Rust leaves Early Access, receives graphical overhaul

Rust v1.0 has launched, with the now ex-Steam Early Access game receiving a visual overhaul, and more.

39 seconds read time

It seems like a few of the big Steam Early Access games are leaving their not-v1.0 confines with Battlegrounds recently hitting v1.0 and now we have Rust leaving Steam Early Access and reaching the v1.0 milestone, too.

Rust leaves Early Access, receives graphical overhaul |

The prise of Rust has increased now that it's out of Steam Early Access, with v1.0 of the game costing $35, up from the $20 entry cost. The team has also changed the update frequency, moving from weekly to monthly updates.

Rust in its v1.0 state has some improvements made to the graphics, after gamers were noticing visual loss with the constant changes being made to the game. The final release sports improved lighting and post-processing, as well as new flora and fauna in the game world.

Other changes include weapon recoil modifications, with fixes to Rust's procedural world generation system, balance changes for scientific weapons, and a boost to the scrap found in the world, and how much you need to craft specific things in Rust.


Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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