PlayerUnknown's Battlegrounds has sold over 7 million copies and has 617,000 concurrent gamers playing it at once, but now developer Bluehole has said that the updates for PUBG will be slowing down as we get closer to the release.
The developer writes: "Until the official release of the game, we will not have our scheduled weekly or monthly patches rolling out as often as before. We've found internally that being rushed to finish certain features, and having shorter QA test time between pushing updates caused more issues than it solved in regards to maintaining a high standard of quality. We want to put our best content out, and ensure that everything we do is making the game more enjoyable with every update".
This is great to see, as PUBG updates have been one of the best in recent gaming history. The developer takes in what the public has problems with, and they remove/tweak/add it to PUBG with steady patches. Bluehole continued: "Although we may not release a weekly patch, we will utilize the test servers for significantly longer periods of time and deploy patches and hotfixes when necessary".
They added off with: "This way, when we have a new feature that we'd like to roll-out it will be more thoroughly polished thanks to extensive community feedback. This will result in our live build being more exciting for everyone and drastically reduce the amount of unforeseen issues. We want to thoroughly and truthfully emphasize that this will have absolutely no bearing on how much content we deliver, or how much we work on the development of the game".
But don't worry, Battlegrounds won't be delayed with Bluehole finishing up by saying they're "still on-track to release our game as per our updated timeline".
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