Our Verdict
Pros
- Decent 1080p and 1440p gaming performance
- DLSS 4 is fantastic, and it delivers excellent image quality
- Entry-level Path Tracing thanks to DLSS 4 and Multi Frame Generation
- INNO3D's compact and quiet, no-frills design
- Super efficient GPU drawing less than 150W on average when gaming
Cons
- 8GB of VRAM
- Slower than the 16GB model for 1440p gaming
- Current GPU prices diminish the RTX 5060 Ti 8GB's value
Should you buy it?
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Introduction
The VRAM debate has been around for some time in the PC gaming community - how much is enough, or more specifically, is 8GB fine in 2025? For the most part, the answer is yes, and if you take a look at the latest Steam Hardware Survey results for April 2025, you might notice that only 30% of PC gamers are gaming with GPU hardware with more than 8GB of VRAM. However, one of the big reasons only 30% of PC gamers are gaming with GPU hardware with more than 8GB of VRAM comes down to the fact that, outside of the GeForce RTX 3060, mainstream GeForce hardware from NVIDIA has been shipping with 8GB of VRAM for several years now. And NVIDIA has been dominating the GPU market for several years now.
A quick look at the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB
The most popular GPUs among PC gamers are mainstream offerings, meaning that when it comes to the GeForce RTX 50 Series, cards like the GeForce RTX 5060 Ti will become the most popular. We expect the GeForce RTX 5060 Ti to join the RTX 3060 Ti and the RTX 4060 Ti in the top ten most-used gaming GPUs. However, unlike the RTX 4060 Ti, NVIDIA is launching the 16GB model right out of the gate, and with an MSRP price point that isn't dramatically higher than the RTX 5060 Ti 8GB, it's the better choice - and one that arrives with a broader range of models to choose from. This time around, the 8GB model feels like an afterthought.

Alongside this review of the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB, we're also posting our review of the INNO3D GeForce RTX 5060 Ti TWIN X2 16GB, two cards that are identical outside of one shipping with double the VRAM capacity. Running the same benchmarks and playing the same games with both cards, it's clear that, for the most part, 8GB is still enough for PC gaming in 2025. But it's not ideal, especially when looking at a GPU that excels when you increase the resolution from 1080p to 1440p. At 1440p, depending on the title, playing with 'Ultra' equivalent quality settings is enough to see a performance gap of 20% separating the 8GB and 16GB models.

This isn't to say that the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB is a bad GPU, because, for the most part, it performs the same as its 16GB sibling. And starting from $379, it's $50 cheaper. That 20% performance gap mentioned above isn't set in stone either; it simply points to 8GB of VRAM becoming a bottleneck during some workloads. The workaround is relatively straightforward: tweak a few settings, and you can see that missing performance return with minimal impact to visual fidelity. In fact, as a 60-Class GPU, the GeForce RTX 5060 Ti is the sort of card where you probably shouldn't dial up all of the settings to maximum and hope that the frame rate stays above 60 FPS.
Ultimately, what makes the GeForce RTX 5060 Ti an impressive GPU is the same here, from efficiency to running the latest games with or without ray-tracing, to RTX Blackwell improvements to the underlying AI hardware, creator features, and more. And then there's the arrival of DLSS 4, which offers fantastic image quality and performance at 1080p and 1440p, giving the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB GPU the sort of boost that sees it run quite a few titles at 100 FPS or so at 1440p without Frame Generation.

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* Prices last scanned on 6/15/2025 at 7:20 am CDT - prices may not be accurate, click links above for the latest price. We may earn an affiliate commission from any sales. |
RTX Blackwell - NVIDIA's Gaming Architecture for the AI Era
Below is a summary of NVIDIA's GeForce RTX 50 Series and RTX Blackwell architecture, applicable to all models.
NVIDIA describes 'Neural Rendering,' which includes all previous versions of DLSS and the brand-new DLSS 4, as the 'next era for computer graphics.' They're not alone; the Lead System Architect for the PlayStation 5 Pro console, Mark Cerny, recently said that ray-tracing is the future of games and that AI will play an integral role in making that happen. DOOM: The Dark Ages developer id Software shared a similar sentiment, adding that the arrival of DLSS was an 'inflection point' for PC game visuals and performance, and on par with the arrival of dedicated GPUs and programmable shaders.
With the arrival of the Blackwell generation and the GeForce RTX 50 Series, AI is now being used to accelerate programmable shaders with the brand-new RTX Neural Shaders. Yes, these are actual neural networks that use live game data, and the power of Tensor Cores to do everything from compress textures, render lifelike materials with a level of detail impossible to match using traditional rendering methods, and even use AI to partially trace rays and then infer "an infinite amount
of rays and bounces for a more accurate representation of indirect lighting in the game scene."

