Super Smash Bros. Ultimate version 3.0 is live, patch notes

Version 3.0.0 for Super Smash Bros. Ultimate is finally here, full patch notes available.

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The big version 3.0.0 update has arrived for Super Smash Bros. Ultimate, we now have a bunch of changes including the addition of the first DLC fighter, Persona's Joker.

Super Smash Bros. Ultimate version 3.0 is live, patch notes 01

As announced yesterday, version 3.0.0 has now been made live and Nintendo have provided some official patch notes. Yesterday's announcement revealed that version 3.0.0 would not only contain Persona 5's Joker, but also Stage Builder, Shared Content, Smash World, and more. Nintendo has also issued out some balance changes to a very long list of fighters, while also making some tweaks to the base gameplay of how all fighters interact with each other.

Judging from the patch notes, Nintendo have decided to basically reduce the damage output of certain attacks against shields across the board. Perhaps shield breaks were become all to common in Ultimate, which in turn would slow down the gameplay. Personally, playing the game extensively myself I would agree that some attacks from certain fighters carry what could be considered as too much damage onto shield. Experiencing a heavy amount of damage on shield forces you to retreat or at least back off slightly due to players not wanting to risk a shield break.

Super Smash Bros. Ultimate version 3.0 is live, patch notes 02

To complement the damage reduction, Nintendo have also decide to make punishing continuous rolling much easier for players. This means that players will now have to concentrate on dodging at correct times instead of spamming, as continuous rolling will have less frames of invincibility making for the opponent to have a larger window of opportunity. If you are interested in checking out some of the previous patch notes, head on over to the official Nintendo website here.

Jak joined the TweakTown team in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of typical FPS, Jak holds a very special spot in his heart for RTS games.

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