Gears 5 on Xbox Series X should have 120FPS multiplayer support

Xbox Series X could be powerful enough to drive Gears 5 at 120FPS in multiplayer, but will it be at 4K is the bigger question?

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The Coalition is aiming pretty high for Gears 5 on the next-gen Xbox Series X console, with the big open doors of 120FPS multiplayer on the table.

Gears 5 on Xbox Series X should have 120FPS multiplayer support 10

In the recent Inside Unreal livestream, the team at The Coalition talked about some of the visual features coming to the upgraded Xbox Series X version of Gears 5. This will include a heap of the features the PC version packs in the Ultra specs, which includes:

  • Higher resolution textures
  • Improved anisotropic filtering
  • Higher-resolution volume fog
  • Higher quality depth of field
  • Extremely far draw distances with high level of object detail
  • Shadow resolution and shadow distance
  • High-quality screen-space reflections
  • Post processing improvements like bloom, lens flare, light shafts, etc.

The Coalition is working on Screen Space Global Illumination, higher particle counts and 120FPS multiplayer. Xbox One X cinematics were displayed in 4K 30FPS, but the upgraded Xbox Series X version of Gears 5 will render real-time cinematics at the much more glorious 4K 60FPS.

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Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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