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TweakTown News Posts - Page 20

Shadow Warrior 2 is 'not downgraded' on the PC

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 3 days ago

With countless PC games getting downgraded because of their console counterparts not looking so good, and game developers not wanting to make the PC version stand out, we're getting more and more downgraded games. But not Shadow Warrior 2, coming from developer Flying Wild Hog.



Flying Wild Hog representative 'KriS' explained on the Steam forums about Shadow Warrior 2 not featuring downgraded graphics on the PC, but instead the team has added new graphical effects into the game since its showings at PAX East 2016 and Gamescom 2016. KriS said: "It's not downgraded. Actually, we added tons of new GFX features and content. For example, we have added volumetric fog and light shafts (from Pax East 2016), we added real-time reflections (from Quacon/Gamescom 2016), enabled real-time shadows for a lot of lights (from Quacon/Gamescom 2016)...".


Shadow Warrior 2 won't be a performance hog on the PC either, with KriS adding that a GeForce GTX 660 can hit around 40FPS on High settings. DRM was also discussed, with KriS stating that the studio doesn't like piracy, it didn't want to spend the money on DRM, while simultaneously making the game worse for legitimate customers.

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Prey's latest trailer teases CRYENGINE-powered horror

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 3 days ago

I still remember the tease of Prey from the Duke Nukem 3D days, where the developers touted that you'd be able to shoot a glass window on a spaceship, and have your enemies sucked out of it - Alien style, but oh well - Prey morphed into something else that looks pretty damn good.



The new CRYENGINE-powered reboot of Prey from Arkane Studios is here, showcasing the female main character, Morgan Yu. Prey will be released sometime in 2017 for the PS4, Xbox One and PC. Arkane Studios describes Prey as: "Whether you're using mysterious alien powers to blast your way through your enemies... or transforming into a coffee cup to casually roll through a tough situation, Prey is all about empowering you to tackle every situation in almost any manner you choose".


They continue: "This philosophy is central to everything at Arkane Studios, and is a core part of Arkane's reimagining of Prey. But this doesn't just apply to how you play. It also extends to who you are. In Prey, players will not only define themselves through their actions, but they can also choose their gender. While this choice won't change the story or how you interact with the world - because Morgan Yu is Morgan Yu, and he or she will be defined by the choices you make - it's yet another way that Arkane is saying yes to the player".


Arkane Studios Creative Director, Raphael Colantonio explained: "The theme of identity is central to Prey. Who is Morgan Yu exactly? We want to give you the freedom of being a man or a woman, but we also don't want to limit who you become when you make that choice".

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Mafia 3 needs GeForce GTX 1080 for 1080p 60FPS

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 3 days ago

Mafia III has been involved in quite a sticky situation with the developer releasing the game with a capped framerate, but with the new patch now out - the framerate caps is removed - yet super-powerful graphics cards like the GeForce GTX 1080 are still only capable of 1080p at 60FPS. used an Intel Core i7-5960X at 4.6GHz on a GIGABYTE X99 UD7 motherboard, with 32GB of DDR4-2666MHz RAM and various graphics cards, as you can see from the benchmarks below. The quickest one of them all was the GP104-powered GeForce GTX 1080 with 56/61FPS for minimum/average, respectively - while the GTX 1070 scored 46/50FPS for minimum/average, respectively.




AMD's now older Fiji-based Radeon R9 Fury X with its 4GB of HBM1 was capable of 50FPS average, while the new Polaris-based Radeon RX 470 4GB model was capable of 35FPS average - not bad considering its a sub $200 graphics card. But for Mafia III developer Hangar 13 and 2K Games, we have to ask - why the hell is a $699+ graphics card only capable of 60FPS at 1080p?

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John Carmack: VR developers need to make better VR games

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: 1 week, 3 days ago

Oculus CTO John Carmack has said some crazy things over the years, with a standout moment at the Game Developers Conference earlier this year where he said: "Minecraft for GearVR will be the biggest VR game of 2016". Well, yeah.




Carmack talked at the recent Oculus Connect 3 conference, where he said that the current VR development community "need to be harder on ourselves". He added: "We are coasting on novelty, and the initial wonder of being something people have never seen before. But we need to start judging ourselves. Not on a curve, but in an absolute sense. Can you do something in VR that has the same value, or more value, than what these other [non-VR] things have done?"


