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Chinese MMO 'Justice' scores NVIDIA's RTX technology soon

NVIDIA's real-time ray tracing technology is coming to Chinese MMO Justice, with RTX/DLSS patch planned.

@anthony256
Published Wed, Nov 21 2018 11:32 PM CST   |   Updated Mon, Oct 19 2020 8:18 PM CDT

EA and DICE were the first to the gaming market with a real-time ray tracing added to Battlefield V and playable (with low FPS) on GeForce RTX graphics cards, and now Chinese MMO 'Justice' is joining the RTX-capable gaming family with a new update on the way.

NVIDIA CEO Jensen Huang announced the news during China GTC 2018, with a new RTX on/off video above and some screenshots taken in-engine with RTX on and off. The trailer shows Justice with RTX on and off and does a good job and making the visuals look great, but the frame rate suffers. WHile the graphics are good, they aren't mind blowing with RTX on or off, so this feels like a very cherry-picked title to display RTX.

NVIDIA has said Justice will be the first game with "real-time ray-traced caustic effects", where light rays are re-focused or scattered once they shine on reflective or refractive surfaces. Once this happens in Justice with RTX on, the rays then "create a new light source" that is capable of casting its own shadows, and lighting up things near it. Impressive from a technical standpoint, but it won't add anything to the game.

Justice will also see DLSS technology, which will see the game looking even better on GeForce RTX hardware without any performance drop. The game is locked to China right now, with no English version of the game on the horizon.

Chinese MMO 'Justice' scores NVIDIA's RTX technology soon | TweakTown.com

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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