RTX Mega Geometry is incredible in its own right; it essentially increases a scene's geometry detail and complexity (triangles or polygons) by up to 100x. 100 times the detail, it's hard to wrap your head around - but the added benefit in a game like Alan Wake 2 is dramatically improving the performance of the game's Full Ray Tracing or Path Tracing mode. With DLSS 4 and RTX Neural Shaders, NVIDIA's GeForce RTX 50 Series and RTX Blackwell architecture (which includes the same AI optimizations as data center Blackwell) can be viewed as the turning point for PC gaming - the moment when AI becomes integral to everything from designing a game to programming and then finally rendering it on a 4K display to play.
DLSS 4 includes more goodies than NVIDIA's highly touted new Multi Frame Generation technology, but let's start there. DLSS 3's version of Frame Generation has evolved with DLSS 4, powered by Blackwell hardware and software, and an innovative use of AI to generate frames 40% faster while using 30% less VRAM. Switching to a new model also means that Frame Generation and Multi-Frame Generation could soon come to GeForce RTX 20, 30, and RTX 40 Series owners. DLSS 4 benefits all GeForce RTX gamers.
With the 5th Generation of Tensor Cores in the GeForce RTX 50 Series delivering 2.5X more AI performance, NVIDIA's latest GeForce RTX 50 Series GPUs can execute five complex AI models - covering Super Resolution, Ray Reconstruction, and Multi Frame Generation in a couple of milliseconds. Part of the reason it happens so quickly is the addition of hardware Flip Metering, which shifts frame pacing to the Blackwell display engine. The result is frame rates of up to 4K at 240 FPS and higher, without stuttering issues. With up to 15 of every 16 pixels generated by AI, the result is up to 8X the performance when compared to native rendering or rasterized performance.

