. According to the latest leak, the Nokia 9 should come out in Q3 this year.

Continue reading 'The Nokia 9 powered by Snapdragon 835 could cost $700' (full post)

Nintendo Direct announced for April 12

By: Derek Strickland | More News: Gaming | Posted: Apr 10, 2017 2:39 pm

Nintendo today announced that it'll hold a Nintendo Direct showcase on April 12.




The Nintendo Direct will mainly focus on ARMS and Splatoon 2, but the Japanese console-maker will also discuss Nintendo Switch and Nintendo 3DS plans as well.


Tune in on April 12 at 3:00 p.m. PT/6:00 p.m. ET for information on Nintendo Switch and Nintendo 3DS in a new Nintendo Direct presentation focused mainly on ARMS and Splatoon 2.

Continue reading 'Nintendo Direct announced for April 12' (full post)

Minecraft will soon have microtransactions

By: Derek Strickland | More News: Gaming | Posted: Apr 10, 2017 2:13 pm

Well Microsoft, you've finally done it. Not content with shoving gambling-style microtransactions in its biggest games (Halo 5 and Gears of War 4), Microsoft unloads a new money-making strategy onto Minecraft, the indie sensation that will soon have its own virtual currency (because why not?!). Minecraft's new strategy culminates with a new storefront and virtual currency combo that will let users buy skins, textures and other content made by their favorite creators.




Minecraft's new digital storefront allows creators and modders sell their user-created maps, mini-games, and skins for virtual currency called Minecraft Coins. These coins can be purchased with real life cash in denominations of 300 MC for $1.99, 840 MC for $4.99, and 1,720 coins for $9.99. Creators earn the lion's share of the sales at over 50%, and 30% goes back to the storefront.


"The idea is to give Minecraft creators another way to make a living from the game, allowing them to support themselves in the creation of ever-greater projects, while giving Pocket and Windows 10 players access to a growing catalogue of fun stuff - curated and supplied by us, safely and simply," Microsoft says.

Continue reading 'Minecraft will soon have microtransactions' (full post)

Project Scorpio only takes 1% perf hit with 4K assets

By: Derek Strickland | More News: Gaming | Posted: Apr 10, 2017 12:46 pm

Microsoft has already proven that Project Scorpio can indeed scale 1080p Xbox One games to full native 3840 x 2160 4K resolution, in part thanks to the console's 6 TFLOP Polaris-derived GPU and the multitude of tweaks, customizations, and adjustments throughout the entire system. But 1080p assets are much, much lighter than native 4K assets, and anyone who games in 4K can tell you those art assets get quite huge. Being a machine made specifically to hit native 4K gaming, Scorpio only takes a marginal performance hit switching to 4K assets.




Just in case you're unfamiliar with how Microsoft's new Project Scorpio works, here's a quick run down. The system is built to scale up Xbox One games from 900p and 1080p to full native 4K resolution, and then utilize native 4K game textures and art assets to match the game's scaled resolution. Xbox One games will need specific patches and adjustments to hit the full 4K experience--textures and resolution--and games built on DirectX 12 will enjoy significantly better CPU performance. We've already seen a tech demo equal to Forza Motorsport 6: Apex (which runs on DX12) hit native 4K 60FPS at normal Xbox One settings (high preset) with only 66% of the GPU used. Digital Foundry confirms that the game can still hit 4K 60FPS even with settings equal to PC's Ultra settings with about 80-100% of the GPU used.


Switching from 1080p assets to 4K textures and assets is one of the major halves of Project Scorpio's 4K-ready gaming, so it's quite important the switch doesn't take away too many resources to accomplish. In fact, swapping to 4K assets only hits Scorpio's performance by 1% in specifically optimized games. According to Digital Foundry's Richard Leadbetter, this hit is negligible: "Turn 10's software architect Chris Tector told me that swapping between 1080p and Ultra HD assets has around a 1% hit to performance. Basically margin of error then."

Continue reading 'Project Scorpio only takes 1% perf hit with 4K assets' (full post)

Mega Man to return in new animated TV Show

By: Ben Gourlay | More News: Celebrities & Entertainment | Posted: Apr 10, 2017 4:46 am

To co-incide with the 30th anniversary of the Capcom franchise, the developer has struck a new agreement with the Cartoon Network which will see the two companies team up for a new animated series.




