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Blizzard revenues drop to lowest point in 8 years

Blizzard Entertainment's quarterly revenues have dropped to the lowest point in nearly a decade as player counts also fall.

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Blizzard's segment revenues have dropped to an all-time 8-year low as the developer gears up big projects like Diablo 4 and Overwatch 2.

Blizzard revenues drop to lowest point in 8 years 1

Activision-Blizzard's latest quarterly earnings show declines in key segments including Blizzard, who has reported the lowest revenues in nearly a decade.

According to data provided by the publisher and compiled by us, Blizzard Entertainment made $274 million revenues throughout Q1 2022, a 43% decline from last year.

Blizzard revenues drop to lowest point in 8 years 12022

This is Blizzard's lowest Q1 performance and lowest total quarterly revenues in the eight-year period from 2015 - 2022.

Blizzard Entertainment also delivered $53 million in operating profit down 73% year-over-year. This performance makes for a 19.3% operating margin.

Blizzard revenues drop to lowest point in 8 years 5

There are multiple culprits for this Q1 2022 loss, including the sexual harrassment and discrimination lawsuit that broke out during mid-2021 and has taken a toll, the lack of new games, and steep competition from rivals, such as Bandai Namco who introduced the massively popular Elden Ring in February.

Activision says the drop was because of "product cycle timing for the Warcraft franchise."

Blizzard revenues drop to lowest point in 8 years 120223

Blizzard's monthly active users (MAUs) were also down to their lowest point since 2016.

As of Q1 2022, Blizzard had 22 million MAUs and accounts for just 6% of the company's total monthly user numbers (372 million).

The developer is currently working on multiple high-profile projects including:

  • New World of Warcraft Dragonflight expansion
  • Diablo 4
  • Overwatch 2
  • New IP

And is also working on a myriad of free-to-play mobile/PC games including:

  • Diablo Immortal
  • Two Warcraft titles

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Senior Gaming Editor

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Derek joined TweakTown in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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