DLSS Super Resolution and Ray Reconstruction are also switching to a new 'Transformer' model, with over double the parameters and four times the compute requirement. This is one of the most exciting aspects of the GeForce RTX 50 Series, as it pushes DLSS into a new realm of image quality and performance. The best part is that it will work on all GeForce RTX GPUs; however, there will be a performance hit compared to running it on an RTX 50 Series GPU. Already available in games, DLSS 4's Transformer model is another DLSS 2.0-like moment for the technology, and the results speak for themselves.
Even better, DLSS 4 is integrated into the NVIDIA App with a new 'DLSS Override' feature that allows users to experience the latest tech without waiting for a patch or game update. DLSS 4 is built to be backward compatible, with 75 games and apps supported (so far).
It doesn't stop there, as the new AI Management Processor (AMP) allows AI models to share the GPU with graphics workloads. As a result, expect to see digital humans in games alongside AI assistants like NVIDIA's Project G-Assist becoming more prevalent in the coming years. This filters down to the creator side, with AI assistants for streamers, who will also benefit from the GeForce RTX 50 Series' expanded creator features.
RTX Blackwell introduces 4:2:2 chroma-sampled video encoding and decoding. The ninth-generation NVENC encoder also improves AV1 and HEVC quality. RTX Blackwell is a game changer for creators and editors, especially with the new low-voltage and cutting-edge GDDR7 memory that dramatically improves memory bandwidth and speed.
Specs and Test System
Specifications
Here's a look at the specs of the GeForce RTX 5060 Ti compared to the previous generation's GeForce RTX 4060 Ti, GeForce RTX 4070, and GeForce RTX 5070.
GPU Specs | GeForce RTX 5070 | GeForce RTX 5060 Ti | GeForce RTX 4060 Ti | GeForce RTX 3060 Ti |
---|---|---|---|---|
Architecture | Blackwell | Blackwell | Ada Lovelace | Ampere |
Process | TSMC 4N | TSMC 4N | TSMC 4N | Samsung 8N |
CUDA Cores | 6144 | 4608 | 4352 | 4864 |
Tensor Cores (AI) | 192 (5th Gen) | 144 (5th Gen) | 136 (4th Gen) | 152 (3rd Gen) |
AI TOPS | 988 | 759 | 353 | TBC |
Ray Tracing Cores | 48 (4th Gen) | 36 (4th Gen) | 34 (3rd Gen) | 38 (2nd Gen) |
GPU Boost Clock | 2512 MHz | 2572 MHz | 2535 MHz | 1665 MHz |
Memory | 12GB GDDR7 | 8GB/16GB GDDR7 | 8GB GDDR6 | 8GB GDDR6 |
Memory Interface | 192 Bit | 128 Bit | 128 Bit | 256 Bit |
Bandwidth | 672 GB/sec | 448 GB/sec | 288 GB/sec | 448 GB/sec |
TGP | 250W | 180W | 160W | 200W |
Looking at the specs, there's not much separating the GeForce RTX 3060 Ti, RTX 4060 Ti, and RTX 5060 Ti. Regarding CUDA, Tensor, and RT Core counts, there's only around a 10% difference across two generations, with the RTX 3060 Ti featuring 5.6% more than the GeForce RTX 5060 Ti. On top of this, the GeForce RTX 50 Series is built using the same or similar custom TSMC 4N process as the GeForce RTX 40 Series, so the most significant changes arrive via architectural updates and the move to faster GDDR7 memory.
