Google working on a headset that 'blurs the line' between VR and AR

Google is reportedly working on a new headset that 'blurs the line' between VR and AR headsets.

1 minute & 6 seconds read time

Google has reportedly been working on a secret VR project that would compete against the likes of the Oculus Rift and HTC Vive, but according to the latest reports the company isn't doing that - and that VR project has been scrapped.

Google working on a headset that 'blurs the line' between VR and AR |

In its place, Recode reports that Google has a small team working on a dedicated headset that "blurs the line between virtual reality and augmented reality", reports Engadget. Recode reports that around 50 people were working inside of Google X lab on a standalone VR headset with a unique operating system, but this project has been scrapped.

Instead, Google has been assigning individual employees to work on a high-end headset, with some people inside of Google being told that Daydream, Google's mobile VR platform, isn't part of the Mountain View-based giants long-term plans for VR and AR. Daydream is a smaller step towards AR and VR dominance for Google, with sources saying the new headset won't require a PC or a smartphone to power it.

It will feature a screen, but it'll be closer to an AR headset than current VR headsets which focus more on gaming. There is no ETA on Google's secret new headset, but The Wall Street Journal reported back in February that Google was working on a standalone VR headset thatg would use "outward-facing cameras" and a Moviduis chip that would "track the motion of a user's head". Now to me, that sounds exciting, and I need to know about it in detail, now.


Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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