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AMD teases RDNA 2 silicon running DirectX 12 Ultimate ray tracing demo

AMD teases next-gen RDNA 2 silicon running ray tracing tech on Microsoft's new DirectX 12 Ultimate API

Anthony Garreffa | Mar 19, 2020 at 10:25 pm CDT (1 min, 2 secs reading time)

Microsoft peeled the wrapping off of its new DirectX 12 Ultimate API today, with AMD actively invovled in the middle of the new DirectX 12 Ultimate API with a new ray tracing video running on RDNA 2 silicon. Check it out:

AMD says it has been working "very closely with Microsoft to help move gaming graphics to a new level of photorealism and smoothness thanks to the four key DirectX 12 Ultimate graphics features -- DirectX Raytracing (DXR), Variable Rate Shading (VRS), Mesh Shaders, and Sampler Feedback".

AMD's new RDNA 2 architecture powers both the Xbox Series X and PlayStation 5 consoles, as well as the next-gen Radeon graphics cards coming out later this year. There will be hardware-accelerated DXR 1.1 ray tracing support built into the new RDNA 2 architecture, which will allow next-gen console and next-gen Radeon gamers to enjoy some of the best visuals available.

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Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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