Shadow of the Tomb Raider receives multi-GPU improvements

The PC version of Shadow of the Tomb Raider receives new patch, multi-GPU performance improvements and more.

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Gaming Editor
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Shadow of the Tomb Raider is being updated with developer Nixxes and publisher Eidos Montreal announcing the new update improves multi-GPU stability, voice chat functionality for co-op multiplayer, and much more.

Shadow of the Tomb Raider receives multi-GPU improvements | TweakTown.com

The new update also includes fixes for problems with things like stereoscopic 3D being enabled under DX12, which would normally crash Shadow of the Tomb Raider on specific rigs, which should now be fixed. Nixxes has also tweaked the game data to drop HDD space use with smaller downloads of Shadow of the Tomb Raider for new gamers, but this new patch is just 5GB.

Here's the full PC Patch #7 notes for Shadow of the Tomb Raider:

  • Fixes for crashes and hangs that could occur when interacting with specific items.
  • Improvements to MultiGPU stability.
  • Improved usability of voice-chat feature (for co-op multiplayer).
  • Fixes for stereoscopic 3D when using DX12.
  • Fixes for crashes on startup we have seen reported by some players, on particular configurations.
  • Restructuring of game-data to reduce disc space usage and to allow for a smaller download size for new players. This does make the patch download for this specific patch a bit larger than usual.
NEWS SOURCE:dsogaming.com

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Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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