Regarding memory, the faster GDDR7 delivers almost double the overall bandwidth compared to the GeForce RTX 4060 Ti, even with a slower 128-bit interface. Regarding RTX Blackwell, both the Tensor and RT Cores have been updated and improved for the AI era of gaming. Neural Shaders, DLSS 4, Multi Frame Generation, and more are baked into the architecture to drive the next several years of gaming as AI becomes a core part of the development and rendering process. And it's not all about ray-tracing, as AI will be leveraged to reduce the VRAM requirement of textures and materials as digital worlds become increasingly more detailed and complex.

Available in 8GB and 16GB variants, the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB reviewed here is an MSRP model that ships with NVIDIA's reference spec of 2572 MHz. Although similar to the Boost Clock speed of the GeForce RTX 4060 Ti, like other RTX Blackwell GPUs, the GeForce RTX 5060 Ti can easily be overclocked up to 3 GHz, which can deliver an additional 5% or so performance depending on the game.
The GeForce RTX 5060 Ti also benefits from all RTX Blackwell improvements for creators, from 4:2:2 chroma-sampled video encoding and decoding to 759 AI TOPS of performance with FP4 support. With a power rating of 180W, it's the most efficient 1440p gaming GPU ever released that delivers this level of performance. However, it's worth noting that with 8GB of VRAM, the 16GB model is better suited for things like 4K video editing simply due to the increased capacity.
Item | Details |
---|---|
GPU | GeForce RTX 5060 Ti |
GPU Codename | GB206 |
Model | INNO3D GeForce RTX 5060 Ti TWIN X2 8GB |
Interface | PCI Express Gen 5 |
SMs | 36 |
CUDA Cores | 4608 |
Tensor Cores (AI) | 759 AI TOPS (5th Gen) |
Ray Tracing Cores | 72 TFLOPS (4th Gen) |
Boost Clock Speed | 2572 MHz (Boost) |
Memory | 8GB GDDR7 |
Memory Speed | 28 Gbps |
Memory Interface | 128-bit |
Memory Bandwidth | 448 GB/sec |
L2 Cache Size | 32 MB |
TGP | 180W |
Display | 3 x DisplayPort 2.1b with UHBR20, 1 x HDMI 2.1b |
Display Output | Up to 4K 12-bit HDR at 480Hz, Up to 8K 12-bit HDR at 165Hz |
Power Input | 1 x 8-pin |
Dimensions | 250 x 116 x 41mm |
Weight | 750 grams |
Kosta's Test System
Item | Details |
---|---|
Motherboard | ASUS ROG CROSSHAIR X670E HERO |
CPU | AMD Ryzen 9 7950X |
GPU | NVIDIA GeForce RTX 5090 Founders Edition |
Display | MSI MAG 321UPX QD-OLED 4K 240 Hz |
Cooler | ASUS ROG RYUO III 360 ARGB |
RAM | 32GB DDR5-6000 Corsair DOMINATOR TITANIUM RGB |
SSD | Sabrent Rocket 4 Plus-G M.2 PCIe Gen 4 SSD 4TB, Sabrent Rocket 4 Plus Plus M.2 PCIe Gen 4 SSD 8TB |
Power Supply | ASUS TUF Gaming 1000W Gold |
Case | Corsair 5000D AIRFLOW Tempered Glass Mid-Tower ATX PC Case |
OS | Microsoft Windows 11 Pro 64-bit |
Physical Design and Cooling
INNO3D's TWIN X2 design features two 88mm fans and a compact two-slot build that should fit in even the smallest M-ATX cases. This SFF-Ready card has a minimal industrial design, featuring a two-tone black and brushed metal look that is free from RGB lighting. For those wanting a GPU that is a little more on the plain side, the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB fits that bill. The best part is that even though it's small, the thermal performance is still impressive.