Carmack discussed "objective measurements of quality", specifically mentioning that VR developers need to improve UI design, with the Oculus CTO noting the absence of voice control in VR apps and games, reiterating the long loading times in some VR titles.

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Daniel Craig leaves door open for 007 return

By: Ben Gourlay | More News: Celebrities & Entertainment | Posted: 1 week, 3 days ago

While James Bond actor Daniel Craig had some harsh comments for the franchise while on the publicity trail for the last film 'Spectre', including the now infamous "I'd rather break this glass and slash my wrists", it seems that after a break from the role he's not totally closed off to returning.



Speaking at The New Yorker Fest, Craig defended the wrist-slashing comments and confirmed he still relished the role saying "There is no other job like it...and if I were to stop doing it, just saying, I would miss it terribly", before going on to say "I love this job, I get a massive kick out of it. And if I can keep getting a kick out of it, I will." While James Bond always returns, I'd say the likelihood of Craig also returning has jumped up a notch.

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You can now pre-order the Oculus Touch controllers

By: Lana Jelic | More News: Virtual & Augmented Reality | Posted: 1 week, 3 days ago

Oculus is now taking pre-orders for their Oculus Touch motion controllers, whose final design was revealed just four days ago. The price is, as stated before, $199.




The package includes Touch controllers, sensor, batteries and Rock Band VR connector. You will have to buy the Rift separately at a price of $599. Oculus also offers Oculus Rift Earphones for $49, which brings the price of the entire package to $847.


Of course, if you already own a Rift, you might want to consider getting the Oculus Touch cause the motion controllers enable a true VR experience.

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Tales of Berseria will launch same day on PC as PS4

By: Sean Ridgeley | More News: Gaming | Posted: 1 week, 3 days ago

Announced back in December, JRPG Tales of Berseria was confirmed to be yet another addition to the Tales PC lineup. Whether it would launch the same day on PC as on consoles, however, was unclear, but now we have the answer: yes (sort of). The game will hit PS4 January 24 in North America and January 27 in Europe; the Steam launch will take place January 27 in all regions.



Tales of Zestiria was the first of the series to make it to the platform, which launched the same day as on consoles. That was soon followed by Tales of Symphonia, which found itself on PC a whopping 13 years after the original launch. Both games have received mixed reviews in terms of port jobs, although between patches and mods, they're now well worth playing.

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Star Citizen singleplayer campaign delayed indefinitely

By: Derek Strickland | More News: Gaming | Posted: 1 week, 4 days ago

Star Citizen's anticipated singleplayer campaign module, Squadron 42, has been delayed indefinitely.




Cloud Imperium Games announced Squadron 42's delay during last night's Citizencon livestream, saying the campaign is no longer on for 2016. Star Citizen dev Chris Roberts affirmed that "most of the base technology is now complete," but the team needs time to optimize GPU and CPU implementation, shore up the game's objective-based NPC AI, and fix object container streaming.


Seeing as the studio has yet to fully polish and optimize a single level of the 28 mission campaign for release, it's easy to see why the entire Squadron 42 campaign has been delayed. The team is currently trying to finalize one mission to pristine polish and then show it off to the community.

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Microsoft Paint overhaul leaked, features 3D objects

By: Sean Ridgeley | More News: Apps | Posted: 1 week, 4 days ago

An overhaul to Microsoft's Paint app has been leaked, and it's a big one. Boasting full-fledged image and 3D object editing capabilities, a fresh new look, and added touch-friendliness, Paint looks like it will offer everything it used to and a whole lot more.



The app seems to be based on the UWP although we can't be 100% on that yet.


As for launch date, you can try it now if you're lucky enough to have received an alpha invite. If not, a wider audience may receive it at Microsoft's Windows 10 event on October 26. Beyond that, speculation suggests sometime next year with the large Redstone 2 update and earlier for Insiders.

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Mass Effect: Andromeda release date possibly leaked

By: Derek Strickland | More News: Gaming | Posted: 1 week, 4 days ago

BioWare has been quite secretive about Mass Effect: Andromeda's release date, but the release date may have been leaked ahead of schedule.




Mass Effect: Andromeda will release on March 21, 2017, according to an Amazon listing for the Art of Mass Effect: Andromeda artbook. The listing assures the artbook, which comes out on March 21, 2017, will "release simultaneously along the game."


Originally slated to release this year, the space opera has instead been delayed to an unspecified date in "early 2017". March is certainly "early 2017" territory and fits right in with the projections.



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