Halo: Infinite has Ubisoft-style open-world exploration

Halo: Infinite breaks the franchise's mold with a huge open-ended world to explore, creating live service-style engagement.

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Halo: Infinite's campaign mode is a lot like we predicted, featuring open-world style exploration with a huge map and lots of battles.

Halo: Infinite has Ubisoft-style open-world exploration 53

Halo: Infinite isn't like other Halo games. Instead, it takes place on the biggest map in the franchise that reminds me a lot like an Ubisoft game. Halo also now has cooldowns for its equipment, a mechanic that's lifted straight out of an MMO. And yes, Master Chief now has a grappling hook to use in campaign.

Overall these Halo: Infinite features resemble something like Bethesda's RAGE 2, which used live service-style engagement tactics without actually adding in any monetization. The idea here is to create an environment of near-infinite replayability, especially in the bounds for online co-op.

"With Halo Infinite, we're now able to give players more freedom than ever before to explore a sprawling Halo ring. This demo shows off just a small section of the open and expansive world we've crafted to deliver an epic Master Chief experience. The scale of the environment accessible to players is several times larger than that of the last two Halo games combined with opportunities to discover hidden rewards and assault Banished fortifications in brand new ways."343i's Chris Lee said.

Halo: Infinite release Holiday 2020 on PC, Xbox One, and Xbox Series X.

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Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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