AMD is reportedly gearing up to announce its new Radeon Super Resolution (RSR) technology at CES 2022, which would enable FSR 1.0 in nearly "all" games.

According to VideoCardz, RSR will be based on the FSR 1.0 algorithm and will work simply through the Radeon software drivers. This means that there won't be any need for proprietary super-resolution technology (like FSR, or DLSS) and now with RSR, wouldn't be required in the graphics pipeline.
There's another benefit here: no issues with the UI (user interface) in games, as they're usually rendered at the native resolution and can sometimes look a bit crappy with upscaling technology enabled. RSR won't require game developers to add support, as it'll work independently through the Radeon drivers.
- Read more: AMD's FSR 3 and FSR 4 are now both called FSR Upscaling, but there's a catch
- Read more: GeForce RTX 30 Series owners can finally enable Frame Generation in Cyberpunk 2077
- Read more: AMD says RDNA 4 delay is due to software and FSR 4, confirms stock is already at retailers
AMD will reportedly be unleashing its exciting new Radeon Super Resolution (RSR) technology in January 2022, where I'm sure we'll have a reveal -- or at least a tease -- at CES 2022 next week.


