ROCCAT reveals new gaming hardware lineup at CES 2017

ROCCAT shows off its latest fleet of mice and RGB keyboards outfitted with new sensors and integrated tech.

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CES 2017 - Peripheral manufacturer ROCCAT today revealed its new fleet of gaming mice and keyboards in Las Vegas, all of which are enhanced with the company's new Owl-Eye and ForceFX sensors.

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First off let's take a look at ROCCAT's new keyboard, the Isku+ ForceFX. This particular model is an enhanced version of the Isku RGB keyboard outfitted with ROCCAT's new ForceFX tech that blurs the line between mechanical and membrane switches. The Isku+ Force FX features "pressure-sensitive QWEASD keys which can be configured in three different modes" for optimum use.

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Now let's take a look at ROCCAT's new gaming mice. The trio of performance RGB mice, the wireless Leadr, Kone EMP, and Kone Pure 2017, rock ROCCAT's new Owl-Eye sensor tech that enables insane sensitvity up to 12,000 DPI.

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"When developing Owl-Eye, we focused on accuracy and responsiveness within the golden range of 400 - 3000dpi, and we guarantee the highest possible precision within that range. Of course, big-resolution couch gamers and flick shot lovers can rest assured that Owl-Eye also performs great with dpis up to 12000, and its lift-off distance can be configured in Swarm thanks to the ROCCAT-pioneered Distance Control Unit (DCU)."

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In fact, ROCCAT has promised that it's Leadr mouse is "wireless without compromise," featuring "virtually zero latency" or lag thanks to the Owl-Eye sensor, which is based on Pixart's PMW3360DM-T2QU precision sensor.

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The full ROCCAT lineup outlined here will be available early 2017, but pricing has yet to be revealed.

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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