Thermal performance is always essential when evaluating a GPU, not only regarding temperatures for things like the GPU and GDDR7 memory, but also the overall noise generated by the fans. With temperatures staying below 60 degrees Celsius with stock settings and INNO3D's twin fans remaining relatively silent even during a stress test, the TWIN X2 design has quickly become one of our favorites for the GeForce RTX 5060 Ti.

Underneath the hood, you'll find a copper base for the GPU, nickel-plated composite heat pipes, a generous fin stack and heatsink, and an aluminum base for cooling the memory. The INNO3D GeForce RTX 5060 Ti TWIN X2 8GB is also sturdy, with a metal backplate that includes venting. With dimensions of 250 x 116 x 41mm, it's one of those rare modern GPUs that doesn't require a brace or additional support.
The Games and Tests
PC gaming not only covers a wide range of genres and styles, from indie games with simple 2D graphics to massive 3D worlds lit by cutting-edge real-time ray tracing technology. With that, the needs and requirements of each gamer vary. High refresh rates and latency reduction become more important than flashy visuals or playing at the highest resolution possible for those who live and breathe fast-paced competitive games. For those who want to live in a cinematic world and become a key player in an expansive narrative, ray-tracing, and high-fidelity visuals are a stepping stone toward immersion.

Our chosen benchmarks cover various games, engines, APIs, and technologies. For the GeForce RTX 5060 Ti, all tests are run at 1080p and 1440p and include results for performance-boosting Super Resolution technologies like NVIDIA DLSS 4 - including Frame Generation and the new Multi Frame Generation. In many ways, DLSS numbers are more important in 2025 than native rendering - a title with ray tracing isn't meant to be played without Super Resolution. Also, DLSS technologies like Ray Reconstruction and the new RTX Mega Geometry dramatically improve visual fidelity and detail compared to native rendering. However, our benchmark results are still sorted using 'raw performance' or native rendering.
Here's the breakdown of games, settings, and what's being tested.
Games and Settings Benchmarked
Game | Details |
---|---|
Black Myth: Wukong | A high-impact Unreal Engine 5 test showcasing a detailed cinematic world. The in-game benchmark tool with the 'Very High' fidelity setting without ray-tracing and with DLSS and FSR. |
Cyberpunk 2077 | Competitive multiplayer FPS test with DLSS and FSR. The in-game multiplayer benchmark tool is used with 'Ultra' quality settings. |
Counter-Strike 2 | Competitive multiplayer FPS test running on Valve's Source 2 engine. A stress test mod map is used to showcase CS2 at its most demanding. |
Cyberpunk 2077 | Cinematic open-world test with stunning visuals and DLSS and FSR. The in-game benchmark tool is used with 'Ultra' quality settings without ray-tracing. |
Cyberpunk 2077 (RT) | Cinematic open-world test with stunning visuals and DLSS and FSR. The in-game benchmark tool is used with the demanding 'Ray Tracing Ultra' quality setting. |
DOOM Eternal (RT) | Fast-paced single-player FPS gaming running on the id Tech and Vulkan with DLSS. The Mars Core campaign mission is used to benchmark. |
Dragon Age: The Veilguard (RT) | Cinematic RPG from veteran studio BioWare, benchmarking the action-packed introduction sequence with Ultra quality settings including ray-tracing with DLSS and FSR. |
F1 24 (RT) | Racing game with hardware-intensive in-race ray-traced visuals and DLSS and FSR. The in-game benchmark tool is used, with 'Ultra High' quality settings on a single lap of the Bahrain track. |
Horizon Forbidden West | Cinematic open-world test with stunning visuals and DLSS and FSR. The opening section is tested using the 'Very High' quality setting. |
Marvel Rivals | Multiplayer hero shooter set in the Marvel universe, in-game Practise Range map used to benchmark with 'Ultra' quality settings, DLSS and FSR. |
Resident Evil 4 (RT) | Capcom's visually impressive remake, Chapter 1 - The Village used to benchmark with 'Max' settings. |
Returnal (RT) | Third-person action roguelike with an in-built benchmark that tests environment destruction, particle effects, ray-traced reflections, and more. |
Total War: Warhammer III | Action-packed real-time strategy with hundreds of on-screen characters. The in-game 'Battle' benchmark tool is used with the 'Ultra' quality setting. |
Warhammer 40K: Space Marine 2 | Cinematic third-person action game with impressive visuals. Opening mission tested using 'Ultra' quality setting with DLSS and FSR. |
Path Tracing Games and Settings Benchmarked
Game | Details |
---|---|
Alan Wake 2 | Full Path Tracing tested in 1440p using the new 'Ultra' setting with DLSS 4, Frame Generation, and Multi Frame Generation. Bright Falls town used to test. |
Cyberpunk 2077 | In-game benchmark tool used with the demanding 'RT Overdrive' or full Path Tracing mode, with DLSS 4 Performance, Frame Generation, and Multi Frame Generation. |
Indiana Jones and the Great Circle | Full Ray Tracing tested in this stunning first-person cinematic game, Marshall College walkthrough used to test with DLSS 4. |
Gaming Performance Analysis - 1080p and 1440p
Average Gaming Performance - 1080p Results

Looking at average 1080p gaming performance, only 2% separates the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB from the 16GB model, but that doesn't tell the whole story. Looking at the 1% low figures, the 16GB model is 7.7% faster, which means the additional VRAM delivers a smoother overall experience. However, once you drill down into the individual results, you discover that, for the most part, both models perform precisely the same. However, when it comes to games that actually use or require the additional VRAM, the GeForce RTX 5060 Ti 8GB begins to fall behind, even at 1090p.
DOOM Eternal and F1 24 run 7% and 5% faster on the INNO3D GeForce RTX 5060 Ti TWIN X2 16GB, while Horizon Forbidden West and Dragon Age: The Veilguard run 10% and 11% faster on the 16GB model. Dragon Age: The Veilguard performance is still 18% faster on the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB than the GeForce RTX 4060 Ti, and the 8GB model is 18% faster, on average, than the RTX 4060 Ti for 1080p gaming. This is still a decent result, bolstered by the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB also being 30% faster than the RTX 3060 Ti, 41% faster than the RTX 4060, and an impressive 67% faster than the RTX 3060. As an upgrade option for any of these GPUs, even in 8GB for, the INNO3D GeForce RTX 5060 Ti TWIN X2 is a decent choice.
However, the 16GB model's performance is faster and better equipped for the future. The INNO3D GeForce RTX 5060 Ti TWIN X2 8GB isn't terrible; the lesser RTX 5060 Ti will require you to tinker and play with graphics settings to compensate for the difference in VRAM capacity.
Average Gaming Performance - 1440p Results

