EA and DICE were the first to the gaming market with a real-time ray tracing added to Battlefield V and playable (with low FPS) on GeForce RTX graphics cards, and now Chinese MMO 'Justice' is joining the RTX-capable gaming family with a new update on the way.
NVIDIA CEO Jensen Huang announced the news during China GTC 2018, with a new RTX on/off video above and some screenshots taken in-engine with RTX on and off. The trailer shows Justice with RTX on and off and does a good job and making the visuals look great, but the frame rate suffers. WHile the graphics are good, they aren't mind blowing with RTX on or off, so this feels like a very cherry-picked title to display RTX.
NVIDIA has said Justice will be the first game with "real-time ray-traced caustic effects", where light rays are re-focused or scattered once they shine on reflective or refractive surfaces. Once this happens in Justice with RTX on, the rays then "create a new light source" that is capable of casting its own shadows, and lighting up things near it. Impressive from a technical standpoint, but it won't add anything to the game.
Justice will also see DLSS technology, which will see the game looking even better on GeForce RTX hardware without any performance drop. The game is locked to China right now, with no English version of the game on the horizon.