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Mass Effect Andromeda PC graphics options revealed

Mass Effect Andromeda has its PC graphics details revealed, with lots of things to tweak.

Published Mar 8, 2017 7:28 PM CST   |   Updated Tue, Nov 3 2020 11:56 AM CST
0 minutes & 54 seconds read time

NVIDIA is ramping up the marketing engine for Mass Effect Andromeda, with the full details on the PC graphics options revealed.

Mass Effect Andromeda will have 16 different graphics knobs to tweak, with a few of them including multiple detail levels: Ambient Occlusion, Anti-Aliasing, Chromatic Aberration, Effects Quality, Film Grain, Lighting Quality, Mesh Quality, Post-Process Effect Quality, Resolution Scaling, Shader Quality, Shadow Quality, Terrain Quality, Texture Filtering Quality, Texture Quality, and Vegetation Quality.

NVIDIA also revealed the PC requirements for playing the game smoothly at 720p and 1080p:

Mass Effect: Andromeda Minimum System Requirements For 1280×720

  • CPU: Intel Core i5-3570 or AMD FX 6350
  • GPU: GeForce GTX 660
  • RAM: 8GB
  • OS: Windows 7, Windows 8.1 or Windows 10 (64-bit versions)
  • HDD: 55GB free space
  • DirectX: Version 11

Mass Effect: Andromeda Recommended System Requirements For 1920×1080

  • CPU: Intel Core i7-4790 or AMD FX 8350
  • GPU: GeForce GTX 1060 3GB, or GeForce GTX 970
  • RAM: 16GB
  • OS: Windows 7, Windows 8.1 or Windows 10 (64-bit versions)
  • HDD: 55GB free space
  • DirectX: Version 11

We've got some beyond gorgeous shots of Mass Effect Andromeda screenshots, in 4K of course, below:

Mass Effect Andromeda PC graphics options revealed 01
Mass Effect Andromeda PC graphics options revealed 02
Mass Effect Andromeda PC graphics options revealed 03
Mass Effect Andromeda PC graphics options revealed 04
NEWS SOURCE:geforce.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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