Valheim has sold 8 million copies, Coffee Stain revenues up 12x

Valheim continues its strong sales spree with over 8 million copies sold, but Embracer expects sales to moderate into 2021.

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Open-world Viking indie sensation Valheim has now sold a whopping 8 million copies on Steam, making it one of the best-selling indies on the market.

Valheim has sold 8 million copies, Coffee Stain revenues up 12x 212

Iron Gate Studios' procedurally-generated exploration game Valheim has sold over 8 million units in just half a year, which is more than some games sell in their entire lifetimes. That's not bad for an eight-person independent studio--actually that's pretty incredible, especially for a game that's still in early access.

"Valheim has now sold over 8 million copies since its release and 1.1 million copies during the quarter which is in line with management expectations," the Embracer Group announced.

Valheim has sold 8 million copies, Coffee Stain revenues up 12x 21

Embracer CEO Lars Wingefors expects Valheim sales to moderate and slow down until Iron Gate and roll out more content.

"Valheim performed within guidance for Q1," Wingefors said in a recent earnings call. "We see it declining a bit with users and sell-through until new content releases."

Thanks in no small part to Valheim's success, publisher Coffee Stain has seen its revenue jump by over 1200% since the company joined Embracer in 2018.

"Coffee Stain became our third operating unit in 2018 and under the leadership of founder Anton Westbergh and his team the business has grown phenomenally well on a purely organic basis, by bringing new, excellent game content to market. Coffee Stain is on a trailing 12 months basis generating 12x higher net sales than at the time of joining Embracer."

Neither Iron Gate nor Embracer have a timeline on when new Valheim content will be available.

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Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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