Overwatch's new hero 'Wrecking Ball' is now available

Blizzard unleashes Wrecking Ball, the 28th hero that joins the ranks of Overwatch.

@anthony256
Published Wed, Jul 25 2018 12:40 AM CDT   |   Updated Tue, Nov 3 2020 11:51 AM CST

Blizzard has just pushed out the latest update to Overwatch, which unleashes the game's latest character that will really change the entire game: Wrecking Ball.

Wrecking Ball is the 28th hero in the world of Overwatch, with the character being a hamster in a spherical mech that can throw himself around the map and create havok wherever he goes. Wrecking Ball is larger than D.Va, the other mech-based character in Overwatch, but unlike D.Va you can't play out of the mech that Wrecking Ball is played in.

Hammond is the name of the hamster inside of Wrecking Ball, a character that Blizzard explains escaped from Horizon Lunar Colony and landed in my backyard: the Australian Outback. Hammond landed Down Under, assembled his huge mech, and became Wrecking Ball.

Wrecking Ball is limited to the PTR for now, and will be available to play in the next season.

Wrecking Ball has a bunch of abilities that include:

  • Quad Cannons: Wrecking Ball fires machine guns
  • Adaptive Shield: Grants Wrecking Ball a number of temporary shields based on the number of enemies nearby
  • Roll: Wrecking Ball transforms into a sphere with increased speed
  • Grappling Claw: While in Roll mode, Wrecking Ball can launch a short grappling hook to attach to surfaces, swing around, clear gaps, and move upwards. Using this ability allows Wrecking Ball to gain momentum, dealing damage and knocking back enemies upon impact
  • Piledriver: Wrecking Ball slams down from the air, pulling enemies towards the center of impact and dealing damage
  • Minefield (Ultimate): Wrecking Ball litters the ground around him with damage-dealing proximity mines
Overwatch's new hero 'Wrecking Ball' is now available | TweakTown.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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