Even with less VRAM, the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB is still a capable 1440p gaming GPU. On average, it's 19% faster than the GeForce RTX 4060 Ti and 30% faster than the GeForce RTX 3060 Ti. However, it begins to fall behind the 16GB model by a bigger margin, with the 81 FPS average being 6% slower than the INNO3D GeForce RTX 5060 Ti TWIN X2 16GB. DLSS Super Resolution helps close the gap and gives the 8GB model a 25% boost to overall performance. Still, it doesn't hide that once you increase the resolution, VRAM-hungry titles become even more VRAM-hungry when you don't lower or change graphics settings.
Most titles still perform the same at this resolution, including Cyberpunk 2077 with ultra-ray-tracing. However, the gap widens when looking at the same standout titles as the 1080p results. DOOM Eternal and F1 24 run 15% and 9% faster on the INNO3D GeForce RTX 5060 Ti TWIN X2 16GB, while Horizon Forbidden West and Dragon Age: The Veilguard run 17% and 23% faster on the 16GB model. The latter is the sort of performance you can immediately feel, especially when 1% low numbers drop below 60 FPS.
The jump from 1080p to 1440p is pretty noticeable regarding overall image clarity, detail, and crispness. And with more affordable 1440p or QHD displays hitting the market, pairing the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB with a 1440p display is something you'd want to do to get the most out of the card. The fact that the 16GB model exists makes the 8GB model feel a little out of place. Although 19% faster than the GeForce RTX 4060 Ti is a decent result, bumping that up to 26% makes a good GPU great.
Benchmarks - 3DMark Synthetic Tests
3DMark offers a suite of synthetic benchmarks built to test GPUs in various scenarios. 3DMark Steel Nomad is a cutting-edge DirectX 12 benchmark with newer, modern rendering techniques designed to push GPUs to their limit. The 'Light' version tests at 1440p, while the main Steel Nomad benchmark tests pure native 4K rendering. Port Royal is a benchmark focusing exclusively on real-time ray tracing for lighting effects like reflections, shadows, and more.


As a synthetic benchmark created for modern gaming, the 1440p and 4K Steel Nomad results for the GeForce RTX 50 Series match what we see when gaming. Interestingly, both the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB and 16GB models deliver nearly identical scores, with the 8GB model's scores sitting around 23% higher than those of the GeForce RTX 4060 Ti and 35% higher than those of the GeForce RTX 3060 Ti. The results here also reflect that the RTX 5060 Ti, in either 8GB or 16GB form, falls short of matching the GeForce RTX 4070's performance, which is disappointing.

Ray-tracing is one area where the GeForce RTX 5060 Ti offers a significant generational uplift in either 8GB or 16GB form. With Port Royal's focus on ray-tracing performance at 1440p, the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB's score is around 28% higher than the GeForce RTX 4060 Ti and 48% higher than the RTX 3060 Ti. NVIDIA has made a lot of progress in improving the performance of real-time ray-tracing, which is one of the reasons why we're starting to see more and more games arrive with Full Ray Tracing or Path Tracing support.
Benchmarks - 1080p Gaming














Benchmarks - 1440p Gaming














DLSS 4, Frame Generation, and the new Multi-Frame Generation
DLSS 4 and Multi Frame Generation are impressive bits of technology, thanks mainly to the overall improvements to performance and latency on the Frame Generation side and the new 'Transformer' model for Super Resolution and Ray Reconstruction. We used the DLSS 'Quality' mode preset for these benchmarks, often delivering better-than-native image quality.

