Elder Scrolls meets The Witcher 3 with new first-person view mod

What would it be like to play The Witcher 3 in first-person? Thanks to this new mod, we may soon find out.

@DeekeTweak
Published Sat, Mar 19 2016 7:10 PM CDT   |   Updated Tue, Nov 3 2020 12:00 PM CST

The Witcher 3 is pretty much a masterpiece of third-person action, but I've always wondered what the game would be like in first-person. Imagine adding Skyrim-esque dungeon diving and combat to Andrzej Sapkowski's dark fantasy world--it'd be pretty epic.

Thanks to the talented efforts of modder Skacikpl, gamers may one day experience The Witcher 3 in first-person. Skacikpl has been tirelessly working on the new mod, but it turns out that game doesn't play nicely with the new perspective, leading to motion sickness from the camera jouncing. Plus CDPR's limited modding tools aren't much help either.

It's great to see modders completely rewrite the rules and open the doors to brand new experiences. It's also crazy to think that a simple perspective change would affect the game so dramatically. Don't expect the mod to release any time soon, as Skacikpl isn't sure if he'll even be able to optimize the mod enough to even support active gameplay...but it's a great effort nonetheless.

What works:

-Camera attachment directly to the head bone

What doesn't:

-Movement is always headed in camera direction, for some reason using FPS camera gives player permanent left turn/lean.

-Objects very close to the camera disappear (possibly fixable).

-Attachment/body starts to visibly stutter/lag if FPS drops below 60.

-No mouse controls for the camera at the moment.

Release is mostly dependent on whether I can fix all of above, which well... at this point seems unlikely.

Elder Scrolls meets The Witcher 3 with new first-person view mod | TweakTown.com
NEWS SOURCE:wccftech.com

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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