In an announcement published by Den of Geek, 'Ben 10' co-creator says that "Mega Man is a character that is even more relevant for today's kids and we are really looking forward to creating something new that still respects the long tradition of the character." The new version of the show, which will premier later this year with a 26 episode series will feature "unflinching wide-eyed optimism and an over-the-top sense of humor... it's full on fun ahead." No doubt all parties are hoping to emulate the success of the original 1990's Mega Man series, which ran for a number of seasons.

Super Nintendo returns with transparent exterior

By: Anthony Garreffa | More News: Gaming Consoles | Posted: Apr 10, 2017 4:30 am

The days of the SNES might be behind us, but Rose Colored Gaming has unveiled something that will have Super Nintendo fans jumping for excitement: a limited run of transparent SNES consoles, refurbished from slightly damaged consoles.




Rose Colored Gaming takes the hardware out of the broken SNES, and then made acrylic enclosures for them. They explained: "These SNES consoles have been treated to a 100% brand new, hand-built exterior, all while retaining complete original function. Each is assembled by hand with the care and attention to detail that you have come to expect from RCG. The housing consists of laser cut and etched acrylic components which have been drilled, bent, bonded, threaded, & assembled using all new anodized aluminum hardware".




RCG continues: "Many internal components have been slathered in various finishes then etched in order to accentuate items which were never meant to be seen. All hand-built, these units will only be available in VERY limited quantities upon release, with each being treated to a unique serial number".

Continue reading 'Super Nintendo returns with transparent exterior' (full post)

Intel panic ryzing: X299 reportedly launching in June

By: Anthony Garreffa | More News: CPU, APU & Chipsets | Posted: Apr 10, 2017 3:34 am

AMD has well and truly shaken up the consumer CPU market with its new Ryzen processors, and it seems it has had a profound effect on Chipzilla - which has reportedly rescheduled the launch of their next-gen X299 platform, bringing the launch up to June.




Intel was reportedly planning to launch X299 and their new Skylake-X and Kaby Lake-X processors sometime in the first week of August, but now Intel will reportedly launch Skylake X in late-June. This means we should see it fully unveiled during Computex in late-May/early-June, with the new CPUs arriving on the LGA2066 socket (Socket R4) - without integrated graphics.


The difference between Skylake-X and Kaby Lake-X is that Kaby Lake-X will offer 4 cores, while Skylake-X offers up to 10 cores.

PowerColor RX 580 Red Devil Golden Sample spotted

By: Anthony Garreffa | More News: Video Cards | Posted: Apr 10, 2017 2:29 am

aWe've already seen PowerColor's devilishly handsome RX 580 Red Devil graphics card, but now it's time for another tease of a PowerColor card: their upcoming RX 580 Red Devil Golden Sample.




PowerColor's upcoming RX 580 Red Devil Golden Sample is a 2.5-slot graphics card, which rocks 6+8-pin PCIe power connectors, and a fully custom design with 6-phase VRM, a backplate, two dip switches for LED control, and the option to change the BIOS from Silent, to OC Mode.




I'm loving the inverted pentagram on the RX 580 Red Devil Golden Sample, but I wonder if it'll cast a spell on you half way through a game.

Continue reading 'PowerColor RX 580 Red Devil Golden Sample spotted' (full post)

NVIDIA's new TITAN Xp teardown, reveals GP102-450 GPU

By: Anthony Garreffa | More News: Video Cards | Posted: Apr 10, 2017 1:28 am

NVIDIA's new TITAN Xp has caused quite the stir, so much so that I wrote an OpEd on it - asking if NVIDIA were pre-emptively striking against AMD's upcoming Radeon RX Vega. People have already received their new TITAN Xp graphics cards, and are taking them apart - so we can see what improvements, if any, that NVIDIA has on TITAN Xp.




The new TITAN Xp rocks the same Pascal-based GP102-450 GPU as the professional Quadro P6000 graphics card.




The upgraded cooling system on the TITAN Xp.




And again!