DLSS 4's new transformer AI model is a game-changer for image quality. At 1440p, both the 'Quality' and 'Balanced' presets offer better-than-native image quality compared to standard rendering with TAA. Even at 1080p, the new and improved DLSS 4 'Quality' preset is fantastic. This means that when it comes to gaming on the GeForce RTX 5060 Ti, DLSS 4 can be viewed as free performance, and it's already available in well over 100 games.
Multi Frame Generation, exclusive to the GeForce RTX 50 Series, is an evolution of what was delivered for the GeForce RTX 40 Series, with faster performance and lower latency. It's a brilliant and worthwhile piece of new technology from NVIDIA because it helps GPUs and games take full advantage of modern displays shipping with 144 Hz, 175 Hz, 240 Hz, and higher refresh rates. The AI-generated frames might not be artifact-free, but the result is responsive, smooth, and dramatically improves motion clarity. Cyberpunk 2077 going from 35 FPS to 152 FPS with better image quality, faster performance, and more responsive controls is remarkable. Multi Frame Generation might not be suitable for every game, and requires a decent 60 FPS or so of baseline DLSS Super Resolution performance to deliver its best results. Still, it is a welcome addition to the GeForce RTX line-up.
Path Tracing Performance - 1080p
Path Tracing, or Full Ray Tracing, arrived with the GeForce RTX 40 Series and DLSS 3 and is leveling up with the GeForce RTX 50 Series and DLSS 4. It's only possible thanks to AI technologies like DLSS Super Resolution, Ray Reconstruction, and RTX Neural Shader technology like RTX Mega Geometry. It's designed specifically for these technologies, and we're only including native or rasterized performance to highlight just how intensive it is on a GPU like the GeForce RTX 5060 Ti. In fact, outside of the massive increase in performance, these games also look notably worse without DLSS 4.


Cyberpunk 2077 and Alan Wake run slightly slower on the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB with Path Tracing compared to the 16GB model, but we're only talking about a couple of frames. It's not noticeable, which means that for these two incredible-looking titles, the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB is an excellent option for entry-level 1080p Full Ray Tracing. Alan Wake 2, in particular, because it's a game that uses the new RTX Mega Geometry technology designed to streamline and improve Path Tracing performance with AI.

Indiana Jones and the Great Circle looks stunning with Path Tracing enabled. However, it's a mode that does benefit from more VRAM, as you can see in these results. Here, the INNO3D GeForce RTX 5060 Ti TWIN X2 16GB is 15% faster, which is noticeable. Still, the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB can hit 72 FPS without Multi Frame Generation enabled, which is impressive.
Temperature and Power Efficiency

The INNO3D GeForce RTX 5060 Ti TWIN X2 8GB runs remarkably cool for a compact two-slot card. The GPU temperature hovered around 55 degrees Celsius during our stress test, which only increased to 60 degrees when applying a stable +250 MHz or so overclock to the GPU. Outside of INNO3D's thermal design, one of the other reasons the GeForce RTX 5060 Ti stays cool is that it's also the most efficient 1440p gaming GPU currently available, with an average power draw of only 148W while gaming.
Final Thoughts
The INNO3D GeForce RTX 5060 Ti TWIN X2 8GB is not a bad GPU; it presents a decent but not overly exciting improvement over the GeForce RTX 4060 Ti. Unfortunately, it stands in the shadow of the INNO3D GeForce RTX 5060 Ti TWIN X2 16GB - a card that, in some rare games, can run up to 20% faster thanks to shipping with double the VRAM capacity. And VRAM capacity is the only difference between them, which adds fuel to the argument that 8GB isn't enough for gaming at 1440p with cinematic 'Ultra' settings. So what was a decent improvement becomes great, and a fantastic 60-Class card is the best mainstream GeForce RTX release since the Ampere generation.

In fact, with $50 separating the 8GB ($379) from the 16GB ($429) model, the latter quickly becomes the more attractive option. In a perfect world, NVIDIA would have only released the 16GB model for $399 and left the 8GB models for pre-built systems designed for competitive gamers, where 8GB is more than enough for titles like Counter-Strike 2.
The good news is that even for the INNO3D GeForce RTX 5060 Ti TWIN X2 8GB, DLSS 4 is a game changer for improving image quality and meaningfully leveling up 1440p gaming performance. Across the entire GeForce RTX 50 Series line-up, DLSS and its widespread support are still significant reasons to choose GeForce RTX, and for mainstream gamers, the RTX 5060 Ti 8GB presents a new level of performance at its price point. And the arrival of Multi Frame Generation makes GeForce RTX 5060 Ti, in either 8GB or 16GB form, a Path Tracing-capable GPU that can unlock the future of game graphics.